geoff evans
b38d6cfb10
AutomationTool: Support for Editor in Project BuildEnvironments
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This adds support for running Editor in BuildGraph Command and Commandlet tasks where the Project at hand has it's own BuildEnvironment.
#jira none
#rb ben.marsh
#preflight 6143be8d9bba9a0001dfc9ee
[CL 17546102 by geoff evans in ue5-main branch]
2021-09-16 19:20:25 -04:00
geoff evans
feb7280491
Make Compile Task "Target" Optional
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It's totally reasonable to pass -TargetType to UBT via Arguments.
#rnx
#jira none
#rb trivial
#fyi ben.marsh
[CL 17529743 by geoff evans in ue5-main branch]
2021-09-15 19:03:33 -04:00
carl bystrom
9ae6d4f96f
Horde: Support version pattern replacement in AWS ECS deploy task
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[CL 17399620 by carl bystrom in ue5-main branch]
2021-09-02 05:15:26 -04:00
carl bystrom
bc241b0fa6
BuildGraph: Add task for deploying AWS ECS services
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[CL 17305061 by carl bystrom in ue5-main branch]
2021-08-25 12:40:32 -04:00
Andrew Davidson
9b0f58e47c
LWC: Large World Coordinates toggle defaults to ON.
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Frosty and Fortnite default to OFF.
Preflight validation runs: 611c2b645e73720001a4ccf3, 611c318caabad10001091e20,611c2ba99db7df000111041b
#rb chad.garyet
#jira UE-121664
#preflight 611d33b23a81b00001365b33
[CL 17218586 by Andrew Davidson in ue5-main branch]
2021-08-18 13:58:13 -04:00
Andrew Davidson
6d03d83fcc
Undo //UE5/Main/... changelist 17203923
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[CL 17205235 by Andrew Davidson in ue5-main branch]
2021-08-17 16:27:35 -04:00
Andrew Davidson
153948b5af
LWC: Large World Coordinates toggle defaults to ON.
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Frosty and Fortnite default to OFF.
Preflight validation runs: 611aa00f3a81b00001d2998f, 611ad177aabad10001ca6a74, 611ad5773a81b00001d9947c, 611b8a2876f1fd00010eac6d
#rb ryan.durand
#jira UE-121664
#preflight 611b72d3aabad10001e5e3c3
[CL 17203923 by Andrew Davidson in ue5-main branch]
2021-08-17 15:32:48 -04:00
jonathan adamczewski
4122552a27
Update for changed MetaData.cs location
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#jira none
#rb none
#trivial
[CL 17152323 by jonathan adamczewski in ue5-main branch]
2021-08-12 10:57:21 -04:00
jonathan adamczewski
8dc68a7f85
AutomationTool: Compile script modules within the application
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Add a layer of caching to avoid running msbuild as much as possible.
#jira UE-109181
#rb ben.marsh
[CL 17102399 by jonathan adamczewski in ue5-main branch]
2021-08-09 10:39:09 -04:00
jonathan adamczewski
48dd1912e1
UnrealBuildTool
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Adding "using UnrealBuildBase" to some files (submitted separately to make subsequent CLs smaller)
#jira none
#trivial
[CL 16657799 by jonathan adamczewski in ue5-main branch]
2021-06-14 09:25:26 -04:00
jonathan adamczewski
4ece24e65a
AutomationTool, BuildUtilities:
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UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal
#jira none
[CL 16648181 by jonathan adamczewski in ue5-main branch]
2021-06-11 18:20:44 -04:00
Ben Marsh
79b1d5b16f
UGS: Display the informational version string inside the application, and allow configuring the path to submit to from the build script.
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[CL 16635004 by Ben Marsh in ue5-main branch]
2021-06-10 21:40:41 -04:00
aurel cordonnier
e0ad4e25df
Merge from Release-Engine-Test @ 16624776 to UE5/Main
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This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576
[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
Ben Marsh
ff80e463c1
BuildGraph: Allow submitting files to a non-stream path.
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[CL 16623104 by Ben Marsh in ue5-main branch]
2021-06-10 10:32:10 -04:00
Ben Marsh
c3492fa37f
BuildGraph: Clear the Docker staging directory before copying files into it.
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[CL 16558983 by Ben Marsh in ue5-main branch]
2021-06-04 11:20:54 -04:00
Ben Marsh
ee3d4ce384
BuildGraph: Fix <Spawn> task supressing output by default.
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[CL 16392471 by Ben Marsh in ue5-main branch]
2021-05-19 17:10:25 -04:00
Ben Marsh
6b75041657
BuildGraph: Allow not specifying a ValuesFile attribute to Helm tasks.
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[CL 16372858 by Ben Marsh in ue5-main branch]
2021-05-18 14:41:13 -04:00
Ben Marsh
393ae4442a
BuildGraph: Fix additional arguments not being passed to Helm.
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[CL 16372208 by Ben Marsh in ue5-main branch]
2021-05-18 14:21:45 -04:00
Ben Marsh
bc1e81c4c4
BuildGraph: Use an absolute path when specifying a helm chart.
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[CL 16358864 by Ben Marsh in ue5-main branch]
2021-05-17 16:45:58 -04:00
Ben Marsh
d7af973110
BuildGraph: Fix Docker AWS login.
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[CL 16353296 by Ben Marsh in ue5-main branch]
2021-05-17 12:03:19 -04:00
Ben Marsh
599f0ff525
BuildGraph: Add support for passing text files containing environment variables into AWS, Docker, Helm and Spawn tasks. Also add an Aws-AssumeRole task which can assume a role and write a new list of environment variables.
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[CL 16341432 by Ben Marsh in ue5-main branch]
2021-05-15 12:48:30 -04:00
Ben Marsh
cab27f1064
BuildGraph: Remove --dry-run argument from Helm task.
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[CL 16339760 by Ben Marsh in ue5-main branch]
2021-05-14 22:36:40 -04:00
Ben Marsh
38604d7eb4
BuildGraph: Use a standard AWS config file to configure Aws/Docker/Helm tasks.
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[CL 16338005 by Ben Marsh in ue5-main branch]
2021-05-14 20:02:54 -04:00
Ben Marsh
ebe9220e7f
Remove hard-coded tool location.
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[CL 16337227 by Ben Marsh in ue5-main branch]
2021-05-14 18:30:49 -04:00
Ben Marsh
1b33363239
BuildGraph: Add specific tasks for building and pushing images with Docker.
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[CL 16337213 by Ben Marsh in ue5-main branch]
2021-05-14 18:29:41 -04:00