Richard TalbotWatkin
cc7ec9b44f
LWC-related fix for convex hull decomposition. Assume that all input points will always have float precision.
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Also remove unnecessary allocations by allowing the async task to assume ownership of the vertex and index arrays passed to it.
#rb Andy.Davidson, Cedric.Caillaud
#jira UE-125187
[CL 17448234 by Richard TalbotWatkin in ue5-main branch]
2021-09-07 14:53:24 -04:00
Joe Kirchoff
d19f620411
Fixing case of //UE5/Main/Engine/Source/Developer/PhysicsUtilities/Private/SkinnedBoneTriangleCache.cpp (2/2)
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#rb none
#rnx
[CL 17041540 by Joe Kirchoff in ue5-main branch]
2021-08-03 19:19:31 -04:00
Joe Kirchoff
b6e4aeb9e6
Fixing case of //UE5/Main/Engine/Source/Developer/PhysicsUtilities/Private/SkinnedBoneTriangleCache.cpp (1/2)
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#rb none
#rnx
[CL 17041535 by Joe Kirchoff in ue5-main branch]
2021-08-03 19:19:24 -04:00
Joe Kirchoff
ac1e2b737c
Fixing case of //UE5/Main/Engine/Source/Developer/PhysicsUtilities/Private/SkinnedBoneTriangleCache.h (2/2)
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#rb none
#rnx
[CL 17041530 by Joe Kirchoff in ue5-main branch]
2021-08-03 19:18:59 -04:00
Joe Kirchoff
7d6abe6b2e
Fixing case of //UE5/Main/Engine/Source/Developer/PhysicsUtilities/Private/SkinnedBoneTriangleCache.h (1/2)
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#rb none
#rnx
[CL 17041529 by Joe Kirchoff in ue5-main branch]
2021-08-03 19:18:52 -04:00
Alexis Matte
cb5d41fc7e
Allow Physics asset to be a developper module with no dependencecies on any editor module.
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#jira UETOOL-3603
#rb richard.talbotwatkin
#preflight 60d1e95f78c3b000010f6005
[CL 16743468 by Alexis Matte in ue5-main branch]
2021-06-22 11:12:23 -04:00