andrew phillips
88fb5f9039
Silencing warning about not copying Verse packages in advanced copy with header patching.
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[CL 31257531 by andrew phillips in ue5-main branch]
2024-02-07 10:17:20 -05:00
jeanluc corenthin
1a38568642
Added logic to only disable FBX level import
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#jira UE-205931
#rb Alexis.Matte
[FYI] flavien.picon
[CL 31187134 by jeanluc corenthin in ue5-main branch]
2024-02-05 15:28:45 -05:00
steve robb
6d5b974842
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
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[CL 30735396 by steve robb in ue5-main branch]
2024-01-19 19:41:56 -05:00
andrew phillips
87499e5576
Added warning about packages that cannot be found when wanting to be copied.
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[CL 30724980 by andrew phillips in ue5-main branch]
2024-01-19 14:55:11 -05:00
andrew phillips
0e3e68ca92
Fix for Headerpatching and Default__$name_C objects
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#rb Francis.Hurteau, Dave.Belanger
[CL 30671435 by andrew phillips in ue5-main branch]
2024-01-17 17:32:38 -05:00
andrew phillips
bfca176283
Added scope timer to indicate use of header patching
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[CL 30624622 by andrew phillips in ue5-main branch]
2024-01-15 17:02:48 -05:00
andrew phillips
9efd415bc4
Using header patcher instead of root asset package patcher
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Based on CL 30214572
Addeds Patching call to IAssetTools.
Consumes the call in a task in the DuplicatePluginCommandlet
#jira UE-199075
#rb Justin.Marcus
[CL 30595853 by andrew phillips in ue5-main branch]
2024-01-12 12:06:14 -05:00
dave belanger
d5bc7391ec
Automatically make an asset public when moving it in another plugin if it's going to be referenced from another plugin after the move (including redirectors)
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Don't move an asset if it cannot be made public or if it ends up referencing a private asset that's not being moved or if a dependent asset cannot be moved to a different plugin
Only enabled if AssetTools.EnablePublicAssetFeature cvar is set (which replaces ContentBrowser.PublicAsset.EnablePublicAssetFeature)
#rb Rex.Hill
#rnx
[CL 30595439 by dave belanger in ue5-main branch]
2024-01-12 11:54:15 -05:00
andrew phillips
6e403663de
Fix for duplicate LOCTEXT ID
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#jira UE-203815
[CL 30593190 by andrew phillips in ue5-main branch]
2024-01-12 10:24:44 -05:00
andrew phillips
6713b45484
Header patching.
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Surfacing errors.
Removing many duplications of strings
#jira UE-0199079
#rb Francis.Hurteau
[CL 30565134 by andrew phillips in ue5-main branch]
2024-01-11 06:57:01 -05:00
jeanluc corenthin
a90d2d8067
Improve Interchange import performance
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Took the opportunity:
- Renamed FTaskPipelinePostImport FTaskPostImport as it now includes the call to FinalizeObject_GameThread on factories
- Fixed issues when Interchange is used at runtime
- Only select InterchangeSceneImport asset in content browser when importing a scene
#jira UE-202783, UE-201353
#rb alexis.matte
[CL 30379715 by jeanluc corenthin in ue5-main branch]
2023-12-18 13:24:37 -05:00
alexis matte
9090295af7
Interchange: Add convert legacy fbx option to Interchange API.
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#jira UE-202572
#rb jeanluc.corenthin
#rnx
[CL 30353714 by alexis matte in ue5-main branch]
2023-12-15 13:09:45 -05:00
dave belanger
5fb2a47448
Replace IContentBrowserSingleton::CanChangeAssetPublicState by IAssetTools::CanAssetBePublic
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#rb scott.nelson
#rnx
[CL 30090129 by dave belanger in ue5-main branch]
2023-12-04 14:13:00 -05:00
andrew phillips
b497e0142e
Fix for Header patching Actordefs
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#jira Ue-201640
#rb Francis.Hurteau
[CL 30075059 by andrew phillips in ue5-main branch]
2023-12-04 06:05:10 -05:00
andrew phillips
2b238d50d2
Filtering package names through FName to make sain patching set for header patching
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#rb Francis.Hurteau
[CL 29803551 by andrew phillips in ue5-main branch]
2023-11-17 04:35:57 -05:00
andrew phillips
ecd7677c49
Advanced copy using header patching as an option
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Advanced copy, builds a list of depended assets, builds patching rules, and calls the AssetHeaderPatcher.
use `-ini:Engine:[ConsoleVariables]:AssetTools.UseHeaderPatchingAdvancedCopy=true` as cli option
#ushell-cherrypick of 28492015 by andrew.phillips
[CL 29144603 by andrew phillips in ue5-main branch]
2023-10-26 14:54:24 -04:00
jason stasik
59abe9e7a2
Create IAssetTools::IsAssetVisible and hook up material function menu to it
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#rb dave.belanger,jason.nadro
[CL 27933398 by jason stasik in ue5-main branch]
2023-09-15 16:55:30 -04:00
jason stasik
44b79721ba
[Backout] - CL27896400
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[FYI] Jason.Stasik
Original CL Desc
-----------------------------------------------------------------
Create IAssetTools::IsAssetVisible and hook up material function menu to it
#rb dave.belanger,jason.nadro
[CL 27897936 by jason stasik in ue5-main branch]
2023-09-14 18:02:00 -04:00
jason stasik
4dbe81a3cb
Create IAssetTools::IsAssetVisible and hook up material function menu to it
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#rb dave.belanger,jason.nadro
[CL 27896467 by jason stasik in ue5-main branch]
2023-09-14 17:29:16 -04:00
jeanfrancois dube
da95707995
World Partition: move data layer and hlod layer asset into the world category.
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#rb richard.malo
[FYI] jeansebastien.guay
[CL 27797977 by jeanfrancois dube in ue5-main branch]
2023-09-12 13:14:25 -04:00
alexis matte
7c978de0e6
Make sure all options from the import system are supported properly.
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#jira UE-193922
#rb jeanluc.corenthin
#rnx
[CL 27524703 by alexis matte in ue5-main branch]
2023-08-31 11:39:42 -04:00
devon penney
aac53a4096
Support asset creation of child asset classes when factory is defined for super class
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#rb Julien.StJean
[CL 27285198 by devon penney in ue5-main branch]
2023-08-22 16:32:55 -04:00
patrick enfedaque
0967478909
Migrate dialog: Migration of a map is all or nothing. Hide __ExternalActors__ / __ExternalObjects__ from dialog when migrating OFPA maps.
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#rb jeanfrancois.dube
#rnx
[CL 27199211 by patrick enfedaque in ue5-main branch]
2023-08-18 07:50:59 -04:00
julien stjean
2a0e0ff7da
Removing the deprecated functions for the class permission list from the asset tools api.
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#rb rex.hill
[CL 26809677 by julien stjean in ue5-main branch]
2023-08-03 10:14:35 -04:00
francis hurteau
0a395d69e1
Truncation warnings fixes for AssetTools
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#rb Devin.Doucette
#jira UE-166274
[CL 26759447 by francis hurteau in ue5-main branch]
2023-08-01 18:48:02 -04:00