laura hermanns
b5606f4bb6
[UBA] Report highest number of agents and cores in shader compilation stats.
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This adds more information about the distributed shader compiler to the compile stats. As an example from the UBA default settings when launching Lyra:
"LogShaderCompilers: Display: Highest number of remote agents active in parallel: 15 (480 active cores peak)"
#jira UE-206317
#rb Jason.Nadro
#rnx
[CL 31308083 by laura hermanns in ue5-main branch]
2024-02-08 17:29:49 -05:00
bryan sefcik
ccc8cf4b49
Possible fix for DistributedBuildInterface linker issue.
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#jira
[CL 22621684 by bryan sefcik in ue5-main branch]
2022-10-19 06:38:39 -04:00
bryan sefcik
ce5336e685
Created a build.cs file for DistributedBuildInterface so it can be referenced by other modules.
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#jira
[CL 22619938 by bryan sefcik in ue5-main branch]
2022-10-19 03:05:53 -04:00
TWAtGH
b793072199
PR #9455 : Merged FASTBuild PR #8784 with recent UE5 changes (Contributed by TWAtGH)
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#preflight 62f3fcc9f75a2a539c8d29dc
[CL 21323984 by TWAtGH in ue5-main branch]
2022-08-10 15:23:20 -04:00
Arciel Rekman
e587c375ce
Changes to better accommodate various distributed shader build systems.
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#rb Jason.Nadro
#jira none
#preflight skip
#ushell-cherrypick of 17251925 by Arciel.Rekman
[CL 17252264 by Arciel Rekman in ue5-main branch]
2021-08-20 15:50:49 -04:00
savagecodes
1f54390736
PR #7785 : Re- implemented FastBuild support for shader compilation as a Plugin (Contributed by savagecodes).
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- Also removed the previous FastBuild shader compiler integration based on an older API.
- Made Distributed Build controller selection OS-agnostic.
#review-16452691 @Ben.Ingram, @Jason.Nadro, @Will.Damon, @Brandon.Schaefer, @James.Singer, @Rolando.Caloca
[CL 16476321 by savagecodes in ue5-main branch]
2021-05-26 17:31:47 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
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This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Marc Audy
8f73cd7fa9
Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
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This represents UE4/Main @ 15601601
[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Marc Audy
a7f9391231
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
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This represents UE4/Main @ 14768117
For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer
[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Marc Audy
4c1bb11c29
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
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This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00