Commit Graph

2087 Commits

Author SHA1 Message Date
Andrew Rodham
35120e00a0 MovieSceneActor icons are now the same as their asset conterpart
[CL 2705993 by Andrew Rodham in Main branch]
2015-09-25 06:56:35 -04:00
Dmitry Rekman
69261f1841 Implemented LinuxDeviceProfileSelector (OR-6888).
- Servers can't/shouldn't use ExampleDeviceProfileSelector anyway.
- Can be useful for fine-grained settings on clients (e.g. detect bad drivers and downscale like Android does).

(Merging CL 2703510 to the main branch).

[CL 2704543 by Dmitry Rekman in Main branch]
2015-09-24 11:35:29 -04:00
Andrew Rodham
4018419317 Added icons for actor animation assets
[CL 2704017 by Andrew Rodham in Main branch]
2015-09-24 05:11:48 -04:00
Max Chen
eea531ce2c Sequencer: Move icons for tracks back to SequencerIcons.
[CL 2703737 by Max Chen in Main branch]
2015-09-23 23:14:37 -04:00
Jamie Dale
cc700f297b Added natvis for FText
[CL 2702380 by Jamie Dale in Main branch]
2015-09-23 07:57:19 -04:00
Jeff Wilson
fe7c74f593 #UE4 Docs: removed unused pages
[CL 2701632 by Jeff Wilson in Main branch]
2015-09-22 17:54:03 -04:00
Jaroslaw Surowiec
abbc5a1881 CrashReport-Linq - Added PlatformsTestQuery program
[CL 2700848 by Jaroslaw Surowiec in Main branch]
2015-09-22 13:13:23 -04:00
Andrew Rodham
2e3f2f53d8 Movie Scene Rendering improvements
- All movie scene capture responsiblities are now encapsulated inside the MovieSceneCapture module. Corresponding logic has been moved out of engine classes.
 - Fixed time-step capture is fullly supported on PC and mac, real-time capture is still experimental.
 - Matinee now goes through the same MovieSceneCapture module logic as actor animations
 - AVIWriter can now be instantiated (used to be a single static w/ globals) to give greater control of capturing.
 - This mostly addresses UETOOL-446

[CL 2700384 by Andrew Rodham in Main branch]
2015-09-22 05:59:03 -04:00
Ryan Brucks
9d12568632 Fixed POM on Mac due to syntax error in custom node code.
[CL 2699263 by Ryan Brucks in Main branch]
2015-09-21 13:10:52 -04:00
Matthew Clark
716b31e8bf #UE4doc #docs:
Added engine version field
Replaced multiple images due to out of date UI
Fixed capitalization in a few areas
Changed a step as it was referring to menus that no longer exist.

[CL 2699254 by Matthew Clark in Main branch]
2015-09-21 13:07:19 -04:00
Matthew Clark
bf886e484c #UE4doc #docs:
Added engine version field
Bolded a term

[CL 2699114 by Matthew Clark in Main branch]
2015-09-21 11:33:09 -04:00
Matthew Clark
8a15ce4260 #UE4doc #docs:
Added engine version field

[CL 2699108 by Matthew Clark in Main branch]
2015-09-21 11:31:23 -04:00
Matthew Clark
bf67d888dc #UE4doc #docs:
Changed font settings for a few terms

[CL 2699095 by Matthew Clark in Main branch]
2015-09-21 11:25:34 -04:00
Matthew Clark
d1e2fa385e #UE4doc #docs:
Replaced TopicList section with the proper 'related' links as per the documentaiton guidelines
Removed mononspace from a few terms

[CL 2699006 by Matthew Clark in Main branch]
2015-09-21 10:58:32 -04:00
Matthew Clark
d3eb40b6fc #UE4doc #docs:
Added engine version field
Fixed capitalization for a term
Added a description as the field was blank

[CL 2698927 by Matthew Clark in Main branch]
2015-09-21 10:15:36 -04:00
Jaroslaw Surowiec
8769fc466b CrashReporter-Frontend - Updated binaries
[CL 2698822 by Jaroslaw Surowiec in Main branch]
2015-09-21 09:10:40 -04:00
Max Preussner
80158ecc7e SessionFrontend: Displaying session authorization status in session browser; placeholder icons.
[CL 2698090 by Max Preussner in Main branch]
2015-09-18 19:17:11 -04:00
Keli Hlodversson
6eda3f2ff9 CEF3: Remove redundant binaries from Editor/Sources/ThirdParyt/CEF3 already present in Editor/Binaries/ThirdParty/CEF3
CEF3: Remove debug binaries from Editor/Source/ThirdPraty/CEF3
UE-21099 - Remove CEF binaries that aren't needed
rb: Justin.Sargent

Merging CL#2693750, CL#2697345 and CL#2697356 using UE4-To-UE4-LauncherDev

[CL 2697489 by Keli Hlodversson in Main branch]
2015-09-18 14:55:27 -04:00
Max Chen
60d60c01ea Sequencer: Hook up new sequencer icons.
[CL 2697240 by Max Chen in Main branch]
2015-09-18 13:02:56 -04:00
Phil Nixon
03db5b1a32 Updated Media Playhead Icons & Updated Sequencer Plugin Icon
[CL 2697107 by Phil Nixon in Main branch]
2015-09-18 11:36:04 -04:00
Phil Nixon
1f3c8058a9 Adding New Sequencer Icons
[CL 2697011 by Phil Nixon in Main branch]
2015-09-18 10:37:26 -04:00
Andrew Rodham
bc7208c356 Added MovieSceneActor, overhauled UActorAnimationPlayer, and fixed Actor Animation object bindings
Lots of change in here:
 - Improved UActorAnimationPlayer functionality to include looping and play speed (UI needs polish)
 - Fixed actor object bindings not working in PIE. We now only store the object GUID (and an object path for a fallback), which can then be fixed up within a given context (UWorld for now).
 - Added UActorAnimationInstance which is responsible for managing bindings on a UActorAnimation. UActorAnimation itself is now pretty much just a data asset.
 - Levels are no longer responsible for ticking actor animations, this is now handled by the client (either AMovieSceneActor, or ticked automatically if created from a blueprint node)

[CL 2696822 by Andrew Rodham in Main branch]
2015-09-18 04:56:12 -04:00
Matthew Clark
012ceac0e9 #UE4doc #docs:
Added engine version field
Changed font settings for multiple terms

[CL 2696157 by Matthew Clark in Main branch]
2015-09-17 17:50:34 -04:00
Sungjin Hong
54b7ed7be0 #loc UE4DocKOR
[CL 2695326 by Sungjin Hong in Main branch]
2015-09-17 11:39:00 -04:00
Steve Dietz
607060789f JIRA (UE-20158) Camera saved to the wrong location in First Person Template - reset camera to default position #1, for both Blueprint & CPP maps.
[CL 2695307 by Steve Dietz in Main branch]
2015-09-17 11:33:49 -04:00