Switching direct casts of GDynamicRHI to use the new CastDynamicRHI/GetDynamicRHI functions. This prevents incorrectly casting RHIValidation into the wrong types.
#jira none
#rb josh.adams, will.damon, peter.tarasenko
#preflight 6216a3b9c15ec90be95f54f7
[CL 19116145 by christopher waters in ue5-main branch]
Refactor player sessions
Fix PixelStreamingAudioComponent had delayed audio.
Fix audio bitrate from Unreal Engine to browser was set to a low default causing compressed audio quality in stream. The new default is now Opus maximum value of 510kb/s.
Fix the Selective Forwarding Unit (SFU) not being added to the Pixel Streaming samples folder for a packaged project
Fix default max bitrate not being high enough to support 4k.
Fix reconnections not autoplaying in the browser.
Add datachannel support to SFU.
Add WebRTC c++ client behaviour to pixel streaming system. This is used for developing unit tests.
Add a unit test that will start streaming, connect a client and check that a data channel message can be sent.
Add the ability for a user to start/stop streaming as needed through the use of PixelStreaming.StartStreaming and PixelStreaming.StopStreaming
Add the ability for the stream resolution to be changed at runtime
Notes: AVEncoder no longer stores a width and height; These properties have been moved to the FVideoEncoderInput. This input is now the source of truth and both AMF and NVENC will adapt their resolution to the input resolution.
#rb luke.bermingham
#fyi mattias.jansson, nick.pace, matthew.cotton, aidan.possemiers, sandor.hadas
#preflight 6204c7aba65a8a28464df03c
#jira none
[CL 18948482 by William Belcher in ue5-main branch]
- Fixes to GameplayMediaEncoder crash as HardwareEncoders Plugin is needed to be enabled to use them. Added a alert msg to enable them as they are not enabled by default.
#JIRA UE-137335
#rb Luke.Bermingham
[FYI] Mattias.Jansson
#preflight 61f24a8ec0033b39f8ac9d83
#ROBOMERGE-AUTHOR: aidan.possemiers
#ROBOMERGE-SOURCE: CL 18763869 in //UE5/Release-5.0/... via CL 18764043 via CL 18764352
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18764507 by aidan possemiers in ue5-main branch]
#rb halfdan.ingvarsson
#preflight 61de090d484d866ec0f99550
#ROBOMERGE-OWNER: robert.millar
#ROBOMERGE-AUTHOR: robert.millar
#ROBOMERGE-SOURCE: CL 18577167 via CL 18577187 via CL 18577188 via CL 18578318 via CL 18578335 via CL 18578350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)
[CL 18578386 by robert millar in ue5-main branch]
#JIRA: UE-111762
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 15856493 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15857265 by tony wong in ue5-main branch]
- Remove redundant static calls on AudioDevice in favor of AudioDeviceManager for finding Main/Active Devices (state managed by the manager, not individual devices)
#rb ethan.geller ryan.mangin
#ROBOMERGE-SOURCE: CL 11119764 via CL 11119771
#ROBOMERGE-BOT: (v640-11091645)
[CL 11119776 by rob gay in Main branch]
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]