Lauren Barnes
a75afaf6c7
PR for adding shaded preview for volumes
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#rb me
#jira none
#preflight 60f9c9c55eeb860001ddd4ed
[CL 16931085 by Lauren Barnes in ue5-main branch]
2021-07-22 17:09:19 -04:00
jordan hoffmann
836e30d287
[Backout] - CL16915099
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#fyi jordan.hoffmann
Original CL Desc
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Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user
#jira UE-119540
[CL 16929845 by jordan hoffmann in ue5-main branch]
2021-07-22 15:40:47 -04:00
mark lintott
d790fa8c84
Updated DDC Widget
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Added detailed resource and cache backend information.
Added new indicators for Busy, Upload, Download, LocalCache and RemoteCache
Minor modifications to StudioAnalytics to re-use the stats gathering code
#rb francis.hurteau
[FYI] jeff.farris
#ROBOMERGE-SOURCE: CL 16929122
#ROBOMERGE-BOT: (v838-16927207)
[CL 16929180 by mark lintott in ue5-main branch]
2021-07-22 15:09:44 -04:00
patrick enfedaque
bc92ad9776
Multiple fixes to avoid dirtying Parent Actor package when Attaching/Detaching Children
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#rb sebastien.lussier
#preflight 60f9b294a6959a0001aa38c1
#ROBOMERGE-SOURCE: CL 16928940
#ROBOMERGE-BOT: (v838-16927207)
[CL 16928946 by patrick enfedaque in ue5-main branch]
2021-07-22 14:56:40 -04:00
patrick enfedaque
6f8e986553
SceneOutliner: Fix processing of Move operation with item not in TreeItemMap
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#rb roey.borsteinas
#ROBOMERGE-SOURCE: CL 16925120
#ROBOMERGE-BOT: (v836-16769935)
[CL 16926553 by patrick enfedaque in ue5-main branch]
2021-07-22 13:05:47 -04:00
patrick enfedaque
b566c1fc3d
Fix Actor Label refresh on Copy/Paste
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#rb jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 16924583
#ROBOMERGE-BOT: (v836-16769935)
[CL 16926510 by patrick enfedaque in ue5-main branch]
2021-07-22 13:04:42 -04:00
Patrick Boutot
30612fd686
Update SceneOutliner to support that no world is available.
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#jira UE-120025
#rb patrick.enfedaque
[CL 16925420 by Patrick Boutot in ue5-main branch]
2021-07-22 12:12:02 -04:00
Chris Varnsverry
e4b43d1efd
- Fix some unnecessary string copies when calling FPaths::FileExists
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#jira FORT-392314
#review-16922341 @Michael.Kirzinger @Marc.Audy @Rob.Cannaday @Sam.Zamani
[CL 16923987 by Chris Varnsverry in ue5-main branch]
2021-07-22 11:10:51 -04:00
Matt Peters
fa879bbb6f
Store EditorDomain in local storage only, since we do not yet handle downloading it in batch from remote.
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#rb None
#fyi Devin.Doucette
[CL 16923443 by Matt Peters in ue5-main branch]
2021-07-22 10:41:50 -04:00
Matt Kuhlenschmidt
708a81292a
fix ordering of notification tests
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[CL 16922609 by Matt Kuhlenschmidt in ue5-main branch]
2021-07-22 09:25:22 -04:00
Matt Peters
304411e847
IPackageStoreWriter: Update SavePackage to allow saving non-cooked packages into a PackageStoreWriter.
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#rb Per.Larsson, Paul.Chipchase
#rnx
[CL 16922549 by Matt Peters in ue5-main branch]
2021-07-22 09:07:37 -04:00
Richard Wallis
9fa0d63289
Swap Cmd+Alt to Command+Option to match modern Apple keyboards.
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#jira UE-70741
#rb will.damon
[CL 16922491 by Richard Wallis in ue5-main branch]
2021-07-22 08:47:55 -04:00
ben ingram
9bc76fb6b2
Avoid crash when opening material function instance, don't look for expressions connected to inputs, since nothing is connected in this context
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#rb none
#ROBOMERGE-SOURCE: CL 16911375
#ROBOMERGE-BOT: (v836-16769935)
[CL 16920633 by ben ingram in ue5-main branch]
2021-07-22 00:34:25 -04:00
Zousar Shaker
5f008b55ed
Add build worker discovery mechanism using target receipt files.
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#rb matt.peters
[CL 16917716 by Zousar Shaker in ue5-main branch]
2021-07-21 19:06:57 -04:00
sebastien lussier
8727cb2272
Run a fake "game tick" during GenerateHLODsForGrid(), to allow graphic resources to be released
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Moved DoCollectGarbage() from UWorldPartitionBuilder to FWorldPartitionHelpers
#rb richard.malo, jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 16898679
#ROBOMERGE-BOT: (v836-16769935)
[CL 16916236 by sebastien lussier in ue5-main branch]
2021-07-21 18:01:29 -04:00
vincent beauchemin
ee1141735e
Fixed "Levels" UI empty on New Projects /w World Partition - It mentions it explicitely now
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#rb jeanfrancois.dube
[FYI] tim.gautier
#jira UE-113855
#ROBOMERGE-SOURCE: CL 16898678
#ROBOMERGE-BOT: (v836-16769935)
[CL 16916232 by vincent beauchemin in ue5-main branch]
2021-07-21 18:01:22 -04:00
sebastien lussier
08fd8b2d99
Removed debug code submitted by error
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#rb jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 16895832
#ROBOMERGE-BOT: (v836-16769935)
[CL 16916049 by sebastien lussier in ue5-main branch]
2021-07-21 17:54:34 -04:00
guillaume abadie
d001c1ca5a
Fixes crash in editor viewport when using temporal upscaler plugin
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#rb none
#ROBOMERGE-SOURCE: CL 16894769
#ROBOMERGE-BOT: (v836-16769935)
[CL 16916043 by guillaume abadie in ue5-main branch]
2021-07-21 17:54:18 -04:00
jordan hoffmann
bad0f9c9a5
Feature: Move breakpoint storage out of the uasset file
...
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user
#jira UE-119540
[CL 16915099 by jordan hoffmann in ue5-main branch]
2021-07-21 16:39:34 -04:00
aaron mcleran
efaf5e378e
Fix for platform downsampling feature.
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#rb Ryan.Mangin
#jira UE-119535
#ROBOMERGE-SOURCE: CL 16889400
#ROBOMERGE-BOT: (v836-16769935)
[CL 16914159 by aaron mcleran in ue5-main branch]
2021-07-21 15:31:11 -04:00
max chen
db605f6347
Sequencer: Add options to normalize or specify a floating point range for the curve display
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#jira UE-117991
#p4v-cherrypick 16886999
#ROBOMERGE-SOURCE: CL 16888002
#ROBOMERGE-BOT: (v836-16769935)
[CL 16913702 by max chen in ue5-main branch]
2021-07-21 15:20:29 -04:00
ben ingram
32ff529662
When material function changes, update all dependent function instances, and all material instances that use any of those function (instances)
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#rb none
#ROBOMERGE-SOURCE: CL 16886264
#ROBOMERGE-BOT: (v836-16769935)
[CL 16913628 by ben ingram in ue5-main branch]
2021-07-21 15:18:33 -04:00
kriss gossart
cc62b91a3e
Chaos Cloth - Significantly reduce the cloth initialization hitch by caching the Long Range Attachment tether calculations. Move the tether code to its own files inside the cloth common runtime module.
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Cloth - Tidy up ClothingAsset and ClothPhysicalMeshData to allow for more cloth data caching.
#rb Benn.Gallagher, Cedric.Caillaud, Michael.Forot
#preflight 16823444
#ROBOMERGE-SOURCE: CL 16882246
#ROBOMERGE-BOT: (v836-16769935)
[CL 16913004 by kriss gossart in ue5-main branch]
2021-07-21 14:52:47 -04:00
Matt Peters
406762d06c
BulkDataRegistry bugfix: Fix FRequest null pointer access. Remove unused variable.
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#rb Devin.Doucette
#rnx
[CL 16910273 by Matt Peters in ue5-main branch]
2021-07-21 11:43:35 -04:00
Patrick Boutot
4c2cc9eec9
Register UMG thumbnail renders after engine loop init to avoid forcing early init of other modules using thumbnail renderer.
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#rb none
#fyi simon.tourangeau, zahra.nikbakht
[CL 16907784 by Patrick Boutot in ue5-main branch]
2021-07-21 07:22:41 -04:00