Commit Graph

7 Commits

Author SHA1 Message Date
Ben Marsh
8fd4138532 UAT: Move all BuildGraph tasks into the AutomationTool.Tasks namespace (currently inconsistently in multiple other namespaces).
[CL 18434892 by Ben Marsh in ue5-main branch]
2021-12-10 16:56:09 -05:00
Ben Marsh
6a2855f64c UAT: Add support for async build commands and BuildGraph tasks.
#preflight 61b3aa86e928cffe866fa918

[CL 18433916 by Ben Marsh in ue5-main branch]
2021-12-10 15:36:47 -05:00
Ben Marsh
ff1f79e46f BuildGraph: Merging BuildGraph library refactor from //UE5/Release-5.0.
[CL 18107814 by Ben Marsh in ue5-main branch]
2021-11-09 12:36:25 -05:00
jonathan adamczewski
4ece24e65a AutomationTool, BuildUtilities:
UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal

#jira none

[CL 16648181 by jonathan adamczewski in ue5-main branch]
2021-06-11 18:20:44 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ryan Durand
9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
Ryan Durand
cd14b5d4ac Adding WriteFileTask so we can write out a "build complete" file onto the share so the stuff Rene is working on can upload the build.
#rnx
#rb ben.marsh
#jira none

[CL 9749288 by Ryan Durand in Dev-Build branch]
2019-10-22 15:08:57 -04:00