Commit Graph

76 Commits

Author SHA1 Message Date
Andrew Grant
15284697b3 Switched to curly braces for reporting and parsing test results.
#jira #rb na

[CL 8655294 by Andrew Grant in Main branch]
2019-09-12 11:04:44 -04:00
Andrew Grant
aca0abd590 Fixed issue where tests that timed out weren't written to the log.
Also improved readability of post-test report

#jira #rb na

[CL 8649425 by Andrew Grant in Main branch]
2019-09-11 23:13:25 -04:00
Andrew Grant
4df7819655 Moved low level test settings to a place with no engine dependencies.
#jira UE-74084
#rb none
#fyi ben.marsh,max.chen

[CL 6258941 by Andrew Grant in Main branch]
2019-05-02 15:32:14 -04:00
andrew grant
3849b61f6b Moved automation settings to a common class.
Removed SetTreatWarningsAsErrors from AutomationFramework. Tests should now override TreatLogErrorsAsErrors and TreatLogWarningsAsErrors to control this behavior.

Tidied up some logging and formalized messages emitted by tests.

Emit a Gauntlet-parsed message on test completion

#rb CR'd


#ROBOMERGE-SOURCE: CL 6236960 via CL 6242044

[CL 6242091 by andrew grant in Main branch]
2019-05-01 21:54:37 -04:00
andrew grant
5695c4b8b3 Temporarily removed exit report used by CIS as it turns out some Fortnite tests are actually silently failing :(
#ROBOMERGE-SOURCE: CL 6132799 via CL 6133272

[CL 6174327 by andrew grant in Main branch]
2019-04-30 11:28:21 -04:00
andrew grant
ca5fdf9244 Cleaned up some logging in automation controller
#ROBOMERGE-SOURCE: CL 6115332 via CL 6132874

[CL 6174055 by andrew grant in Main branch]
2019-04-30 11:26:15 -04:00
andrew grant
fc33f5c82a Added support for allowing definition and execution of "groups" of tests using the legacy automation framework.
Groups are defined in DefaultEngine.ini by specifying a groupname and then a set of filters that are used to determine group membership. Groups of tests may then be executed via "RunTests Group:GroupName".

Filters can now also be specified via "RunTests Filter:System+Filter:Editor". This will correctly match filters instead of the old behavior of doing a substring search e.g. SomeNonEditorTest is executed by "RunTests Editor"

Setup some common groups of tests in EngineTest project.

Added TestFilter option to RunAutomatedTests Gauntlet script. Defaults to Project+System

#rb swarm


#ROBOMERGE-SOURCE: CL 6083324 via CL 6088169

[CL 6088218 by andrew grant in Main branch]
2019-04-24 18:33:45 -04:00
andrew grant
b947818c92 Fix duplication of output from test results
https://udn.unrealengine.com/questions/490684/view.html

#jira nojira
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-SOURCE: CL 5821228 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5821232 by andrew grant in Main branch]
2019-04-10 11:46:47 -04:00
william ewen
6b08c26594 FunctionalTest: Adding ClientDescriptor field to the index.json output reports (in FAutomatedTestPassResults)
#rnx


#ROBOMERGE-SOURCE: CL 5692559 via CL 5695909

[CL 5695947 by william ewen in Main branch]
2019-04-02 18:13:54 -04:00
bob tellez
bd39cccbdb Back out changelist 5686999. Monolithic compile errors
[FYI] William.Ewen


#ROBOMERGE-SOURCE: CL 5690912 via CL 5695359

[CL 5695458 by bob tellez in Main branch]
2019-04-02 18:02:41 -04:00
william ewen
c0932da9c3 FunctionalTest: Adding ClientDescriptor field to the index.json output reports (in FAutomatedTestPassResults)
#rnx


#ROBOMERGE-SOURCE: CL 5686999 via CL 5693258

[CL 5693439 by william ewen in Main branch]
2019-04-02 17:45:04 -04:00
andrew grant
0de4efcf07 Fixed warnings when workers are not ready yet.
Cut down on number of warnings issued.

#jira UE-66856
#rb na


#ROBOMERGE-SOURCE: CL 4925036 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 4925037 by andrew grant in Main branch]
2019-02-06 17:43:24 -05:00
ben marsh
2ee0f09118 Fix uninitialized struct member causing warnings when creating DDC on Mac.
#rb none
#jira UE-69436

#ROBOMERGE-SOURCE: CL 4866847 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 4867291 by ben marsh in Main branch]
2019-02-01 10:50:19 -05:00
Michael Kirzinger
5f4e2b4396 Copying //UE4/Dev-Online to Dev-Main (//UE4/Dev-Main)
Source: //UE4/Dev-Online 4860295

#rb none

[CL 4860323 by Michael Kirzinger in Main branch]
2019-01-31 15:08:35 -05:00
Ben Marsh
7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Marc Audy
af90b7bcd4 Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00
Marc Audy
d90da4ab1a Merge to Dev-Main for 4.20 @ 4090813
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4091081 by Marc Audy in Main branch]
2018-05-23 21:04:31 -04:00
Ben Marsh
75e9f5c691 Print messages when causing the editor to force-quit after running automated tests, and ignore exit codes on errors.
#rb none

[CL 4014962 by Ben Marsh in Dev-Geometry branch]
2018-04-19 20:53:44 -04:00
Matt Kuhlenschmidt
68f4525e1b Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#rb none

[CL 3889612 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-02-14 14:13:42 -05:00
Matt Kuhlenschmidt
92eed46d3f Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#rb none

[CL 3635882 by Matt Kuhlenschmidt in Dev-Geometry branch]
2017-09-11 10:43:35 -04:00
Mike Fricker
3892ace583 Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry) (up to CL 3517493)
#rb none

[CL 3517961 by Mike Fricker in Dev-Geometry branch]
2017-06-30 12:21:06 -04:00
Mike Fricker
fddcdcac09 Merging //UE4/Dev-Main to Dev-Geometry (from CL: 3492074)
#rb none

[CL 3493369 by Mike Fricker in Dev-Geometry branch]
2017-06-15 17:45:03 -04:00
Nick Darnell
5c3f60e315 Copying //UE4/Dev-Automation to //UE4/Dev-Main (Source: //UE4/Dev-Automation @ 3376875)
#lockdown Nick.Penwarden

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3340659 on 2017/03/09 by nick.bullard

	Submitting Template map with update to lighting. The direction of the light was not optimal for looking down X+ for screenshots, which is what the SSF actor does be default.

Change 3340686 on 2017/03/09 by Nick.Bullard

	Updating Animaton/SetVertexColor map to use Template map setup.

Change 3364139 on 2017/03/24 by Nick.Darnell

	Automation - Removing the option to disable taking screenshots, doesn't make sense to have that any more.  Screenshot comparison in an intergal part of the tests now.
	Automation - The system now waits for the asset registry to finish loading assets before running tests.

Change 3364149 on 2017/03/24 by Nick.Darnell

	Automation - Fixing a bug with the source control not reverting the state of screenshots before marking them for delete.

Change 3364588 on 2017/03/24 by Nick.Darnell

	Removing the allow screenshots option.

Change 3364591 on 2017/03/24 by Nick.Darnell

	Automation - Making the camera functional test actor respect the delay.

Change 3364598 on 2017/03/24 by Nick.Darnell

	Automation - Disabling Noisy rendering features now actually disables TAA, instead of enabling FXAA.

Change 3364723 on 2017/03/25 by Nick.Darnell

	Automation - Fixing the client functional test runner to pass object and package path so that in the editor we can reliably load a particular map with object path, but for actually opening the map we can use the package path when running the test since that is what works at editor and in a cooked game.

Change 3366600 on 2017/03/27 by Nick.Bullard

	Adding FuntionalTest map back as selection in New Map window

Change 3367590 on 2017/03/28 by Nick.Darnell

	Automation - Fixing a bug with initial tolerence levels.  They showed as 'Low' in the UI, but the values were in fact all set to 0.  So new screenshot tests had zero tolerence for pixel differences.

	Automation - Adding some documentation to Functional Test.

Change 3367602 on 2017/03/28 by Nick.Darnell

	Automation - Forcing more things to stream in before the screenshots are taken.

Change 3367604 on 2017/03/28 by Nick.Darnell

	Automation - Adding some flare to how disabled functional test actors appear in the editor.

Change 3368024 on 2017/03/28 by mason.seay

	Added new test to map.  Disabled since it hasn't ran at all

Change 3368109 on 2017/03/28 by mason.seay

	Updating authorship on test actors

Change 3369701 on 2017/03/29 by Nick.Bullard

	Removing old Ground Truth images. Investigating why new copies were made rather than replacing original.

Change 3373253 on 2017/03/30 by Samuel.Proctor

	Test updates for Containers. Adding coverage for native containers

Change 3373294 on 2017/03/30 by Nick.Darnell

	Automation - Fixing a bug with Tolerence levels set via blueprints, now properly configuring the tolerence amounts before the screenshot is taken.

Change 3374355 on 2017/03/31 by Samuel.Proctor

	Added testing scenarios to the test actors and fixed a few typos.

[CL 3376906 by Nick Darnell in Main branch]
2017-04-03 13:59:25 -04:00
Andrew Grant
d753cb7028 Copying //UE4/Orion-Staging to //UE4/Main (Source: //Orion/Dev-General @ 3358916)
#lockdown Nick.Penwarden

Change 3358916 on 2017/03/22 by Andrew.Grant

	Merging //Orion/Main to Dev-General (//Orion/Dev-General)
	#!tests #!rb na

Change 3357395 on 2017/03/21 by Daniel.Lamb

	Added some more custom stats to the cooker.
	Only cook the english cook culture when we are running local builds.
	#!rb Trivial
	#!test Iterative shared cooked builds paragon

Change 3357377 on 2017/03/21 by Daniel.Lamb

	Added support for packages which fail to load to the package dependency info module
	#!rb Trivial
	#!test Cook paragon

Change 3356838 on 2017/03/21 by Andrew.Grant

	Merging //Orion/Main to Dev-General (//Orion/Dev-General)
	#!3rb #!tests na

Change 3355306 on 2017/03/20 by Daniel.Lamb

	Switched PackageDependencyInfo to using Guid instead of entire package hash when generating dependency info.
	Stopped cooker from collecting garbage while in the editor.
	Iterative cooks don't resolve string asset references for startup packages.
	#!rb Trivial
	#!test Shared precooked build paragon

Change 3354527 on 2017/03/20 by Wes.Hunt

	AnalyticsProvider::SetUserID will now flush any pending events before changing the ID. #!jira AN-1660
	#!fyi josh.markiewicz,david.nikdel
	#!rb josh.markiewicz
	#!tests ran client connected to Solo vs. AI server

Change 3353852 on 2017/03/20 by Benn.Gallagher

	Speculative fix for clothing crashes using Mambo. It was possible that the skeletal mesh component could have triggered deletion or creation of simulation state objects while the simulation was in flight on another thread, added tracking and waiting for outstanding tasks.
	#!jira OR-36843, UE-42975
	#!rb Martin.Wilson
	#!tests Editor PIE, -game hero gallery

Change 3353048 on 2017/03/18 by Jeff.Williams

	#!ORION_DG - Merge MAIN @CL 3353033

Change 3352845 on 2017/03/17 by Daniel.Lamb

	Renamed the ConvertRenderTargetToTexture2D function so that it's obvious it's a editor only feature.
	#!rb Daniel.Wright
	#!test Editor paragon

Change 3352544 on 2017/03/17 by Daniel.Lamb

	ADded support for ignoring ini settings incompatbilities when using shared cooked builds.
	#!rb Trivial
	#!test Shared cooked build paragon

Change 3352285 on 2017/03/17 by Daniel.Lamb

	Fix client side compilation error to do with render texture conversion function
	#!rb Trivial
	#!test Compile Paragon

Change 3352141 on 2017/03/17 by Daniel.Lamb

	Added support for blueprint function to convert a rendertexture to a texture.
	#!rb Daniel.Wright
	#!test Run in the editor

Change 3351612 on 2017/03/17 by Andrew.Grant

	Expand EngineDir and ProjectDir variables during AppLocal deployment
	#!tests Jamie verified packaging Orion via the editor works now
	#!rb Jamie.Dale

Change 3350470 on 2017/03/16 by Laurent.Delayen

	Fix for PS4 compile.

	#!rb none
	#!tests PS4 + non unity

Change 3350237 on 2017/03/16 by Andrew.Grant

	Pak-mounting fix from Dev-Core for OR-36896
	#!tests na
	#!rb GIl.Gribb

Change 3350079 on 2017/03/16 by Laurent.Delayen

	Added 'AnimNotify_PlayMontageNotify' and 'AnimNotify_PlayMontageNotifyWindow' to forward notifies Begin/End to 'PlayMontage' AsyncTask.

	#!rb lina.halper
	#!tests Yin's BP

Change 3349694 on 2017/03/16 by robomerge

	#!ROBOMERGE-AUTHOR: dan.hertzka
	Exposing copy/paste actions for properties embedded within IDetailGroup header rows

	#!rb Matt.Kuhlenschmidt
	#!tests Copy/paste on skin variant primary override rows

	#!ROBOMERGE-SOURCE: CL 3349513 in //Orion/Dev-REGS/... via CL 3349675
	#!ROBOMERGE-BOT: ORION (Main -> Dev-General)

Change 3349560 on 2017/03/16 by David.Ratti

	Update GameplayTagReferenceHelper to pass in raw data for owner struct (Rather than having caller pass raw 'this' to delegate). Fixes crashes with resizing lists while making calling code less crappy (avoid having to implement copy cstor and operator to fixup delegate).

	Added GameplayTagReferenceHelper to gameplay cue classes.

	#!rb none
	#!tests editor

Change 3349305 on 2017/03/16 by Andrew.Grant

	Merging //Orion/Main to Dev-General (//Orion/Dev-General)
	#!tests compiled
	#!rb na

Change 3349189 on 2017/03/16 by Benn.Gallagher

	Fixed clothing not running in PS4 packaged builds
	#!rb Martin.Wilson
	#!jira OR-36680
	#!tests PS4 cooked OrionEntry with Shinbi

Change 3348659 on 2017/03/15 by Daniel.Lamb

	Fix compilation errors.
	#!rb None

Change 3348646 on 2017/03/15 by Andrew.Grant

	Unshelved from pending changelist '3347778':

	<description: restricted, no permission to view>

Change 3348636 on 2017/03/15 by Daniel.Lamb

	Fixed issue with rebuildlighting commandlet not checking out separate lighting files.
	#!rb None
	#!test ResavePackages commandlet

Change 3348559 on 2017/03/15 by Daniel.Lamb

	Fixed up some iterative ini settings blacklist configs.
	#!rb Trivial
	#!test Iterative Cook paragon

Change 3348379 on 2017/03/15 by Laurent.Delayen

	Added simple Async Node 'Play Montage' to use outside of gameplay abilities.

	#!rb none
	#!tests none

Change 3348035 on 2017/03/15 by Ben.Salem

	Switch automationcheckpoint to being a .log file. Unblocks running on packaged builds in paragon.
	#!rb none
	#!tests ran oh so very many tests with the changes.

Change 3345982 on 2017/03/14 by Zak.Middleton

	#!orion - OR-36422: Clamp client net send rate for character movement to 60Hz (down from 90). Integrates CL 3345771 from Dev-Framework which adds engine support for specifying the rate parameters, and sets them in Orion DefaultGame.ini to 1/60 second.

	#!jira OR-36422
	#!tests multi-PIE dedicated server, various framerates, net lag, etc.
	#!rb Laurent.Delayen
	#!codereview Laurent.Delayen

Change 3345134 on 2017/03/14 by Jordan.Walker

	mono work

Change 3344857 on 2017/03/14 by Martin.Wilson

	Missing includes for transactor header

	#!rb none

Change 3341860 on 2017/03/10 by Chris.Bunner

	Partial revert of CL 3339904. Fixed material translation error with multiple connections from custom interpolator nodes.
	#!rb None
	#!tests Editor, Known trouble materials with interpolator nodes, With/without material functions

Change 3341759 on 2017/03/10 by Daniel.Lamb

	Fixed up NetworkCompatible version so that it works with UGS.
	#!rb Trivial
	#!test Cook ps4 paragon.

Change 3341616 on 2017/03/10 by Josh.Markiewicz

	#!UE4 - added define for OGS feature
	#!rb none
	#!codereview sam.zamani
	#!tests compiles

Change 3341612 on 2017/03/10 by Josh.Markiewicz

	#!UE4 - removed old define
	#!tests compiles

Change 3340180 on 2017/03/09 by Daniel.Lamb

	Integrate fix for sync loading from main to Dev General.
	#!rb Ben.Zeigler

Change 3339904 on 2017/03/09 by Chris.Bunner

	Fixed material translation error when custom interpolator node hooked to multiple function outputs.
	#!rb None
	#!tests Editor

Change 3339280 on 2017/03/09 by Josh.Markiewicz

	#!UE4 - removed WebBrowser moduel dependency on OnlineSubsystem
	- added 2 functions to online engine interface
	#!codereview sam.zamani, ben.marsh

Change 3338654 on 2017/03/08 by Daniel.Lamb

	Fixed up some issues with iterative ini settings.
	Added support for target platforms exposing which audio formats they use so they can match up supported formats with different machines.
	#!rb None
	#!test Cook paragon iteratively

Change 3336989 on 2017/03/08 by Ben.Marsh

	Merging CL 3336693 from Dev-Core: Use shared PCHs for game plugins by default, to reduce time spent generating individual PCHs.

	#!rb none

Change 3336135 on 2017/03/07 by Michael.Trepka

	Hide GameLayerManager's title bar on exiting PIE

	#!rb Dan.Hertzka
	#!tests Tested in the editor on Windows

Change 3335324 on 2017/03/07 by Aaron.Eady

	Chat;

	Adding AddedItem, CompletedItem, and DiscardedItem to the chat message type enum so we can control the color for each. Set the colors in the Social asset.
	Creating client record settings for turning on/off the added item, completed item, and discarded item in chat. Put these in the gameplay settings menu.
	Added horizontal boxes to the gameplay settings menu because we are running out of space.
	Added a vertical scroll bar to the gameplay settings menu but it doesn't seem to show. Also fixed the horizontal scroll bar at the bottom to be horizontal instead of vertical.

	#!rb Matt.Schembari
	#!tests MCP, PIE
	#!lockdown Nicholas.Davies
	#!RN

Change 3333541 on 2017/03/06 by Jason.Bestimt

	#!ORION_DG - Merge MAIN @ CL 3333512

	#!RB:none
	#!Tests:none

	#!codeReview: cameron.winston

Change 3332578 on 2017/03/04 by Andrew.Grant

	Temp Disabled wrong-looking warning
	#!tests #!rb na
	#!ROBOMERGE: Main

Change 3332555 on 2017/03/04 by Andrew.Grant

	Proper fix for Tencent DLL issue
	#!tests #!rb na
	#!ROBOMERGE: Main

Change 3332552 on 2017/03/04 by Andrew.Grant

	Fix for Tencent DLL issue while staging
	#!tests none
	#!rb none
	#!ROBOMERGE: Main

Change 3332216 on 2017/03/03 by Jason.Bestimt

	#!ORION_DG - Merge MAIN @ CL 3332168

	#!RB:none
	#!Tests:none

Change 3332060 on 2017/03/03 by Daniel.Lamb

	Fixed issue with AsyncLoading code eventually flushing async loading while in async loading...
	This causes all kinds of cool stuff like objects on the stack corruption and also deleted memory accesses.

	#!rb Gil.Gribb.
	#!test Editor and -game

Change 3331680 on 2017/03/03 by Jason.Bestimt

	#!ORION_MAIN - Merge MAIN @ CL 3331636

	#!RB:none
	#!Tests:none

	#!codeReview: andrew.grant

Change 3331412 on 2017/03/03 by James.Hopkin

	#!orion Rebuilt OpenSSL libs for PS4 to fix process termination due to SIGPIPE on closing websockets

	Source change committed in CL#!3331380

	#!jira OR-36274

	#!fyi Paul.Moore

Change 3331375 on 2017/03/03 by Sam.Zamani

	fix dll path for tenproxy

	#!rb none
	#!tests none

Change 3330953 on 2017/03/02 by Jason.Bestimt

	#!ORION_DG - Merge MAIN @ CL 3330924

	[STOMPED ChestOpeningScreen.uasset]

	#!RB:none
	#!Tests:none

	#!codeReview: bryan.rathman, phil.buuck, matt.schembari, andrew.grant

Change 3330646 on 2017/03/02 by Andrew.Grant

	Warning and non-unity fix
	#!tests compiled
	#!rb none

Change 3330388 on 2017/03/02 by Andrew.Grant

	Merging //Orion/Main to Dev-General (//Orion/Dev-General)
	#!tests #!rb na

Change 3329982 on 2017/03/02 by Sam.Zamani

	fixed updated module rules

	#!rb none
	#!tests regen projects

Change 3329964 on 2017/03/02 by Sam.Zamani

	Copying //Tasks/Orion/Dev-Online-Tencent to Dev-General (//Orion/Dev-General)

	3245325 Adding new OSS for Tencent online platform

	3245448 tencent third party SDK
	TCLS proxy functionality

	#!rb none

	3245474 missing include

	#!rb none

	3249585 TCLS tenproxy.dll in thirdparty bin folder

	#!rb none

	3249726 Load TenProxy.dll for TCLS integration
	New OSS Tencent

	#!rb none

	3255571 tencent configs

	#!rb none

	3255826 Tencent TCLS paragon launcher

	#!rb none

	3256168 TCLS launch batch update cmd line options

	#!rb none

	3256170 Added "TencentLive,TencentDev" MCP config entries

	#!rb none

	3256504 xmpp config update

	#!rb none

	3273168 skip login steps for tencent
	config update

	#!rb none

	3279427 #!xmpp

	add option to use plain text auth

	3279428 disable ssl and use plain text auth for XMPP connection
	temporary until we have a valid cert setup on Tigase deployment

	3281566 enabled OSS tencent

	this will also be the toggle for detecting when to enable tencent functionality at runtime

	3283103 differentiate between tencent dev/live environments
	disable QoS region selection for tencentdev

	3283106 lower http verbosity

	3283734 config updates

	3285066 disable replays and mtx for tencent build

	3291005 #!online,mcp
	service config bEnabled flag to toggle individual services as needed

	3291006 explicitly mark unneeded Mcp services as disabled

	3291108 allow replay tab to be disabled via UOrionRuntimeOptions.bEnableReplays=false

	3291492 disable recording of replays for tencent mode

	3292750 disable replay tab based on bEnableReplays=false

	3292753 new orion runtime option bDisallowCoinPurchases
	if true, prevents coins from being available for purchase

	3292755 diable mtx coin offers if bDisallowCoinPurchases=true

	3292759 missing header

	3293246 disable query for available friend codes if bEnableFriendCodes=false

	3293250 temp usage of NULL analytics provider

	3298025 Adding optional RegionTencent plugin for overriding config files

	3298027 ability to override config cache values via plugin config files

	3311016 default to TencentDev backend when running in tencent mode

	3311017 CMS tencent config

	3311022 Rename RegionTencent to RegionCN

	3312470 disable links for tencent build

	3313014 move tenproxy.dll to \OrionGame\Binaries\ThirdParty\Tencent

	3314861 tenproxy 2.0.2.7 update

	3314878 default RegionCN plugin to disabled
	this will only be enabled once the RegionCN.pak is loaded

	3314879 TCLS launcher pointing at UE4Editor.exe for development

	3315257 missing file

	3323573 remove TCLS launcher

	3326006 Tencent TLOG SDK

	3326277 wrapper singleton class for tenproxy connection

	3329180 Tencent support for login flow

	3329181 WIP tenproxy connection usage in identity

	3329624 wip tcls proxy

	#!rb none
	#!tests none

Change 3329651 on 2017/03/02 by Andrew.Grant

	Merging from //UE4/Main @ 3322856 through Orion-Staging
	#!tests QA
	#!rb na

Change 3329411 on 2017/03/02 by robomerge

	#!ROBOMERGE-AUTHOR: dan.hertzka
	Duplicating CL 3303733 from Dev-Editor (simple fix for a massive issue)
	- This will prevent any TAssetPtr property from getting stomped by undo/redo (you know those ridiculous store and card art issues? Fixed!)

	#!lockdown Jason.Bestimt
	#!rb none
	#!tests Undo on an item definition asset

	#!ROBOMERGE-SOURCE: CL 3329404 in //Orion/Release-38.3/... via CL 3329405
	#!ROBOMERGE-BOT: ORION (Main -> Dev-General)

Change 3328858 on 2017/03/01 by Lina.Halper

	Fixed crash on importing animation that was edited before

	#!rb: none
	#!tests: reimport

Change 3328459 on 2017/03/01 by Daniel.Lamb

	When adding new ddc back ends to the hierarchcial ddc make sure to update the async backends lists.
	#!codereview Gil.Gribb
	#!test None
	#!rb Trivial

Change 3328182 on 2017/03/01 by Daniel.Lamb

	Unshelved from pending changelist '3318009':

	Adding support for shared cooked builds to be downloaded from the network.
	Included CookedAssetRegistry in the p:\ published builds.
	#!rb Ben.Marsh

Change 3327856 on 2017/03/01 by Frank.Gigliotti

	Added velocity overrides to FRK4SpringInterpolator;

	#!RB None
	#!codeReview Laurent.Delayen
	#!Tests PIE

Change 3327096 on 2017/03/01 by David.Ratti

	Added generic reference viewer details customization for gameplay tags. Added it to GameplayStatsMetaData.

	#!rb none
	#!tests editor

Change 3326177 on 2017/02/28 by Daniel.Lamb

	Added some more debugging information to help track down live issue.
	#!rb Chris.Bunner
	#!test Ran editor.

Change 3324951 on 2017/02/28 by David.Ratti

	UDataTable: added AddRow/RemoveRow native functions.
	#!rb JB
	#!tests na

Change 3323852 on 2017/02/27 by David.Ratti

	Fix ::RequestAllGameplayTags OnlyIncludeDictionaryTags option

	#!codereview Ben.Zeigler
	#!rb #!tests na

Change 3323706 on 2017/02/27 by Jason.Bestimt

	#!ORION_DG - Merge MAIN @ CL 3323694

	#!RB:none
	#!Tests:none

Change 3321945 on 2017/02/24 by Jon.Lietz

	OR-36258

	- fixing an issue where gameplay effects that are set to not refresh the period should not allow the execution of a period effect on application.

	#!RB David.Ratti
	#!tests golden path
	#!codeReview: Billy.Bramer, Fred.Kimberley
	#!RNX

Change 3321876 on 2017/02/24 by Daniel.Lamb

	Fixed erroronEngineContentUse flag not being set properly.
	#!rb Trivial
	#!test Cook Paragon.

Change 3321591 on 2017/02/24 by Jason.Bestimt

	#!ORION_DG - MAIN @ CL 3321563

	#!RB:none
	#!Tests:none

Change 3321260 on 2017/02/24 by Andrew.Grant

	Fixed issue that was causing missing string references to not show their referencer
	#!rb none

Change 3321040 on 2017/02/24 by Robert.Manuszewski

	Merging changes 3316253 and 3319134 from Dev-Core: fixes to file log hangs and crashes.

	#!rb none
	#!tests Cooked Win64 server and client, played cooked Win64 build

Change 3319413 on 2017/02/23 by Jason.Bestimt

	#!ORION_DG - Merge MAIN @ CL 3319394

	#!RB:none
	#!Tests:none

Change 3317905 on 2017/02/22 by Daniel.Lamb

	Integrate CL 3238291 from Odin

	Add Plugin content to the asset registry
	Change the location of AssetRegistry.bin when cooking a plugin as DLC
	Include AssetRegistry.bin in the cooked plugin staging process
	Add function to PluginManager to keep list of any plugins that loaded a pak file
	Use list of plugins with pak files to merge their AssetRegistry.bin files into the main AssetRegistry when it's created
	#!rb Ben.Marsh
	#!codereview Chance.Ivey, Daniel.Lamb

Change 3317648 on 2017/02/22 by Cody.Haskell

	Instead of popping an external web browser, we use the SWebBrowser widget on GFN.

	#!rb DanH
	#!codereview Andrew.Grant, Dan.Hertzka, Matt.Schembari
	#!tests PIE

Change 3317289 on 2017/02/22 by Jason.Bestimt

	#!ORION_DG - Merge MAIN @ CL 3317254

	#!RB:none
	#!Tests:none

Change 3317186 on 2017/02/22 by Mieszko.Zielinski

	Fixed items that have been force-scored by an EQS test as 'failed' getting discarted even if the test is being run in scoring-only mode #!UE4

	#!test golden path
	#!rb Lukasz.Furman
	#!codereview Daniel.Broder, John.Abercrombie

Change 3317005 on 2017/02/22 by Daniel.Lamb

	Submitted wrong version of my file.
	#!rb Trivial
	#!test Compile

Change 3316958 on 2017/02/22 by Daniel.Lamb

	Added support in buildcookrun for shared cooked builds.
	#!rb Trivial
	#!test BuildCookRun iterative script

Change 3316942 on 2017/02/22 by Daniel.Lamb

	DLC cooking optimization.
	Optimization to determining package dependency tree, now is async.
	Fixes for iterate shared cooked build.  Added fallback when using shared cooked build to local build if local build is newer.
	Added DLC cooking warning if you are overriding output directories.
	Removed previous release packages names from DLC asset registry.
	Only generate manifest for additional assets instead of all assets.
	Minor optimization to worst case resolving of string asset references.  Only resolve those that haven't been resolved before (only happens when GC thrashing happens).
	#!rb Andrew.Grant
	#!test Cook paragon

[CL 3365166 by Andrew Grant in Main branch]
2017-03-26 15:18:02 -04:00
Justin Sargent
3fec0111ab Copying //UE4/Portal-Staging to Dev-Main (//UE4/Dev-Main) (Source: //Portal/Main @ 3352026)
#lockdown Nick.Penwarden

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3351920 on 2017/03/17 by Leigh.Swift

	#jira OPP-6870: [Crash] Assertion failed: ctx->ReadOffset + length <= (uint32)ctx->CompressedData.Num() [File:D:\Build\++Portal+Release-Live+Compile\Sync\Engine\Source\Runtime\ImageWrapper\Private\PngImageWrapper.cpp] [Line: 420]
	Instead of asserting for an incorrect data size for png image being loaded, set an error on the wrapper object.
	This will result in the slate brush rendering as white box, and errors going to the log which include the png resource path.

Change 3350561 on 2017/03/16 by Justin.Sargent

	Updated the Slate standalone D3D renderer to be more fault tolerant.
	Added new HasLostDevice() function to SlateRenderer.
	If the launcher detects that it has lost the device context it will attempt to perform a full rebuild of the UI and Presentation layers, but also a full reboot of slate application and the renderer.
	The launcher will attempt to re-establish the device context for 5 minutes if not interrupted by the user. If the user interacts with the launcher while attempting to re-establish the device context it will instead pop up a system dialog explaining it is having issues with the video card and then will close the application.

Change 3341299 on 2017/03/10 by Richard.Fawcett

	Validate JSON files as we're pushing to EMS

	Added a flexible validation framework to the system files (EMS) sync operation.
	Implemented a JSON validator which by default will validate .json files.

	Adds a "ValidationRules" property to the EMS sync config file to allow each product to define its own regex patterns for filenames which should be validated with each validator.
	Configured launcher's EMS to validate .product, .v?product, .layout, .sdmeta and .panel files as JSON.

	The great news is that this validation actually discovered a minor syntactical issue with Wex.v2product during testing, which is also fixed with this submission.  \o/

	#epicfriday

Change 3336908 on 2017/03/08 by Leigh.Swift

	#jira OPP-5126: All disk size checks for BPS installations should be handled internally to BPS, the Portal code should not need to check this and can only do so less accurately.
	Removing disk space checks from portal code which block installers from running. NB: There is still a check in selective download code which provides tooltip information only.
	Moving BuildPatchInstaller disk size check to the file constructor, which is the class that most accurately knows the required amount of space. The disk check now occurs after resume and just before we start to write data.
	A secondary disk check is also made if a file fails to construct so that we can detect problems caused by change in available disk space.
	Disk space error message extended to include useful information for the user.

Change 3323366 on 2017/02/27 by Richard.Fawcett

	Fix reference to Newtonsoft in Publishing.Automation.

Change 3323205 on 2017/02/27 by Wes.Fudala

	Adding language support to the windows installer.
	Significantly expandes OneSky upload functionality.
	OPP-5438 Launcher installer should support the same language set supported by the launcher.

Change 3316926 on 2017/02/22 by Richard.Fawcett

	Prevent Amazon S3 download glitches from issuing warnings until half of the maximum retries have been attempted.

	In practice, when we download thousands of files, we _do_ get failures which need to be retried.  This means that pretty much all jobs result in warnings, which isn't appropriate. This should turn jobs green again, and only warn us when things look unusual.

	#jira OPP-6607

Change 3315996 on 2017/02/21 by Justin.Sargent

	Incrementing Portal version number

	I'm incrementing this earlier than normal due to a need to depend on a new version number for EMS layout change versioning.

Change 3312760 on 2017/02/20 by Wes.Fudala

	Users can now select desired environment/region from the UI.
	New login screen.
	Adds slid out settings menu to login screen.
	Adds region and language selection to the settings menu.
	Adds support for PortalRegions ini.
	Adds DefaultPortalRegions ini.
	Adds RegionRepository, RegionPublisher, RegionSelectService, and RegionIdentificationService.
	Adds region select option in debugtools general section.
	Adds RegionSelectService unit test with associated mocks.
	Changes the way all backend connections are configured so that values are now pulled from config files.
	Renames product region selector files to avoid some confusion with portal region files.
	Updated EmsConfigUpdater and HotfixManager so they support optional overwrite and save of ini files.
	Region publisher now restricts regions that require permissions in shipping builds.
	Fixes a bug causing items to get stuck in the download queue UI after we failed to obtain a manifest when reaching out the the backend.

	#jira OPP-6121,  OPP-5809

Change 3311664 on 2017/02/20 by Andrew.Brown

	Added GetTypeHash support for FDelegateHandle

Change 3311505 on 2017/02/20 by Richard.Fawcett

	Rename/move file(s)

Change 3309004 on 2017/02/17 by Chad.Garyet

	adding in additional platforms for the BuildPlugin commandline

Change 3299188 on 2017/02/13 by Leigh.Swift

	#jira OPP-6711: [CRASH] Assertion failed: IsComplete()
	Race condition in portal hack allowed an installer to attempt to execute complete delegate before being complete.

Change 3294197 on 2017/02/09 by Richard.Fawcett

	Adding ValidPrereqIds.json

	This is needed now because the script to enforce correct prereq ids reaches out to Perforce to access this file!

	#jira OPP-6583

Change 3294059 on 2017/02/09 by Richard.Fawcett

	Fix comment on PostBuild parameter to reference correct name of "Manifest" property.

Change 3293377 on 2017/02/08 by Richard.Fawcett

	Remove need for a metadata file containing name of generated manifest when using randomized manifest filenames.

Change 3282865 on 2017/02/02 by Richard.Fawcett

	Simplify params to BuildGraph's ChunkTask / PostBuildTask

	Also, downgrade warnings to simple log messages when falling back to legacy manifest filename construction to ease transition into randomized manifest filenames for game teams.
	#jira OPP-6435

Change 3282809 on 2017/02/02 by Leigh.Swift

	#jira OPP-6564: BPT will crash if the FileIgnoreList input instructs the build streamer to ignore every build file.
	A race condition for getting to the first scanner creation code, vs the build stream exiting with no data. If the former wins, a scanner will be created without enough data to scan.
	Scanners are now no longer created if the buildstream provided no data.

Change 3280848 on 2017/02/01 by Leigh.Swift

	#jira OPP-3864: BuildPatchServices will log a FATAL error on shutdown even if it's fine to be shutting down.
	When BPS is shutdown, it will only set error states and cancellation logic if any installers are actually created.

Change 3280839 on 2017/02/01 by Leigh.Swift

	Fixing whitespace damage incoming from Dev-Staging

Change 3280820 on 2017/02/01 by Andrew.Brown

	Copying //Portal/Dev-Main-Staging to Main (//Portal/Main)

Change 3280797 on 2017/02/01 by Leigh.Swift

	#jira OPP-6649: BPS sends undocumented analytics events.
	Adding documentation for the following events:
	Patcher.Error.Download
	Patcher.Warning.ChunkAborted
	Patcher.Error.Cache
	Patcher.Error.Construction
	Patcher.Error.Prerequisites

Change 3278887 on 2017/01/31 by Richard.Fawcett

	Downgrade cleanup warnings to normal log output.

	The conditions which used to trigger these warnings are now considered to be normal behavior, in a world in which we carry out cross-app game promotions.

	This results in a perma-yellow state for cleanup, which is unhelpful.

	#nojira

Change 3278738 on 2017/01/31 by Richard.Fawcett

	Tweak Conan launch parameters

Change 3277066 on 2017/01/30 by Richard.Fawcett

	Remove temporary code which cleans up P:\Builds\UnrealEngineLauncher\BuildGraph, as the location no longer exists.

Change 3274907 on 2017/01/27 by Leigh.Swift

	#jira OPP-6615: Receiving a whisper while in game may minimize game client.
	Refactoring SWindow ActivateOnFirstShown bool to be ActivationPolicy to give more accurate control.
	This also allows fixing of misuses of previous ActivateOnFirstShown variables in the implementations, which appear to mostly be interpreting it as 'AlwaysActivate'.
	The upgrade path is therefore ActivateOnFirstShown true/false becomes ActivationPolicy Always/Never.
	Moving initial minimize and maximise logic for FWindowsWindow into the Show() call on first show to gain control of activation and respect the provided policy.
	Refactoring existing uses to use the new variables/functions instead.
	The refactor of existing code is focused on preserving current always activate behaviour as opposed to changing behaviour to actually only activate on first show.

Change 3273466 on 2017/01/26 by Alex.Fennell

	New build of OpenSSL libraries    #JIRA OPP-6408
	PriceEngine configuration and fixes for bugs it introduced.

Change 3268045 on 2017/01/23 by Richard.Fawcett

	Re-adding Funcom folk to Conan chunk notification emails

Change 3267709 on 2017/01/23 by Richard.Fawcett

	Fix launch arguments for Conan Exiles editor.
	Temporarily remove FunCom recipients from notification list to avoid spamming.

Change 3265774 on 2017/01/20 by Chad.Garyet

	Merge of Engine/Build/Buildfarm over to //Portal from Dev-Build

Change 3264674 on 2017/01/19 by Alex.Fennell

	On demand catalog requests

Change 3263654 on 2017/01/19 by Leigh.Swift

	#jira OPP6562: Support looking up tagging and sdmeta info and using it in build diff output
	Adding tag use understanding to the manifest diff tool of BPT.
	Adding Selective Download feature support to PPT for it's diff tool, making use of portal's metadata for the feature.

Change 3263623 on 2017/01/19 by Richard.Fawcett

	Fix issue where ManifestFilename is not always available at post build time.

	#jira OPP-6606

Change 3262013 on 2017/01/18 by Richard.Fawcett

	Remote potential for success email being sent on third party chunk failure

Change 3261914 on 2017/01/18 by Richard.Fawcett

	Fix for user content generation job not specifying a manifest filename.

Change 3261800 on 2017/01/18 by Richard.Fawcett

	Implement streaming S3 downloads to disk, rather than just to memory

	This is needed because C# has a 2 billion maximum array dimension, so files > 2GB can't be downloaded using the existing code.

Change 3261675 on 2017/01/18 by Richard.Fawcett

	Support for overriding, or generating randomized unique manifest filenames to avoid automated harvesting from CDN

	BuildGraph's ChunkTask takes three new parameters ...
	* ManifestFilename (string)        - The filename of the manifest to produce. If omitted, the value of RandomizeManifestFilename will determine how the manifest filename is determined.
	* RandomizeManifestFilename (bool) - If true, we'll generate a random, unique manifest filename. If false (default), we'll use legacy behavior of combining app name and build version.
	* LocalManifestDir (string)        - Required if RandomizedManifestFilename is true. This directory will receive local copies of any manifest file produced, and a metadata file containing the name of the most recently produced manifest

	BuildGraph's PostBuildTask takes two new parameters ...
	* ManifestFilename (string)        - The filename of the manifest to post. If omitted, we'll use the value from the metadat file in LocalManifestDir is this is set, otherwise use legacy behavior.
	* LocalManifestDir (string)        - A directory containing local copies of manifest files, along with a metadata file containing the name of the manifest file produced by the most recent ChunkTask operation.

	Support added to the launcher build script's to use the new parameters to randomize its manifest filename, and post the randomized filename to MCP.

	Use of a contructor of BuildPatchToolStagingInfo which does not specify a manifest filename is now considered deprecated, and will output a warning.

	Remove requirement of having a BuildPatchToolStagingInfo when performing a chunking operation, instead just passing in the specific values we need from it as parameters in their own right.

	Remove support for non-chunk based manifests from C# wrapper, as these are no longer supported in BuildPatchTool itself.

	#jira OPP-6432

Change 3261647 on 2017/01/18 by Leigh.Swift

	Adding some cleanup to the end of some BPT functional tests so that they do not affect proceeding tests and cause red-herring warning output.

Change 3261639 on 2017/01/18 by Richard.Fawcett

	Update app name of Conan to ConanExiles to match back-end catalog.
	Fix Conan launch exe and args so that launcher can detect when product is running.  Was previously using a batch file which terminates after launching editor.

Change 3258815 on 2017/01/16 by Wes.Fudala

	UTM and product info will be parsed from installer name and passed to the launcher.  UTM info will be passed along as part of all analytics events.
	#jira OPP-6404: Add user funnel tracking

Change 3258809 on 2017/01/16 by Wes.Fudala

	Back out changelist 3258800.
	Backing out changes that were intended to be made in a different stream.

Change 3258800 on 2017/01/16 by Wes.Fudala

	App version is now also appended to user agent string.

Change 3256999 on 2017/01/13 by Richard.Fawcett

	Fix issue where JSON file included in Publishing csproj is not reliably copied to output folder on build farm.

Change 3256941 on 2017/01/13 by Richard.Fawcett

	Move configuration for Third Party build pipeline out of code and into its own configuration file.

	#epicfriday

Change 3255072 on 2017/01/12 by Richard.Fawcett

	Add additional logging around multithreaded upload of files to S3.
	Fix bug ensuring that the failure of any single part of multi-part upload results in the whole file being failed.

	#jira OPP-6392

Change 3253672 on 2017/01/11 by Richard.Fawcett

	Add support for third-party Conan editor.

	Alter third party process so it doesn't crash if version.txt doesn't already exist in the third party S3 bucket, to allow us to setup in advance of third party publishing their first version.

Change 3251901 on 2017/01/10 by Barnabas.McManners

	Compile fix on mac,  fix for hidden method in AutomationTest define. Without this GoogleMock.spec.cpp wont compile on mac.
	#nojira
	#ReviewedBy Leigh.Swift

Change 3250907 on 2017/01/09 by Justin.Sargent

	Changed the automation controller to uses a non-zero exit code when performing a 'quit' command if tests failed.

Change 3245328 on 2017/01/03 by Justin.Sargent

	Enabling the logic to lowercase all C++ members exposed to javascript.
	Added additional to-lowering behavior to UObject binding.
	#jira OPP-6494

Change 3240667 on 2016/12/20 by Andrew.Brown

	Copying //Tasks/Portal/Dev-OPP-6109-DedicatedServer to Dev-Main (//Portal/Dev-Main)

Change 3236972 on 2016/12/15 by Bob.Ferreira

	Updating compliation changes for AutomationDriver

Change 3236567 on 2016/12/15 by Richard.Fawcett

	Ensure that third party product chunking uses latest CL across our P4 depot in its version number.

Change 3236188 on 2016/12/15 by Richard.Fawcett

	Combine all launcher purchases into single workflow using the new quickPurchase API call as the initial request.

	#jira OPP-6257

Change 3231134 on 2016/12/12 by Alex.Fennell

	Improving fail case handling for the waiting room service

	#jira OPP-5648

Change 3228514 on 2016/12/09 by Richard.Fawcett

	Change filetype

Change 3227080 on 2016/12/08 by Barnabas.McManners

	Merging CL 3226840 from Dev Editor

	Fixing a bug in FText formatting where it would ignore the rebuild and Rebuild as Source arguments for the format string itself

	#jira OPP-6485

Change 3219810 on 2016/12/02 by Ben.Marsh

	UAT: Fix unzip output being completely discarded. Switch it to just be verbose instead.

Change 3219602 on 2016/12/02 by Ben.Marsh

	Add the -q (quiet) option to the Mac unzip command, since it's creating too much log output to be useful.

[CL 3355309 by Justin Sargent in Main branch]
2017-03-20 18:49:23 -04:00