Commit Graph

16656 Commits

Author SHA1 Message Date
josh engebretson
b5eab62e01 Horde: Fix mongo device query
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 17074564 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17074576 by josh engebretson in ue5-release-engine-test branch]
2021-08-05 15:47:01 -04:00
josh engebretson
a2fca40ded Horde: Adding device service Slack notifications
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 17070317 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17070347 by josh engebretson in ue5-release-engine-test branch]
2021-08-05 12:39:50 -04:00
josh engebretson
f039cf881d Horde: Fix issue with legacy job details
#rnx
#jira none

#ROBOMERGE-SOURCE: CL 17068642 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17068662 by josh engebretson in ue5-release-engine-test branch]
2021-08-05 11:22:29 -04:00
josh engebretson
0f941a82aa Horde: Fix reservation start time
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 17067182 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17067188 by josh engebretson in ue5-release-engine-test branch]
2021-08-05 08:53:53 -04:00
charles derousiers
24fae6bbe1 Add LOD coloration support for groom component.
#rb none
#preflight 610b67d9a01e6a00014e37c3

#ROBOMERGE-SOURCE: CL 17064523 via CL 17064539
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17064545 by charles derousiers in ue5-release-engine-test branch]
2021-08-05 00:58:28 -04:00
josh engebretson
4500e0448b Horde: Adjust device view
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 17061905 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17061908 by josh engebretson in ue5-release-engine-test branch]
2021-08-04 19:56:35 -04:00
josh engebretson
b605948a71 Horde: Device management updates
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 17059627 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17059642 by josh engebretson in ue5-release-engine-test branch]
2021-08-04 16:58:33 -04:00
lauren barnes
17c1274b05 Adding missing GameStateBase icon and updating icons with similar imagery to be consistent
#jira UE-120965
#rb trivial

#ROBOMERGE-SOURCE: CL 17056799 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17056816 by lauren barnes in ue5-release-engine-test branch]
2021-08-04 14:51:57 -04:00
steven dao
b8f34039a9 Updated Graph Editor icons and removed unused Graph Editor brushes from StarshipStyle
#jira UETOOL-2968
#rb lauren.barnes
#preflight 610ab168fe7236000180737c

#ROBOMERGE-SOURCE: CL 17054118 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17054175 by steven dao in ue5-release-engine-test branch]
2021-08-04 12:57:08 -04:00
danny couture
41d8e30a32 Recompile tbb12.dll with thread priority set to THREAD_PRIORITY_LOWEST just after creation to avoid preempting everything in the editor while Embree3 is in use
#rnx
#rb Francis.Hurteau

#ROBOMERGE-SOURCE: CL 17048113 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17048123 by danny couture in ue5-release-engine-test branch]
2021-08-04 06:43:44 -04:00
nathan mitchell
782e22dd51 UVEditor: Add support for textured backgrounds behind UV islands
#rb Jimmy.Andrews
#rnx
#jira UETOOL-3851

#ROBOMERGE-SOURCE: CL 17034695 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v846-17029325)

[CL 17035670 by nathan mitchell in ue5-release-engine-test branch]
2021-08-03 14:45:30 -04:00
aurel cordonnier
dc4bf61540 Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553

[CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-03 11:56:47 -04:00
lukas hermanns
1d5918887c Rebuild ShaderConductor for Win64, Mac, and Linux.
#rb none
[FYI] Jeannoe.Morissette, Mihnea.Balta, Rolando.Caloca, Carl.Lloyd, Ryan.Vance, Will.Damon, Michael.Sartain, Brandon.Schaefer
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 17019413 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17019435 by lukas hermanns in ue5-release-engine-test branch]
2021-08-02 15:25:42 -04:00
tim gautier
36a6a6f880 - Adding additional TM-WorldPartition level with a single landscape
- Adjusting Megascans content in WorldBuilding plugin that were still targeting TestIsland content
#rnx
#changelist validated

#ROBOMERGE-SOURCE: CL 17019193 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17019208 by tim gautier in ue5-release-engine-test branch]
2021-08-02 15:15:03 -04:00
lukas hermanns
8558f37aa1 #rb none
[FYI] Jeannoe.Morissette, Mihnea.Balta, Rolando.Caloca, Carl.Lloyd, Ryan.Vance, Will.Damon, Michael.Sartain, Brandon.Schaefer
#jira none
#rnx

Updated DXC source:
- cxxopts (df229cf, Jun 2)
- googletest (2d924d7, Jul 28)
- SPIRV-Headers (e7b49d7, Jul 28)
- SPIRV-Tools (c6422cf, Jul 29)
- SPIRV-Cross (bab4e59, Jul 29)
- DirectXShaderCompiler (0d1c512, Jul 22)

#ROBOMERGE-SOURCE: CL 17019105 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17019130 by lukas hermanns in ue5-release-engine-test branch]
2021-08-02 15:12:21 -04:00
tim smith
d92777b0f0 LiveCodingConsole will now warn user when "Quick Restart" is used after a patch has been created with re-instancing enabled followed by re-instancing being disabled to make the button available again. User can choose to continue anyway.
#rb none
#rnx
#jira UE-118772

#ROBOMERGE-SOURCE: CL 17016785 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17016795 by tim smith in ue5-release-engine-test branch]
2021-08-02 11:53:28 -04:00
tim smith
d6bc6ede20 Added log message for when quick start gets re-enabled.
#rb none
#rnx

#ROBOMERGE-SOURCE: CL 17015792 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17015805 by tim smith in ue5-release-engine-test branch]
2021-08-02 10:24:45 -04:00
andriy tylychko
e75345fc8f Tasks System: nested tasks
A nested task is a task that must be completed before its parent task is completed, w/o blocking a worker that executes the parent task. It's an analog to `DontCompleteUntil` feature of the old TaskGraph

#rb Francis.Hurteau Danny.Couture

#ROBOMERGE-SOURCE: CL 17014883 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17014884 by andriy tylychko in ue5-release-engine-test branch]
2021-08-02 07:12:15 -04:00
ben marsh
c1da900bcf Fix a couple of warnings when building the Horde server.
#ROBOMERGE-SOURCE: CL 17012810 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17012814 by ben marsh in ue5-release-engine-test branch]
2021-08-01 17:49:24 -04:00
ben marsh
a30219bf04 Horde: Remove unused action_lease protobuf.
#ROBOMERGE-SOURCE: CL 17012759 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17012765 by ben marsh in ue5-release-engine-test branch]
2021-08-01 17:19:43 -04:00
ben marsh
16c9fb5650 Horde: Rearrange public Horde classes and projects.
* EpicGames.Horde contains all types and functionality common to server, agent, and clients of Horde.
* EpicGames.Horde.Client contains client interfaces for calling server functionality (but not server stubs for implementing those interfaces). Together with EpicGames.Horde, this defines the public interface for Horde. Note that types are still defined within the EpicGames.Horde namespace.
* HordeCommon contains functionality common to the server and agent (eg. session/lease messaging, task data structures, etc...), but which is not exposed to clients of Horde.

EpicGames.Horde.Common contains legacy REAPI functionality and will be removed once CB-REAPI is up and running.

[FYI] Joe.Kirchoff, Carl.Bystrom

#ROBOMERGE-SOURCE: CL 17012746 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17012752 by ben marsh in ue5-release-engine-test branch]
2021-08-01 17:10:17 -04:00
ben marsh
f443277309 Horde: Implement new gRPC interfaces for the blob store and ref table. Currently exist alongside the older implementations.
#ROBOMERGE-SOURCE: CL 17012664 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17012668 by ben marsh in ue5-release-engine-test branch]
2021-08-01 16:28:52 -04:00
ben marsh
eb3d8b9644 Horde: Add common definitions for the ref table, blob store, and cbobject/iohash wrapper types.
#ROBOMERGE-SOURCE: CL 17012437 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17012438 by ben marsh in ue5-release-engine-test branch]
2021-08-01 14:17:16 -04:00
daniel coelho
8a2c120046 USD: Port static/skeletal mesh exporter LOD range option from cl 16922714
It includes Jean-Luc's comments on swarm review 16901915. Merging the change didn't so much as lead to a merge conflict so I don't think there was any point in creating another review

#jira none
[FYI] JeanLuc.Corenthin, JeanMichel.Dignard

#ROBOMERGE-SOURCE: CL 17008697 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 17008710 by daniel coelho in ue5-release-engine-test branch]
2021-07-30 17:03:05 -04:00
michael balzer
fb7bc21cb6 MeshModelingTools: Fix materials after renaming plugin folder
#jira UETOOL-3823
#rb none
#preflight 610391cabc7e430001d6f289
#rnx

#ROBOMERGE-SOURCE: CL 17005607 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 17005610 by michael balzer in ue5-release-engine-test branch]
2021-07-30 02:56:12 -04:00