[FYI] michael.lentine
#rb none
#ROBOMERGE-SOURCE: CL 11187870 via CL 11190267 via CL 11192440 via CL 11192495
#ROBOMERGE-BOT: (v640-11091645)
[CL 11192671 by chris caulfield in Main branch]
- workaround for capsule-box manifold issues
- pass a collision context from game into low-level collision functions
- allows collision detection to know about world-space (as well as sim space)
#rb none
#ROBOMERGE-SOURCE: CL 11125881 via CL 11126319 via CL 11126401 via CL 11126474
#ROBOMERGE-BOT: (v640-11091645)
[CL 11126589 by chris caulfield in Main branch]
- expose RBAN iteration counts in PhAt, RBAN and blueprint
- hook up physics materials
- adjust default line thickness
[FYI] ori.cohen,benn.gallagher
#rb none
#ROBOMERGE-SOURCE: CL 11060506 via CL 11060509 via CL 11061546 via CL 11061564
#ROBOMERGE-BOT: (v637-11041722)
[CL 11061581 by chris caulfield in Main branch]
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]
#rb none
#ROBOMERGE-SOURCE: CL 10837680 via CL 10841173 via CL 10843458 via CL 10843562
#ROBOMERGE-BOT: (v610-10636431)
[CL 10843725 by chris caulfield in Main branch]
#rb none
#ROBOMERGE-SOURCE: CL 10698479 via CL 10700788 via CL 10700834
#ROBOMERGE-BOT: (v610-10636431)
[CL 10700919 by chris caulfield in Main branch]
- pair iterations for joint solver
- pair iterations for collision solver
- maintain accurate velocity in joint Apply step (required to work properly collisions)
- dense matrix for linear equations solving (runtime dimensioned with compile-time maximium)
- Cholesky factorizing and linear equation solver for dense matrix
- dense matrix units tests
- dense matrix natvis
- transient handle natvis
#rb none
#ROBOMERGE-SOURCE: CL 10262914 via CL 10262930 via CL 10262935
#ROBOMERGE-BOT: (v591-10236483)
[CL 10262943 by chris caulfield in Main branch]
[CODEREVIEW] Laurent.Delayen, Aaron.Cox
#rnx
#ROBOMERGE-SOURCE: CL 10082457 via CL 10082460 via CL 10082463 via CL 10082466
#ROBOMERGE-BOT: (v574-10069753)
[CL 10082604 by jose villarroel in Main branch]
#rb none
[FYI] benn.gallagher, jose.villarroel, andrew.ladenberger
#ROBOMERGE-SOURCE: CL 10073217 via CL 10073223 via CL 10073226
#ROBOMERGE-BOT: (v574-10069753)
[CL 10074879 by chris caulfield in Main branch]
#rb Martin.Wilson
#ROBOMERGE-SOURCE: CL 10070346 via CL 10070347 via CL 10070350 via CL 10070352
#ROBOMERGE-BOT: (v574-10069753)
[CL 10074387 by thomas sarkanen in Main branch]
- add kinematic target interpolation
- fix non-cone swing axis index in joint solve
- disable velocity solve by default (Unit tests are set up for position solve. RBAN overrides it anyway)
#rb none
#ROBOMERGE-SOURCE: CL 9882611 via CL 9882624
#ROBOMERGE-BOT: (v553-9872581)
[CL 9882799 by chris caulfield in Main branch]
- adding projection (WIP)
- cleanup
#rb none
#ROBOMERGE-SOURCE: CL 9745742 via CL 9745745
#ROBOMERGE-BOT: (v542-9736015)
[CL 9745844 by chris caulfield in Main branch]
#rb jordan.cristiano, chris.caulfield, thomas.sarkanen
[FYI] ben.woodhouse, chris.bunner
#ROBOMERGE-SOURCE: CL 9603884 via CL 9603950 via CL 9603954
#ROBOMERGE-BOT: (v526-9587114)
[CL 9604203 by andrew ladenberger in Main branch]
#rb Chris.Caulfield
[FYI] Jordan.Cristiano, Thomas.Sarkanen
#ROBOMERGE-SOURCE: CL 9424520 via CL 9424522 via CL 9424523
#ROBOMERGE-BOT: (v480-9420520)
[CL 9424524 by andrew ladenberger in Main branch]
#rb none
#ROBOMERGE-OWNER: michael.lentine
#ROBOMERGE-AUTHOR: michael.lentine
#ROBOMERGE-SOURCE: CL 9374650 via CL 9374665
#ROBOMERGE-BOT: (v456-9359915)
[CL 9385990 by michael lentine in Main branch]
This saves 350KB per disabled AnimNode_RigidBody.
This also involves moving p.RigidBodyNode out of scalability settings so it can be read only. Settings for p.RigidBodyNode were moved from scalability settings to device profiles.
#rb andrew.ladenberger, satchit.subramanian
[FYI] derek.ehrman
#ROBOMERGE-SOURCE: CL 8917184 via CL 8917189 via CL 8917664 via CL 8917738
#ROBOMERGE-BOT: (v427-8887818)
[CL 8917836 by jordan cristiano in Main branch]
Merging using Fortnite_Main<->Fortnite_ControlRig
#rb none
#ROBOMERGE-OWNER: helge.mathee
#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 7321580 via CL 7323175
#ROBOMERGE-BOT: (v371-7306989)
[CL 7323351 by helge mathee in Main branch]
#rb Michael.Lentine
#ROBOMERGE-SOURCE: CL 7041340 via CL 7042232 via CL 7047490
#ROBOMERGE-BOT: (v367-6836689)
[CL 7048351 by satchit subramanian in Main branch]
Add option to simulate rigidbody animnodes in the frame in which they're reset (effectively skipping forward a frame).
#ROBOMERGE-SOURCE: CL 6431438 via CL 6431522 via CL 6432480
[CL 6442365 by satchit subramanian in Main branch]
#rb Steven.Barnett
[FYI] Lina.Halper
#ROBOMERGE-SOURCE: CL 6023527 via CL 6023529 via CL 6023813 via CL 6023852 via CL 6024825
[CL 6024947 by satchit subramanian in Main branch]