Commit Graph

160 Commits

Author SHA1 Message Date
Ben Marsh
8a02cd1517 Fix missing files from installed build on Mac due to preprocessed script using the $(HostPlatform) variable to determine what to include or exclude.
#rb none
#jira UE-88863
#fyi Ryan.Durand
#rnx

[CL 11466722 by Ben Marsh in 4.25 branch]
2020-02-17 16:39:24 -05:00
Michael Sartain
63b75a2301 Linux AArch64 libs for FreeType2 v2.10.0, ICU 64.1, and HarfBuzz 2.4.0
Includes BuildForLinuxAArch64.sh cross compilation scripts

Adds LinuxAArch64 back to installed engine builds (CL 11419001)

#jira UE-88745
#rb Brandon.Schaefer

[CL 11452535 by Michael Sartain in 4.25 branch]
2020-02-14 19:11:35 -05:00
Ben Marsh
c001803a3b Disabling Lumin on Mac for installed build (missing SDK from AutoSDK?)
#rb none
#rnx
#jira
#fyi Steve.Smith

[CL 11430918 by Ben Marsh in 4.25 branch]
2020-02-13 18:51:27 -05:00
Ben Marsh
a60bdb1932 Disable IOS for installed engine builds due to (intermittent?) crashes in IOSToolChain on build farm.
#rb none
#fyi Jack.Porter, Peter.Sauerbrei
#jira
#rnx

[CL 11428133 by Ben Marsh in 4.25 branch]
2020-02-13 16:29:24 -05:00
Ben Marsh
e5888fcc78 Temporarily remove HoloLens from installed build due to compile errors.
#rb none
#fyi Steve.Smith
#rnx
#jira

[CL 11419504 by Ben Marsh in 4.25 branch]
2020-02-13 10:44:32 -05:00
Ben Marsh
21519ca3bc Remove LinuxAArch64 from installed engine build until HarfBuzz errors are fixed.
#rb none
#fyi Brandon.Schaefer
#rnx
#jira

[CL 11419001 by Ben Marsh in 4.25 branch]
2020-02-13 09:58:13 -05:00
Ben Marsh
fd544f226f Remove references to AndroidGPUArchitectures. Property was removed in CL 11245496; absence causes warnings when executing the script.
#rb none
#rnx
#fyi carl.lloyd
#jira

[CL 11397545 by Ben Marsh in 4.25 branch]
2020-02-12 15:28:47 -05:00
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
ben marsh
f301984d29 Use VS2019 as the default compiler and IDE on Windows.
- Download and run the VS2019 installer from the editor
- Update the preferred VC++ toolchains to choose a VS2019 toolchain if possible
- Update the AppLocalPrerequisites folder to include redist files from VS2019
- Update the UE4 prerequisites installer to include VS2019 redist
- Update the installed engine build script to build with VS2017 for backwards compatibility, since VS2019 object files are not compatible with it (only vice versa).

#rb none
#jira
[FYI] Bob.Tellez


#ROBOMERGE-SOURCE: CL 11205672 via CL 11205674
#ROBOMERGE-BOT: (v643-11205221)

[CL 11205680 by ben marsh in Main branch]
2020-02-03 09:05:28 -05:00
Rolando Caloca
f63a3e857e Merging //UE4/Main@11178322 to Dev-RenderPlat-Staging
#rnx
#rb none

[CL 11195678 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2020-01-31 10:34:10 -05:00
Ben Marsh
0e6aa011b3 Copying //UE4/Dev-Build @ CL 11166028 to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

[CL 11166227 by Ben Marsh in Main branch]
2020-01-29 14:48:18 -05:00
ben marsh
d8342046e7 Copy AutomationTool projects for platform plugins in installed builds.
#rb none
#rnx
#jira

#ROBOMERGE-SOURCE: CL 11065773 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v637-11041722)

[CL 11065787 by ben marsh in Main branch]
2020-01-20 13:38:46 -05:00
Ryan Durand
15bc8ce358 Changes to support building precompiled binaries using UE4_Licensee.
#rnx
#rb ben.marsh
#jira none

[CL 10823458 by Ryan Durand in Dev-Build branch]
2019-12-19 15:06:10 -05:00
ionut matasaru
1c863e8957 Added UnrealInsights to be distributed with Mac and Linux binaries.
#lockdown cristina.riveron
#jira UE-84447
#rb none
[FYI] Stefan.Boberg

#ROBOMERGE-SOURCE: CL 10439234 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v594-10333955)

[CL 10439242 by ionut matasaru in Main branch]
2019-11-26 03:46:59 -05:00
ben marsh
ee9cad182e Fix errors making installed engine build with PS4 support.
#rb none
#jira UE-84827
#rnx

#ROBOMERGE-SOURCE: CL 10332300 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v593-10286020)

[CL 10332305 by ben marsh in Main branch]
2019-11-20 20:39:50 -05:00
jerome delattre
b310a42c19 Add DatasmithCADWorker to binary package
#rnx
#jira none
#rb none
[FYI] Johan.Duparc

#ROBOMERGE-SOURCE: CL 10112842 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v587-10111126)

[CL 10112854 by jerome delattre in Main branch]
2019-11-12 10:55:57 -05:00
joe conley
c09d4d292e #jira UE-82231 - Enabling Lumin in the Launcher for Mac encounters configuration issues and removes the editor from the launcher
#ROBOMERGE-SOURCE: CL 9940057 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v558-9892490)

[CL 9940067 by joe conley in Main branch]
2019-10-31 16:26:57 -04:00
ben marsh
0a80aebc08 Add a separate option for whether to include Lumin on Mac. Currently defaulted to off.
#rb none
#rnx
#jira

#ROBOMERGE-SOURCE: CL 9869246 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v548-9842178)

[CL 9869249 by ben marsh in Main branch]
2019-10-28 10:31:55 -04:00
jerome delattre
d6f3fb5a5b Adding Enterprise templates to generated build and feature packs
#jira UE-82208
#rb none

#ROBOMERGE-SOURCE: CL 9791252 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v545-9751379)

[CL 9791274 by jerome delattre in Main branch]
2019-10-24 11:14:51 -04:00
michael sartain
c48e6114c0 Default LinuxAArch64 platform in binary builds to same default as Linux platform
#jira UE-82287
#rb Brandon.Schaefer
[FYI] Ben.Marsh

#ROBOMERGE-SOURCE: CL 9766014 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v545-9751379)

[CL 9766016 by michael sartain in Main branch]
2019-10-23 18:45:54 -04:00
joe conley
c941743eaf #jira UE-82231 - Enabling Lumin in the Launcher for Mac encounters configuration issues and removes the editor from the launcher
Undo //UE4/Release-4.24/Engine/Build/... changelist 9597972.  Was a temporary fix for Lumin auto SDK failure that has since been fixed.

Hoping this will fix the launcher issue described in 82231

#rb trivial

#ROBOMERGE-SOURCE: CL 9749878 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v544-9749414)

[CL 9749896 by joe conley in Main branch]
2019-10-22 15:49:49 -04:00
ben marsh
8e80d524e5 Prevent HoloLens and Win32 building when -set:HostPlatformOnly=true is specified on the command line for InstalledEngineBuild.xml.
#rb none
#jira UE-81975

#ROBOMERGE-SOURCE: CL 9694872 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v538-9681622)

[CL 9694879 by ben marsh in Main branch]
2019-10-18 14:31:37 -04:00
Ben Marsh
854fc7b17b Temporarily disable Lumin on Mac due to missing SDK.
#rb none
#rnx
#fyi Steve.Smith
#jira UE-81783

[CL 9597972 by Ben Marsh in 4.24 branch]
2019-10-15 13:31:21 -04:00
Ben Marsh
1e59611dbb Remove HTML5 from installed build script.
#rb none
#rnx
#jira

[CL 9564570 by Ben Marsh in 4.24 branch]
2019-10-13 12:55:56 -04:00
Andriy Tylychko
9f65ad43a6 Merging //UE4/Private-3Lateral_Streaming to Main (//UE4/Main)
This mainly covers the new Pixel Streaming plugin version along with minor changes to other parts of the engine:
* removed multiple copies of FThread as it's now a part of Core
* changes to SlateUser required to fix user input in Pixel Streaming

This wasn't formally reviewed due to the size of Pixel Streaming changes, but was skimmed over by Zack Letters before integration

#rb zack.letters

[CL 9486237 by Andriy Tylychko in Main branch]
2019-10-09 08:21:27 -04:00