Commit Graph

32 Commits

Author SHA1 Message Date
jlnordin
76ba018fed PR #9991: Fix Blueprint debugger crash when attempting to observe a TimerHandle variable (Contributed by jlnordin)
#review-23644523 patrick.boutot
#jira UE-173788
#preflight 63bebd47bf54fa7b36e5cc1c

[CL 23645193 by jlnordin in ue5-main branch]
2023-01-11 09:57:42 -05:00
geordiemhall
2f702d7cb3 PR #9595: Fix selected component being lost when compiling a Blueprint (Contributed by geordiemhall)
#jira UE-165026
#preflight 6387c9d3b21cdd3a26dc2082
#rb daren.cheng

[CL 23340078 by geordiemhall in ue5-main branch]
2022-11-30 16:37:42 -05:00
henrik karlsson
b5b86c796c This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
#preflight 6355d4940313c24974b2107b
#rb none

[CL 22783162 by henrik karlsson in ue5-main branch]
2022-10-26 12:57:32 -04:00
patrick enfedaque
e64f17803d SActorDetails: Fix SubObjectEditor not being cleared properly
#rb ben.hoffman
#preflight 6346e694663dafe4162f6b77
#rnx

[CL 22505214 by patrick enfedaque in ue5-main branch]
2022-10-13 11:21:34 -04:00
scott nelson
b009b1c743 Remove Go/Edit To Blueprint menu options when the blueprint is not accessible
#rb Dave.Belanger
#preflight 630010d00f7187ef8120a99c

[CL 21500775 by scott nelson in ue5-main branch]
2022-08-22 21:51:43 -04:00
dave belanger
4b30163a23 Hide C++ related menus and hyperlinks from the subobject editor when C++ is not allowed
#rb Phillip.Kavan
#preflight skip

#ROBOMERGE-AUTHOR: dave.belanger
#ROBOMERGE-SOURCE: CL 21113526 via CL 21113534 via CL 21113687 via CL 21113722 via CL 21113747
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21142385 by dave belanger in ue5-main branch]
2022-07-17 22:41:08 -04:00
nate strohmyer
ae5cf68a2f Fixing empty Actors having a root component with an Edit in Blueprint hyperlink that doesn't work
#jira UE-145339
#rb ben.hoffman
#preflight 629921851941378d7c78e4f4

[CL 20490724 by nate strohmyer in ue5-main branch]
2022-06-03 14:53:17 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
Matt Peters
c1b46b1fed FAssetData: Callsites need to handle AssetData.GetClass() returning null. Added IsInstanceOf(UClass*) for the common operation GetClass() && GetClass->IsChildOf(BaseClass).
#jira UE-146521
#rb Zousar.Shaker
#rnx
#preflight 623874b789625f06129e466b

[CL 19450936 by Matt Peters in ue5-main branch]
2022-03-21 09:00:36 -04:00
michael noland
ab53a1b72e Split BP project settings out into a separate header
#jira UE-81056
#preflight 61dfb80df61ef33adf330a27

#ROBOMERGE-AUTHOR: michael.noland
#ROBOMERGE-SOURCE: CL 18594094 in //UE5/Release-5.0/... via CL 18594096 via CL 18594101
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18596566 by michael noland in ue5-main branch]
2022-01-13 10:03:20 -05:00
ben hoffman
c72ff9d6d4 Fix an ensure that is thrown when searching a component tree that has a brand new component added to it. This is an outdated ensure after the refactor from SCSEditor -> Subobject Editor. Remove an unnecessary include file
#jira UE-138798
#rb trivial
#rnx
#preflight 61df40bd6a076ddb5304ebdc

#ROBOMERGE-AUTHOR: ben.hoffman
#ROBOMERGE-SOURCE: CL 18589405 in //UE5/Release-5.0/... via CL 18589411 via CL 18589432
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18589450 by ben hoffman in ue5-main branch]
2022-01-12 16:10:18 -05:00
aditya ravichandran
02e38e60b8 Update Component Tree icons and styling
#jira UE-112704
#rb lauren.barnes
#preflight 61b8cbfb2e65a1df04682cdd

#ROBOMERGE-AUTHOR: aditya.ravichandran
#ROBOMERGE-SOURCE: CL 18455533 in //UE5/Release-5.0/... via CL 18455581
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v898-18417669)

[CL 18455607 by aditya ravichandran in ue5-release-engine-test branch]
2021-12-14 12:08:13 -05:00
phillip kavan
4266aae5f3 Add non-imported class type filtering to the "Add Component" type selection UI in the Blueprint editor.
Additionally auto-import any namespace associated with the selected component class type when a new component is added.

Change summary:
- Modified the component type registry to internally create/store unloaded BP data to assist with unloaded BP component type filtering.
- Added FEditorClassUtils::GetImplementedInterfaceClassPathsFromAsset() to move BP interface asset tag processing into a shared utility API.
- Modified SComponentClassCombo to work with IClassViewFilter-style filtering and added a filter options menu (currently only visible when namespace filtering features are enabled via CVar).
- A few minor modifications/additions to SSubobjectEditor/SSubobjectBlueprintEditor to assist with interfacing with the owning FBlueprintEditor context for filtering, updating etc.

#jira UE-133294
#rb Ben.Hoffman
#preflight 61b7c0601a4451f7ba1d0c46

#ROBOMERGE-AUTHOR: phillip.kavan
#ROBOMERGE-SOURCE: CL 18449755 in //UE5/Release-5.0/... via CL 18449768
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18449772 by phillip kavan in ue5-release-engine-test branch]
2021-12-13 17:39:02 -05:00
ben hoffman
3fb0faa6e7 Hide filtered components when typing in the Subobject Editor tree view instead of just selecting them.
#FORT-416664
#rb trivial
#rnx

#ROBOMERGE-AUTHOR: ben.hoffman
#ROBOMERGE-SOURCE: CL 18245855 in //UE5/Release-5.0/... via CL 18245900
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18245960 by ben hoffman in ue5-release-engine-test branch]
2021-11-18 18:06:17 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
ben hoffman
987ea6e71d Correctly use the parent handle when adding a component with a selection from the content browser in the subobject editor. Previously it was attempting to find the parent handle for the asset, which would always return null. We just need to use the root handle of the subobject tree instead.
#jira UE-125172
#rb marc.audy
#rb dave.jones2
#rnx

#ROBOMERGE-AUTHOR: ben.hoffman
#ROBOMERGE-SOURCE: CL 17585348 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17585439 by ben hoffman in ue5-release-engine-test branch]
2021-09-21 14:01:52 -04:00
patrick hardy
8457248408 Subobject editor recognizes HideAddComponentButton of ISCSEditorUICustomization.
#jira UE-121842
#rb Ben.Hoffman

#ROBOMERGE-SOURCE: CL 17295009 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17295016 by patrick hardy in ue5-release-engine-test branch]
2021-08-24 18:28:44 -04:00
ben hoffman
731f13257d Add subobjectEditorMenuContext and ExtensionContext in favor of SCS Editor extension context.
#jira UE-114839
#rb trivial
#rnx
#preflight 611d6d71008be90001ba04e7

#ROBOMERGE-SOURCE: CL 17233268 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17233276 by ben hoffman in ue5-release-engine-test branch]
2021-08-19 09:43:21 -04:00
ben hoffman
4fd97ac3a9 Check for an instance inherited default scene root when disallowing
#jira UE-119104
#rb justin.hare
#rnx

#ROBOMERGE-SOURCE: CL 16957326 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16957341 by ben hoffman in ue5-release-engine-test branch]
2021-07-26 11:58:18 -04:00
ben hoffman
f3cd329b4b Correctly check if a dragged node is a child actor subtree object instead of just a child actor node. This fixes the tooltip when dragging into the blueprint event graph
#jira UE-119115
#rnx
#rb trivial

#ROBOMERGE-SOURCE: CL 16828992 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16829029 by ben hoffman in ue5-release-engine-test branch]
2021-07-12 14:51:44 -04:00
ben hoffman
1b38a5881b Instead of checking if something is a child actor component when attempting to maniuplate it, check if its owner is a CAC instead. If it's owner is a CAC, then it cannot be removed because it is determined by the owning CAC. Before, the code was incorrectly checking if something was just a plain old child actor component, resulting in being unable to delete, reparent, or attach to a child actor component.
#jira UE-117132
#jira UE-117332
#jira UE-117327
#jira UE-117329

#rb marc.audy
#rnx

#preflight 60d48296925f1400010bb909

#ROBOMERGE-SOURCE: CL 16773601 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16773618 by ben hoffman in ue5-release-engine-test branch]
2021-06-24 10:56:30 -04:00
ben hoffman
dd95df28b4 Also check for the component archetype when updating the tree selection in SActorDetails because it is a viable option for inherited BP components on instanced objects
#jira UE-118278
#rb marc.audy
#rnx

#ROBOMERGE-SOURCE: CL 16749051 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16749200 by ben hoffman in ue5-release-engine-test branch]
2021-06-22 17:03:10 -04:00
ben hoffman
51b341c096 Correctly set the parent node when handling the drag/drop of an asset type in the blueprint editor
#jira UE-118355
#rb dave.jones
#rb marc.audy
#rnx

#ROBOMERGE-SOURCE: CL 16703893 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16703897 by ben hoffman in ue5-release-engine-test branch]
2021-06-17 09:39:18 -04:00
ben hoffman
4a312aa02e Add Apply modifications to blueprints to the context menu in the subobject instance editor.
Make SSubobjectEditor::CreateMenuBuilder non-const to allow for the binding of functions that can modify the actor instance like reseting to blueprint defaults

#jira UE-117764
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 16662762 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)

[CL 16662779 by ben hoffman in ue5-release-engine-test branch]
2021-06-14 15:31:51 -04:00
ben hoffman
00511fe56b Add a GetDragDropDisplayText function to subobject data to allow for easier conversions to FText for drag/drop operations
#jira UE-117068
#rb trivial
#rnx
#preflight 60c2657279a7fe00017a3617

#ROBOMERGE-SOURCE: CL 16629717 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16629728 by ben hoffman in ue5-release-engine-test branch]
2021-06-10 16:39:14 -04:00