- Local storage flag to be inferred by whether the service is run locally or set explicitly in config.
- Remote storage flag to be inferred by whether the service is NOT run locally or set explicitly in config.
- ReadOnly storage flag to be set explicitly in config (defaults to true).
#rb devin.doucette
[CL 24822351 by zousar shaker in ue5-main branch]
Format changes will not have any impact on existing telemetry or analytics dashboards
#rb trivial
[FYI] devin.doucette, zousar.shaker
#preflight 64218253973e6096708e6714
[CL 24802042 by mark lintott in ue5-main branch]
[FYI] Devin.Doucette
Original CL Desc
-----------------------------------------------------------------
Added PlatformManualResetEvent
This private abstraction is used to signal a single waiting thread to wake.
This first implementation is only specialized for Microsoft platforms. Other platforms will be specialized later.
#preflight 6418bc6a5d3e25354f1a2a5b
#rb Andriy.Tylychko, Zousar.Shaker
[CL 24773885 by bob tellez in ue5-main branch]
bool FCacheBucketOwner::operator==(const FCacheBucketOwner& Other) is new
bool FCacheBucketOwner::operator==(const FCacheBucket& Other) is what it would find ambiguous
#preflight 6419f58b25389270b78540dd
#jira none
#rb none
[CL 24759829 by nick edwards in ue5-main branch]
This is a one-byte manual-reset event that can replace that use case for the experimental FLazyEvent.
#rb Zousar.Shaker
[CL 24756514 by devin doucette in ue5-main branch]
This is an event that provides a mechanism for avoiding a race between waiting and signaling through the use of a signal count token.
#preflight 641b44cabb1320be41aad497
#rb Zousar.Shaker
[CL 24756487 by devin doucette in ue5-main branch]
This was not possible on C++14 and is possible now due to guaranteed copy elision in C++17.
This will break backward compatibility when WriteToString was used as a type or in a context where it would be copied.
#preflight 640a0460af3fc3529234c216
#rb Matt.Peters
[CL 24583299 by devin doucette in ue5-main branch]