Commit Graph

10 Commits

Author SHA1 Message Date
Bob Tellez
96c40b8974 Merging UE4-Fortnite -> Main using CL#2047477
[CL 2049479 by Bob Tellez in Main branch]
2014-04-23 19:29:53 -04:00
Dmitry Rekman
3396f38af7 Added stub implementation for LaunchURL on Linux to alleviate TTP #331907.
[CL 2048152 by Dmitry Rekman in Main branch]
2014-04-23 19:14:49 -04:00
Dmitry Rekman
e893805696 Removing Linux-specific CopyDirectoryTree() and replacing with generic one written by Rama.
Details: https://github.com/EpicGames/UnrealEngine/pull/27

[CL 2045046 by Dmitry Rekman in Main branch]
2014-04-23 18:37:56 -04:00
Dmitry Rekman
14b42a57e6 Adding guards for Steam Controller support. Should be refactored and made a platform property.
[CL 2041089 by Dmitry Rekman in Main branch]
2014-04-23 17:48:32 -04:00
Bob Tellez
6c651a1378 UE4: Added !UE_SERVER to usage of SteamController in core code to finish the change in CL#2040814
#codereview Dmitry.Rekman,Josh.Adams

[CL 2040836 by Bob Tellez in Main branch]
2014-04-23 17:46:07 -04:00
Ben Zeigler
6b09bff59d #UE4 Fix it so Linux builds only link in SteamController if they're building with Engine, as SteamController depends on engine. Fixes linux crash report client
#codereview dmitry.rekman

[CL 2038242 by Ben Zeigler in Main branch]
2014-04-23 16:35:49 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
TimSweeney
ae0458b16e Engine source (Main branch up to CL 2027380) 2014-03-16 04:24:33 -04:00
TimSweeney
3a75fe0114 Engine source (Main branch up to CL 2027006) 2014-03-15 01:14:25 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00