* Add shift modifier to skip setting the All Categories filter of the OutputLog
#rb logan.buchy
#jira UE-213468
[CL 33500475 by Tonetfal in ue5-main branch]
FOutputLogFilter::IsMessageAllowed no longer includes the state of the "Show All" checkbox (bShowAllCategories) in the filtering logic; this restores the filtering logic wrt "Show All" to as it was prior to changelist 25554621 ( it preserves the addition of IgnoreFilterVerbosities from 25554621 ).
FOutputLogTextLayoutMarshaller::GetCategoryForLocation now extracts the category from the TextLayout. The previous implementation was broken in the case of any applied filters because it was based on the unfiltered Messages array.
#jira UE-198158
#rb brooke.hubert, logan.buchy
[CL 33370898 by ross smith2 in ue5-main branch]
The use case for this is implementing a plugin that displays warning and error counts on the status bar - we would like to reset the counters when the Output Log is cleared.
NOTE: This is a resubmit of a fairly old CL that got backed out due to issues with compiling on clang. I have altered the problematic code to make it compile.
#rb sebastian.arleryd, aditya.ravichandran
#jira none
Note: The PF is actually to make submit tool work but actually its 6622a95a37485b66bb46449f, submit tool is failing because its from a different stream.
#ushell-cherrypick of 32932719 by gabriel.wreczycki
[CL 33109990 by ben hoffman in ue5-main branch]
- code default size of 0 was only overridden if BaseEditorPerProjectUserSettings.ini existed which isn't the case for staged Programs
#rnx
#rb david.harvey
[CL 32248258 by david harvey in ue5-main branch]
TPS doesn't need SDK and will be used to get info about the platform
TPC requires SDK
AndroidTP has been converted to the new system
#jira UE-200883
#rb Jack.Porter
[CL 30963885 by florin pascu in ue5-main branch]
#fyi ben.hoffman
Original CL Desc
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Editor | Make it possible to listen when the Status Bar Output Log is cleared
The use case for this is implementing a plugin that displays warning and error counts on the status bar - we would like to reset the counters when the Output Log is cleared.
#rb sebastian.arleryd
#ushell-cherrypick of 28707029 by gabriel.wreczycki
[CL 28823870 by ben hoffman in ue5-main branch]
The use case for this is implementing a plugin that displays warning and error counts on the status bar - we would like to reset the counters when the Output Log is cleared.
#rb sebastian.arleryd
#ushell-cherrypick of 28707029 by gabriel.wreczycki
[CL 28802239 by ben hoffman in ue5-main branch]
* Closed the suggestion box when using the keyboard shortcut (tilde key, usually) to switch between status bar console input to output log console input
* Auto-adjusted the editable text box size so that we better see the content for long console commands
#rb sebastian.arleryd
#preflight 647715d80848b7126daffd3f
[CL 25700377 by jonathan bard in ue5-main branch]
OutputLogModule (clear on pie);
Fixing the clear on pie checkbox to work by putting in the correct path.
-- Code --
OutputLogModule:
FOutputLogModule::ClearOnPIE() - Changed the path from UnrealEd.EditorPerProjectUserSettings to OutputLog.OutputLogSettings when getting the bool.
#rb lauren.barnes
[REVIEW] [at]guillaume.morreel
#tests PIE, made sure the output log cleared.
[CL 24811058 by aaron eady in ue5-main branch]