[Backout] - CL27745134
[FYI] stan.hormell
Original CL Desc
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[Backout] - CL27731288 - CIS / Build Errors
[FYI] Josh.Adams
Original CL Desc
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- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27923017 by josh adams in ue5-main branch]
[FYI] Josh.Adams
Original CL Desc
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- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27745141 by stan hormell in ue5-main branch]
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27731364 by josh adams in ue5-main branch]
1. A project can override the default value in that project's DefaultEditorSettings.ini
2. A user can indicate they don't want to see the dialog in the future, and thata setting is persisted to the user's editor settings file
If the setting indicates (either through defaults or user choice) that the acknowledgement dialog can be skipped, then unattended operations (eg: commandlets like cook etc..) are permitted to attempt interactive login by launching the browser. If the browser login succeeds within a fixed timespan (30 seconds), then the unattended operation can proceed having successfully obtained an oidc token. If the browser login hasn't succeeded in the fixed timespan, then the unanttended operation will proceed but will have failed to obtain an oidc token. In neither case do we block indefinitely on completion of browser login to obtain an oidc token.
#rb joakim.lindqvist
[FYI] stefan.boberg
#jira UE-191803
[CL 27177449 by zousar shaker in ue5-main branch]
* Updating references to use dotnet
* Add new RunDotnet scripts
* Removing Mono sh scripts and references to them
#rnx
#jira UE-153293
#rb josh.adams, zack.neyland, brandon.schaefer
[CL 26737744 by Ryan Hummer in ue5-main branch]
- Fixed a crash when HttpCacheStore is used without DesktopPlatform.
- Fixed GetOidcAccessToken and GetOidcTokenStatus failing for targets with no Intermediate directory.
- Added DesktopPlatform to DerivedDataTool to allow it to use HttpCacheStore with OIDC.
#rb Zousar.Shaker
[FYI] Dan.Engelbrecht
[CL 25072527 by devin doucette in ue5-main branch]
Support multiple redirect uris (so that we can attempt to use multiple ports)
Handle invalid json in state file, ignoring the state file in those cases
Also made sure to delete oidc token result file after consuming it from the editor
#preflight 63d27dd26730a500ffafd80d
#fyi zousar.shaker
[CL 23882301 by Joakim Lindqvist in ue5-main branch]