Commit Graph

3046 Commits

Author SHA1 Message Date
Jaroslaw Surowiec
926f1c09c4 Profiler - Documentation pass, cleaned some code
[CL 2604312 by Jaroslaw Surowiec in Main branch]
2015-06-29 13:53:20 -04:00
Steve Robb
db5429d360 AVX support in UnrealBuildTool.
#codereview robert.manuszewski

[CL 2604153 by Steve Robb in Main branch]
2015-06-29 12:24:33 -04:00
Ben Marsh
e3bf999806 Fix parsing of MODULE_API_VERSION on Mac. Now takes ENGINE_IS_LICENSEE_VERSION into account, and handles tabs at the start of the line correctly.
#codereview Michael.Trepka

[CL 2604117 by Ben Marsh in Main branch]
2015-06-29 12:07:55 -04:00
Jeff Wilson
abe4f51e9d - fixed relative paths in markdown plugin
[CL 2604015 by Jeff Wilson in Main branch]
2015-06-29 11:06:01 -04:00
Jaroslaw Surowiec
f3b8cdb78b Profiler - Moved some test code bo run only in the debug builds only
[CL 2603957 by Jaroslaw Surowiec in Main branch]
2015-06-29 10:30:56 -04:00
Richard Hinckley
d7ffaa7154 Minor python script cleanup.
[CL 2603915 by Richard Hinckley in Main branch]
2015-06-29 10:10:56 -04:00
Michael Trepka
7217a5c40f Fixed paths to Mac apps in Xcode schemes
[CL 2603058 by Michael Trepka in Main branch]
2015-06-26 18:07:17 -04:00
Michael Trepka
cb5e87e582 Copy version number and copyright text from game's Info.plist when staging Mac bootstrap app
[CL 2602851 by Michael Trepka in Main branch]
2015-06-26 16:11:58 -04:00
Michael Trepka
39d39d44df Always create both GameName/Binaries/Mac and Engine/Binaries/Mac when packaging a Mac game
[CL 2602737 by Michael Trepka in Main branch]
2015-06-26 15:17:37 -04:00
Michael Trepka
6546bde187 Do not stage UE4CommandLine.txt on Mac
[CL 2602656 by Michael Trepka in Main branch]
2015-06-26 14:36:25 -04:00
Ben Marsh
469830559c Fix a problem running UnrealHeaderTool when there are stale binaries from another configuration locally. Now uses the UHT receipt to determine which binaries to check instead, and deletes them all if there's a mismatch.
Code previously searched for any UnrealHeaderTool*.dll binaries, which would pick up things like a stale UnrealHeaderTool-ScriptGenerator-Win64-Debug.dll. If that file was the first found, and chosen as the API version to compare everything else to, all the up-to-date DLLs would be deleted. Using UBT makefiles was preventing UHT being rebuilt, which would leave users in a situation where they would only be able to do one good build after generating project files.

[CL 2602486 by Ben Marsh in Main branch]
2015-06-26 12:44:48 -04:00
Keli Hlodversson
e2b03ba393 Merging CL#2601171 using UE4-To-UE4-LauncherDev:
Implement JS integration via a subset of UObject scripting functionality and custom CEF Messages
JIRA: OPP-3240
rb: Justin.Sargent

[CL 2601283 by Keli Hlodversson in Main branch]
2015-06-25 16:56:38 -04:00
Michael Trepka
ff6db197ec Added staging of bootstrap app on Mac
#codereview Josh.Adams

[CL 2601183 by Michael Trepka in Main branch]
2015-06-25 16:18:50 -04:00
Michael Trepka
64a819ee53 BootstrapPackagedGame for Mac
[CL 2601099 by Michael Trepka in Main branch]
2015-06-25 15:35:54 -04:00
Jaroslaw Surowiec
d5e4473193 Profiler - Reverted decoded callstack, better for displaying in the external app, added first version of generating scoped tree allocations
[CL 2601023 by Jaroslaw Surowiec in Main branch]
2015-06-25 14:55:47 -04:00
Richard Hinckley
49df8f6e58 [UE-17095] Added a python script to handle non-Doxygen-format comments.
[CL 2600506 by Richard Hinckley in Main branch]
2015-06-25 10:12:52 -04:00
Jaroslaw Palczynski
a4a674fbac UBT: Fix problem with ordering modules when compiling for hot-reload.
#codereview Robert.Manuszewski

[CL 2600403 by Jaroslaw Palczynski in Main branch]
2015-06-25 08:41:50 -04:00
Jaroslaw Surowiec
e8994cb5bd CrashReportLinq - Tweaks
[CL 2600368 by Jaroslaw Surowiec in Main branch]
2015-06-25 07:20:53 -04:00
James Moran
0672ad1e6f Fix HTML5LaunchHelper not serving to remote machines.
[CL 2600347 by James Moran in Main branch]
2015-06-25 06:39:00 -04:00
Ben Marsh
9a1c7b3aa8 Separate out branch setup and build nodes for GUBP into separate files.
[CL 2599531 by Ben Marsh in Main branch]
2015-06-24 16:40:43 -04:00
Steve Robb
d633ea30a6 Fix for when paths don't have shortened versions.
#codereview robert.manuszewski

[CL 2599339 by Steve Robb in Main branch]
2015-06-24 14:49:35 -04:00
Steve Robb
978799d68b Subobject error removed.
#codereview robert.manuszewski

[CL 2598990 by Steve Robb in Main branch]
2015-06-24 11:29:52 -04:00
Josh Adams
e287cea0a9 - Fixed UnrealPak when creating pak files instead of opening existing ones
[CL 2597968 by Josh Adams in Main branch]
2015-06-23 17:34:23 -04:00
Michael Trepka
2f81f7325a Removed the workaround for the PCH problem that was solved in second Xcode 7 beta
#codereview Josh.Adams

[CL 2597749 by Michael Trepka in Main branch]
2015-06-23 16:02:08 -04:00
Ben Marsh
4fe0cd1e40 Rename GUBP.Automation.cs to GUBP.cs
[CL 2597711 by Ben Marsh in Main branch]
2015-06-23 15:49:30 -04:00