Commit Graph

21105 Commits

Author SHA1 Message Date
buildmachine
8ef8564dec Localization Automation using CL 21113838
[CL 21115143 by buildmachine in ue5-main branch]
2022-07-15 14:56:34 -04:00
Josh Engebretson
aef3bc0730 Horde: Another fix to issue modal top alignment and overflow
#skipci
#jira none
#preflight none
#rnx

[CL 21115036 by Josh Engebretson in ue5-main branch]
2022-07-15 14:51:46 -04:00
Josh Engebretson
22d8646e22 Horde: Job deails tweaks based on QA feedback
#jira none
#preflight none
#skipci
#rnx

[CL 21114464 by Josh Engebretson in ue5-main branch]
2022-07-15 14:21:19 -04:00
Chris Caulfield
d644d65495 Chaos - island management
- SolverIsland constraint and particle lists are now transient and not maintained between frames (cleared at the end of frame)
- Constraint and Particle cached GraphIndex is always set when in the graph and cleared when not in the graph
- Islands now wake automatically - no explicit WakeIsland calls from evolution
- Lots of debug tracking (on a define, enabled in unit tests)
- Various unit tests

#rb michael.forot, cedric.caillaud
#jira
#preflight 62d1a005a66919b6701e7d96

[CL 21113728 by Chris Caulfield in ue5-main branch]
2022-07-15 13:48:06 -04:00
trystan binkley-Jone
9436bcd3d0 nDisplay: Added UV projection mode to the light card editor, and added the concept of UV light cards, which are light cards that are rendered to UV space which are subsequently rendered to the screens via the second channel UV coordinates of a screen mesh.
#jira UE-154180
#rb Patrick.Hardy, Alejandro.Arango
#preflight 62d1a20ddc4397d3845c0f80

[CL 21113671 by trystan binkley-Jone in ue5-main branch]
2022-07-15 13:46:17 -04:00
Josh Engebretson
2dbebe0258 Horde: Fix issue modal where summary is long and didn't have a nice word break
#jira none
#skipci
#rnx
#preflight none

[CL 21111819 by Josh Engebretson in ue5-main branch]
2022-07-15 12:19:42 -04:00
Josh Engebretson
22170531bf Horde: Fix label update issue
#jira none
#rnx
#skipci
#preflight none

[CL 21111317 by Josh Engebretson in ue5-main branch]
2022-07-15 11:49:04 -04:00
Josh Engebretson
4e5435b1e3 Horde: Support scrolling on left of summary view
#jira none
#skipci
#preflight none
#rnx

[CL 21109600 by Josh Engebretson in ue5-main branch]
2022-07-15 10:05:05 -04:00
Josh Engebretson
abd810f082 Horde: Clamp top div on stream view, so serach and new job don't render off screen
#jira none
#rnx
#preflight none
#skipci

[CL 21108514 by Josh Engebretson in ue5-main branch]
2022-07-15 08:05:15 -04:00
john vanderburg
00fd5cf044 [MLDeformer] Changes:
- Fixed a bug where duplicate label could appear when switching models.
- There used to be special handling to deal with the Persona actor, as it couldn't get deleted. This is now properly handled.
- Added a deformer graph for GPU morph based heat maps.
- Made heat maps work on the Neural Morph Model.
#preflight 62d13fc3e468fcfd0b655527

[CL 21107732 by john vanderburg in ue5-main branch]
2022-07-15 06:29:52 -04:00
buildmachine
366b4bdab1 Localization Automation using CL 21098168
[CL 21105909 by buildmachine in ue5-main branch]
2022-07-15 01:13:16 -04:00
Josh Engebretson
11acdbaded Horde: Fix issue with new build dialog state staying up with recent changes
#jira none
#preflight none
#skipci
#rnx

[CL 21100084 by Josh Engebretson in ue5-main branch]
2022-07-14 17:41:07 -04:00
Josh Engebretson
5683560586 Horde: Correct the order of batch errors based on their creation time
#jira none
#preflight none
#skipci
#rnx

[CL 21094961 by Josh Engebretson in ue5-main branch]
2022-07-14 14:26:44 -04:00
Josh Engebretson
60a5122df5 Horde: Show batched with errors filtered into step list
#jira none
#rnx
#skipci
#preflight none

[CL 21094671 by Josh Engebretson in ue5-main branch]
2022-07-14 14:15:45 -04:00
nathan mitchell
280c5b3255 UVEditor: Add missing icons for the Align / Distribute tool
#preflight 62d053e7562520a394bc06b5
#rnx

[CL 21094167 by nathan mitchell in ue5-main branch]
2022-07-14 14:01:51 -04:00
Devon Penney
88f26da637 add velocity falloff for vc to summary view
[CL 21092054 by Devon Penney in ue5-main branch]
2022-07-14 12:23:05 -04:00
Francis Maheux
8a3b5f6505 DatasmithContent - Updated triplanar mapping, normal fixup and POM
[CL 21091649 by Francis Maheux in ue5-main branch]
2022-07-14 11:52:39 -04:00
Chris Varnsverry
8f33c0c09c - Upgrade to EOS-SDK-20662730-1.15.1
#jira OI-4630
#review-21082981 @Rob.Cannaday @Michael.Kirzinger @Sam.Zamani
#preflight 62cf5472c36afd11efc7e6f6
#preflight 62cfeea3e828869e6e2202d1

[CL 21091348 by Chris Varnsverry in ue5-main branch]
2022-07-14 11:23:35 -04:00
Wyeth Johnson
c30c6d878c Added safety check to return normalized exec index to prevent NaN
[CL 21090899 by Wyeth Johnson in ue5-main branch]
2022-07-14 10:46:57 -04:00
will damon
73edea1dad Adhoc codesign libispc_texcomp.dylib
#rb axel.riffard
#jira none
#rnx

[CL 21090738 by will damon in ue5-main branch]
2022-07-14 10:33:14 -04:00
jeremie roy
163330480f Fix 10 bit media capture for AJA/BM when using GPU Direct
#rb simon.therriault
#jira none
#preflight 62cf322ec01544dd40827c5a

[CL 21090412 by jeremie roy in ue5-main branch]
2022-07-14 09:59:58 -04:00
Josh Engebretson
3323f8b8aa Horde: Job and step detal navigation updates, with many other optimizations and refactoring
#jira none
#preflight none
#skipci
#rnx

[CL 21090311 by Josh Engebretson in ue5-main branch]
2022-07-14 09:52:22 -04:00
Francis Maheux
5900fbd1f5 Interchange - Resaving material instances
#jira UE-159222

[CL 21089767 by Francis Maheux in ue5-main branch]
2022-07-14 08:47:45 -04:00
buildmachine
39386afc36 Localization Automation using CL 21087352
[CL 21087866 by buildmachine in ue5-main branch]
2022-07-14 00:53:11 -04:00
Devon Penney
61820ba536 velocity falloff for vorticity confinement
[CL 21085614 by Devon Penney in ue5-main branch]
2022-07-13 20:13:18 -04:00