* Removed deprecated or dead code paths
* Simplified build system setup for physics support
* Deprecated build system flags and unsupported macros
#jira none
#rb Chris.Caulfield, Kriss.Gossart
#preflight 62963ec0fe779f23c8ea0c5e
[CL 20450744 by Benn Gallagher in ue5-main branch]
- Now also remove of the piece does not move for a certain amount of time ( velocity based ) ( behind a Cvar )
- Fix bugs with shrinking not going all the way down to zero
- Simplify math for computing off-center scale matrix ( removed most of the Transform conversion and multiplication )
- Internal clusters can now break upon removal
- Passing more info about internal clusters from PT to GT
- More memory efficient structure passed between PT and GT
#rb none
#jira none
#preflight 62918fdddb0a62f25ce74d44
[CL 20403162 by cedric caillaud in ue5-main branch]
This saves about ~40% of the cloth simulation cost.
#rb jeff.newquist
#ROBOMERGE-OWNER: evgenii.babinets
#ROBOMERGE-AUTHOR: evgenii.babinets
#ROBOMERGE-SOURCE: CL 20294167 via CL 20294181 via CL 20295375 via CL 20295420
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)
[CL 20305169 by evgenii babinets in ue5-main branch]
this is a step towards more automated recompoutation of some attributes dependent on others
#rb brice.criswell
#jira none
#preflight 627ae07e7e5f24d1ede8e730
[CL 20131611 by cedric caillaud in ue5-main branch]
- damage threshold are now by default generated per GC piece and no more at the cluster level propagating to children
- added a checkbox to keep the compatibility with older assets
- this allow for finer artist control and make the size specific parameters to be more effective
#rb brice.criswell, max.whitehead
#jira none
#preflight 626a26172735a2c0eaeb68be
[CL 19973874 by cedric caillaud in ue5-main branch]
Make it so GeometryCollection doesn't register async physics tick unless replication is needed and the object simulates
#rb Cedric.Caillaud
#preflight 6268330f853fdb6fddc33c82
[CL 19925401 by Ori Cohen in ue5-main branch]
- also add new field type : LinearImpulse
#rb brice.criswell, michael.lentine, max.whitehead
#jira none
#preflight 625621e15f20a0a34d8e2e20
[CL 19741468 by cedric caillaud in ue5-main branch]
-Only set the initial active clusters to sleep when the Object Type is initialized as sleeping
#rb Cedric.Caillaud
#jira UE-108735
#preflight 6217e23fe27ba405e86147a3
#ROBOMERGE-AUTHOR: brice.criswell
#ROBOMERGE-SOURCE: CL 19124048 in //UE5/Release-5.0/... via CL 19124513
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19154435 by brice criswell in ue5-main branch]