helge mathee
3acbeeb2d3
RigVM: Store a hash along side each graph identifying the structural state
...
Avoid rebuilding graphs if we don't need to. hashes contain the structure of each node, the structure of any used data type and the structure of each used template.
#rb sara.schvartzman
#preflight https://horde.devtools.epicgames.com/job/63ee1c6fc9692d7c04423941
[CL 24280391 by helge mathee in ue5-main branch]
2023-02-17 08:46:05 -05:00
sara schvartzman
9bb11b3acf
Control Rig: Simplify template functionality
...
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/63ecc343f36e1a5ecea548a4
[CL 24228066 by sara schvartzman in ue5-main branch]
2023-02-15 07:03:25 -05:00
Helge Mathee
9dac36a4c6
RigVM: Introduce patch result structure
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#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/63bea661763c6c106415a72c
[CL 23644219 by Helge Mathee in ue5-main branch]
2023-01-11 07:56:43 -05:00
Helge Mathee
b9cc2b8a69
Control Rig: Set of fixes to re-enable all rigs in ControlRigExample
...
#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/63bd6688c45a2c81e0fabda4
[CL 23625895 by Helge Mathee in ue5-main branch]
2023-01-10 08:46:32 -05:00
sara schvartzman
f0e5ee8250
Control Rig: Fix issue with renaming function
...
#jira UE-173278
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/63bc109ad862fdd3474975fc
[CL 23611603 by sara schvartzman in ue5-main branch]
2023-01-09 09:04:36 -05:00
sara schvartzman
481d9ea77f
Control Rig: Fix slowness when working on functions
...
#jira UE-172771
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/639c55d58c5081ee9a519ef3
[CL 23573716 by sara schvartzman in ue5-main branch]
2023-01-04 04:07:30 -05:00
Helge Mathee
7eb666ee61
RigVM: Array Dispatches
...
#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/639353040236bc17ce9f635f
[CL 23565632 by Helge Mathee in ue5-main branch]
2023-01-03 09:23:55 -05:00
sara schvartzman
b17b335f73
Control Rig: Save serialized graph function in function data
...
#jira UE-171037
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/6390885f5c5308d18c43af06
[CL 23444514 by sara schvartzman in ue5-main branch]
2022-12-08 05:50:56 -05:00
sara schvartzman
726659fb91
Control Rig: Ignore modification events when patching the model
...
#jira UE-171632
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/638dd153c0652bbec2d8fc4c
[CL 23388675 by sara schvartzman in ue5-main branch]
2022-12-05 06:42:55 -05:00
Helge Mathee
bbc337907b
RigVM: Deal with duplicatoin of function graph store assets
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#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/63888e5a766a2aeed2d00dbc
[CL 23348611 by Helge Mathee in ue5-main branch]
2022-12-01 07:23:52 -05:00
Helge Mathee
757be16673
RigVM: New if and select dispatches
...
#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/6386265cd76995cb1446c8d7
[CL 23324649 by Helge Mathee in ue5-main branch]
2022-11-30 04:26:41 -05:00
Helge Mathee
05fdcc139d
RigVM: Remove support for opaque attributes
...
#rb na
#jira na
#preflight https://horde.devtools.epicgames.com/job/6380cb4818176c67c25e8ecf
[CL 23286054 by Helge Mathee in ue5-main branch]
2022-11-28 02:47:25 -05:00
sara schvartzman
678531febe
ControlRig: Initialize BuildData outside ControlRigEditor
...
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/637f504ecc307d6fa5524784
[CL 23257749 by sara schvartzman in ue5-main branch]
2022-11-24 07:05:40 -05:00
Helge Mathee
b14a5a7e8b
RigVM: deprecate branch node
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#rb benoit.gadreau
#jira na
#preflight https://horde.devtools.epicgames.com/job/637e33cd8b12eb83a725c609
[CL 23250172 by Helge Mathee in ue5-main branch]
2022-11-23 11:09:03 -05:00
sara schvartzman
418995e257
Control Rig: Save public function access in model
...
#jira na
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/637d0795fa348e8480e243b8
[CL 23246827 by sara schvartzman in ue5-main branch]
2022-11-23 04:49:43 -05:00
sara schvartzman
b9b0d68e1b
Control Rig: Fix static analysis warning
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#jira na
#rb trivial
#preflight https://horde.devtools.epicgames.com/log/63753a2c232e3d12cb4b3a81
[CL 23161432 by sara schvartzman in ue5-main branch]
2022-11-16 15:41:04 -05:00
sara schvartzman
f9a4ef98fd
Control Rig: Reuse function compilation data
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#jira FORT-519929
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/637407fc953c19d435b38d76
[CL 23151594 by sara schvartzman in ue5-main branch]
2022-11-16 03:33:17 -05:00
Helge Mathee
7bfa1969d5
RigVM: Move string and core dispatches to RigVM module
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#rb benoit.gadreau
#jira UE-167752
#preflight https://horde.devtools.epicgames.com/job/636d06d7376a9cd6a8f6aaa2
[CL 23095811 by Helge Mathee in ue5-main branch]
2022-11-11 07:04:17 -05:00
bryan sefcik
0beee50b45
Updated ../Engine/Source/Developer/... to inline gen.cpp files
...
Before:
Total CPU Time: 53783.640625 s
Total time in Parallel executor: 558.66 seconds
After:
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds
#jira
[CL 22173145 by bryan sefcik in ue5-main branch]
2022-09-24 13:31:25 -04:00
jamie dale
9f2519d7f3
Fixed non-unity build
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#preflight skip
#rb none
#rnx
#ROBOMERGE-OWNER: jamie.dale
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 21277722 via CL 21285961 via CL 21285981 via CL 21286112
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21290435 by jamie dale in ue5-main branch]
2022-08-09 12:16:16 -04:00
Helge Mathee
f340a4f6ad
Control Rig: Fix to run backwards compat code
...
#rb sara.schvartzman
#jira UE-155436
#preflight https://horde.devtools.epicgames.com/job/62a34936ec7332a25c9597a0
[CL 20594878 by Helge Mathee in ue5-main branch]
2022-06-10 10:03:01 -04:00
Helge Mathee
9c189267d5
ControlRig: user defined events and event invocation
...
#rb sara.schvartzman
#jira UE-153498 UE-153499
#preflight https://horde.devtools.epicgames.com/job/62975ffb2c618ddc66bb49a4
[CL 20453170 by Helge Mathee in ue5-main branch]
2022-06-01 11:28:01 -04:00
Marc Audy
1b70e12969
Fix non-unity
...
#preflight
#rnx
[CL 20442673 by Marc Audy in ue5-main branch]
2022-05-31 17:12:58 -04:00
Helge Mathee
6520c809a9
Control Rig: backend work for support for multi graph
...
#rb benoit.gadreau
#jira UE-153497
#preflight https://horde.devtools.epicgames.com/job/6294be4e2e34c2e487b13394
[CL 20434781 by Helge Mathee in ue5-main branch]
2022-05-31 04:27:20 -04:00