Import filtering can now be dynamically enabled (via CVar) on all pin type selection and class viewer widgets, including those used for reparenting and interface add operations.
#jira UE-108316
#rb Ben.Hoffman
#fyi Michael.Noland
#preflight 60c8b8fb9e42810001c5d11c
[CL 16674032 by Phillip Kavan in ue5-main branch]
#fix hacky fix, adding config UProperty, to get the mutable CDO of UAssetViewerSettings transact, as its not in a package/saved
#jira UE-100441
#rb Thomas.Sarkanen
[CL 16672046 by Jurre deBaare in ue5-main branch]
#fix take number of profiles-1 instead of just number of profiles when generating profile name
#jira UE-89146
#rb Thomas.Sarkanen
[CL 16672040 by Jurre deBaare in ue5-main branch]
User is not prompted to delete preexisting anim notifies from destination anim sequence when copying anim notifies from another animation
#fix changed some behaviour around CopyAnimNotifies UFunction
- Added bool flag allowing for deleting notifies when doing the copy
- Added log warnings to CopyNotifies, and LogAnimation category to filter when applying Anim Modifiers
#jira UE-68827, UE-68828
#rb Thomas.Sarkanen
[CL 16671828 by Jurre deBaare in ue5-main branch]
#feature added ApplyModifier scope struct which keeps track of which modifier has prompted the user for any warnings, and allow them to YesAll/NoAll rather than having to individually prompt for each modifier/animation sequence combination
#jira UE-82825
#rb Thomas.Sarkanen
[CL 16671774 by Jurre deBaare in ue5-main branch]
Fix math expression nodes to properly report errors by making sure a connected output pin will be saved as broken and copy error text accross reconstruct
Add ability to write out intermediate compiler errors at append time, and fix issue where the same source node would get appended to multiple times
#rb mike.beach
[CL 16666481 by ben zeigler in ue5-main branch]
#rnx
#jira UE-117988
#rb vincent.gauthier, lauren.barnes
#lockdown mitchell.wilson
#ushell-cherrypick of 16646076 by Cody.Albert
[CL 16662808 by ben hoffman in ue5-main branch]
Make SSubobjectEditor::CreateMenuBuilder non-const to allow for the binding of functions that can modify the actor instance like reseting to blueprint defaults
#jira UE-117764
#rb trivial
#rnx
[CL 16662762 by ben hoffman in ue5-main branch]
* Update MarkForAdd operation to operate on a specified changelist
* Adds Force option in sync operation to be able to revert uncontrolled files
* Adds the resulting new changelist to FNewChangelist operation
* Adds support for "mark for add" files when moving from UCL to C
* Adds support for reverting Uncontrolled Changelist, Uncontrolled Changelist files, or mixes of controlled/uncontrolled files
* Adds support of "Move files to..." contextual action for Uncontrolled files and to Uncontrolled Changelists
#rb Sebastien.Lussier
#changelist validated
[CL 16662633 by luc eygasier in ue5-main branch]
* HLOD Builder - Submit step: Ensure all files modified by the source control helper are taken into account
* Make sure HLOD actors are always visible when running from a commandlet
* Skip creation of VT editor resource when running from cmdlet
#rb luc.eigasier
#ROBOMERGE-SOURCE: CL 16657952
#ROBOMERGE-BOT: (v834-16658389)
[CL 16659786 by sebastien lussier in ue5-main branch]