Commit Graph

21007 Commits

Author SHA1 Message Date
Jurre deBaare
b38a7662b3 Assert occurs when using Aim Animations from "/All/Game/Animation" folder within a Blend Space Analysis
#jira UE-116722
#fix Actually init BlendedCurve during AnimPose generation/evaluation
#rb Danny.Chapman

[CL 16674947 by Jurre deBaare in ue5-main branch]
2021-06-15 12:21:57 -04:00
Phillip Kavan
2afc455050 Add imported namespace filtering for class pickers within the BP editor context; currently disabled by default (experimental feature).
Import filtering can now be dynamically enabled (via CVar) on all pin type selection and class viewer widgets, including those used for reparenting and interface add operations.

#jira UE-108316
#rb Ben.Hoffman
#fyi Michael.Noland
#preflight 60c8b8fb9e42810001c5d11c

[CL 16674032 by Phillip Kavan in ue5-main branch]
2021-06-15 11:28:28 -04:00
Patrick Boutot
d2d2b28611 Slate: Convert SButton attributes to SlateAttributes
#rb vincent.gauthier

[CL 16673611 by Patrick Boutot in ue5-main branch]
2021-06-15 10:51:57 -04:00
Patrick Enfedaque
3d76fc615f WorldPartition: Fix new saved maps not having any registered actor descs until they are reopened (also fixes a Level Instance crash related to newly saved wp maps)
#rb jeanfrancois.dube
#preflight 60c89f20aff54d000162e7fd

[CL 16673074 by Patrick Enfedaque in ue5-main branch]
2021-06-15 10:03:25 -04:00
Jurre deBaare
331f859c9d When editing notify data, it doesn't mark asset as dirty
#fix added transactions and Modify() calls to notify context menu
#jira UE-94599
#rb Thomas.Sarkanen

[CL 16672784 by Jurre deBaare in ue5-main branch]
2021-06-15 09:22:11 -04:00
Jurre deBaare
cdb4ef52ba The Undo doesn't work in Preview Scene Set
#fix hacky fix, adding config UProperty, to get the mutable CDO of UAssetViewerSettings transact, as its not in a package/saved
#jira UE-100441
#rb Thomas.Sarkanen

[CL 16672046 by Jurre deBaare in ue5-main branch]
2021-06-15 07:46:12 -04:00
Jurre deBaare
9db889b6d3 Adding a Preview Scene Settings Profiles results in incorrect incrementing
#fix take number of profiles-1 instead of just number of profiles when generating profile name
#jira UE-89146
#rb Thomas.Sarkanen

[CL 16672040 by Jurre deBaare in ue5-main branch]
2021-06-15 07:45:59 -04:00
Jurre deBaare
839157c963 User is not prompted to confirm copying anim notifies when some notifies fall outside the range of the destination anim sequence
User is not prompted to delete preexisting anim notifies from destination anim sequence when copying anim notifies from another animation
#fix changed some behaviour around CopyAnimNotifies UFunction
    - Added bool flag allowing for deleting notifies when doing the copy
    - Added log warnings to CopyNotifies, and LogAnimation category to filter when applying Anim Modifiers
#jira UE-68827, UE-68828
#rb Thomas.Sarkanen

[CL 16671828 by Jurre deBaare in ue5-main branch]
2021-06-15 07:28:45 -04:00
Jurre deBaare
c261a951cc Feature Request: Apply All for Animations modified by Anim Modifier
#feature added ApplyModifier scope struct which keeps track of which modifier has prompted the user for any warnings, and allow them to YesAll/NoAll rather than having to individually prompt for each modifier/animation sequence combination
#jira UE-82825
#rb Thomas.Sarkanen

[CL 16671774 by Jurre deBaare in ue5-main branch]
2021-06-15 07:23:26 -04:00
patrick enfedaque
dd46b6230a Fix build
#ROBOMERGE-SOURCE: CL 16671636
#ROBOMERGE-BOT: (v834-16658389)

[CL 16671648 by patrick enfedaque in ue5-main branch]
2021-06-15 07:01:36 -04:00
patrick enfedaque
8e2d125dfe Add Short Package Name Column
#rb jeanfrancois.dube


#ROBOMERGE-SOURCE: CL 16671613
#ROBOMERGE-BOT: (v834-16658389)

[CL 16671644 by patrick enfedaque in ue5-main branch]
2021-06-15 07:01:29 -04:00
Thomas Sarkanen
737f4b0ded Fix CIS issue
Local changes got included in my last submit

#rb trivial

[CL 16671263 by Thomas Sarkanen in ue5-main branch]
2021-06-15 06:34:05 -04:00
Thomas Sarkanen
bf526d21f0 Fix crash in Blueprint diff tool
#rb Jurre.deBaare
#fyi Ben.Zeigler

[CL 16670828 by Thomas Sarkanen in ue5-main branch]
2021-06-15 06:01:53 -04:00
ben zeigler
3260bb55f0 #jira UE-117761 Remove white spaces from display names before using them as math expression functions, l may add more advanced redirector support later
Fix math expression nodes to properly report errors by making sure a connected output pin will be saved as broken and copy error text accross reconstruct
Add ability to write out intermediate compiler errors at append time, and fix issue where the same source node would get appended to multiple times
#rb mike.beach

[CL 16666481 by ben zeigler in ue5-main branch]
2021-06-14 19:00:52 -04:00
ben hoffman
2c4b1df587 Added logging when a blueprint component cannot be deleted when called from blueprints
#jira UE-117855
#rb trivial
#rnx

[CL 16665192 by ben hoffman in ue5-main branch]
2021-06-14 17:50:08 -04:00
jordan hoffmann
a1622b7643 Fix: Call In Editor checkbox shows up on macros (and cannot be checked) but should not show up at all (it's irrelevant to macros)
#jira UE-96712
#rb none

[CL 16663180 by jordan hoffmann in ue5-main branch]
2021-06-14 15:53:12 -04:00
ben hoffman
b5959d2488 Fixed crash when restoring previously open EUWs caused by CL# 16456470
#rnx
#jira UE-117988
#rb vincent.gauthier, lauren.barnes
#lockdown mitchell.wilson

#ushell-cherrypick of 16646076 by Cody.Albert

[CL 16662808 by ben hoffman in ue5-main branch]
2021-06-14 15:32:41 -04:00
ben hoffman
e3ec52674e Add Apply modifications to blueprints to the context menu in the subobject instance editor.
Make SSubobjectEditor::CreateMenuBuilder non-const to allow for the binding of functions that can modify the actor instance like reseting to blueprint defaults

#jira UE-117764
#rb trivial
#rnx

[CL 16662762 by ben hoffman in ue5-main branch]
2021-06-14 15:31:05 -04:00
luc eygasier
074a92e487 Update contextual menu in Changelist window to support Uncontrolled Changelists
* Update MarkForAdd operation to operate on a specified changelist
* Adds Force option in sync operation to be able to revert uncontrolled files
* Adds the resulting new changelist to FNewChangelist operation
* Adds support for "mark for add" files when moving from UCL to C
* Adds support for reverting Uncontrolled Changelist, Uncontrolled Changelist files, or mixes of controlled/uncontrolled files
* Adds support of "Move files to..." contextual action for Uncontrolled files and to Uncontrolled Changelists

#rb Sebastien.Lussier

#changelist validated

[CL 16662633 by luc eygasier in ue5-main branch]
2021-06-14 15:25:20 -04:00
jordan hoffmann
3684c4a093 GitHub #8141 : Fix tooltip/watch text for by-ref function inputs
#jira UE-117977

[CL 16662402 by jordan hoffmann in ue5-main branch]
2021-06-14 15:10:38 -04:00
ben hoffman
e8e72270fb Remove an unnecessary check from the deletion of subobjects. This check was originally there to confirm that the SCS node being deleted is from the current subobject tree, but is not a valid check anymore when you can call this function from Blueprints as well.
#jira UE-117836
#rb trivial
#rnx

[CL 16661733 by ben hoffman in ue5-main branch]
2021-06-14 14:35:04 -04:00
Matt Hoffman
577a958029 Matinee/Framework: Removed Matinee from AActor, AGameModeBase, UWorld, etc.
#jira UE-105313
#rb Marc.Audy, Max.Chen, Dave.Ratti

[CL 16661674 by Matt Hoffman in ue5-main branch]
2021-06-14 14:30:51 -04:00
Brandon Schaefer
da6e2eb1e2 Rename LinuxAArch64 to LinuxArm64
#jira UE-118127
#rb Michael.Sartain
#fyi Marc.Audy, Aurel.Cordonnier

[CL 16660821 by Brandon Schaefer in ue5-main branch]
2021-06-14 13:39:47 -04:00
justin hare
eae9293bff Repair-style fix for issue where deferred dependency class placeholders could remain in blueprints after loading. This is seen in an example project with complicated circular dependencies intertwining many assets.
#rb phillip.kavan
#jira UE-112428

[CL 16660126 by justin hare in ue5-main branch]
2021-06-14 12:53:34 -04:00
sebastien lussier
d0029a0e29 World Partition HLODs
* HLOD Builder - Submit step: Ensure all files modified by the source control helper are taken into account
* Make sure HLOD actors are always visible when running from a commandlet
* Skip creation of VT editor resource when running from cmdlet
#rb luc.eigasier


#ROBOMERGE-SOURCE: CL 16657952
#ROBOMERGE-BOT: (v834-16658389)

[CL 16659786 by sebastien lussier in ue5-main branch]
2021-06-14 12:27:27 -04:00