Commit Graph

70 Commits

Author SHA1 Message Date
Jaroslaw Surowiec
318962f6f9 Stats - Core implementation of the malloc profiler using the stats system (usage: run game with "-memoryprofiler", type in console "stat stopfile" to stop profiling)
#codereview Robert.Manuszewski

[CL 2446757 by Jaroslaw Surowiec in Main branch]
2015-02-16 04:53:09 -05:00
Jaroslaw Surowiec
3071ee1789 Profiler - Fixed Filters'n'Presets not being updated
[CL 2416959 by Jaroslaw Surowiec in Main branch]
2015-01-23 11:46:28 -05:00
Nick Atamas
f5e19bef14 Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
[CL 2406629 by Nick Atamas in Main branch]
2015-01-14 19:04:45 -05:00
Jaroslaw Surowiec
330c093072 Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
[CL 2405765 by Jaroslaw Surowiec in Main branch]
2015-01-14 04:24:31 -05:00
Jaroslaw Surowiec
1085fb3b7a Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
[CL 2405761 by Jaroslaw Surowiec in Main branch]
2015-01-14 04:21:10 -05:00
Jaroslaw Surowiec
13b0b48a74 Profiler - Fixed Filter'n'Presets not being updated
[CL 2402081 by Jaroslaw Surowiec in Main branch]
2015-01-09 12:56:42 -05:00
Steve Robb
0756ef15b9 Delegate comparisons deprecated, lots of other associated code deprecated, and lots of warning fixups:
* Multicast delegate Add* calls now return FDelegateHandles, and Remove* calls are now all deprecated, except for a new Remove function which takes a FDelegateHandle.
* New FConsoleManager::RegisterConsoleVariableSink_Handle and UnregisterConsoleVariableSink_Handle functions which work in terms of FConsoleVariableSinkHandle.
* Timer calls which don't take FTimerHandles are deprecated.
* FTicker::AddTicker now returns an FDelegateHandle and is removed by an overloaded Remove function.
* DEFINE_ONLINE_DELEGATE* macros now define _Handle variants of the Add/Remove functions which return/take handles.
* Various other handle-based registration changes.
* Some unity build fixes.
* Some simplification of delegate code.
* Fixes for lots of existing code to use handle-based registration and unregistration.

#codereview robert.manuszewski

[CL 2400883 by Steve Robb in Main branch]
2015-01-08 09:29:27 -05:00
Jamie Dale
a569f6b356 Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
UETOOL-213 - Minimize Slate FString -> FText conversion (remove SLATE_TEXT_ATTRIBUTE)

This fixes any editor/engine specific code that was passing text to Slate as FString rather than FText.

[CL 2399803 by Jamie Dale in Main branch]
2015-01-07 09:52:40 -05:00
Dan Hertzka
1ce19a5ffa Full rename of the Slate "active tick" system to "active timer"
[CL 2394301 by Dan Hertzka in Main branch]
2014-12-19 17:44:49 -05:00
Dan Hertzka
c042ddcb94 ---- Merging with SlateDev branch ----
Introduces the concept of "Active Ticking" to allow Slate to go to sleep when there is no need to update the UI.

While asleep, Slate will skip the Tick & Paint pass for that frame entirely.
- There are TWO ways to "wake" Slate and cause a Tick/Paint pass:
    1. Provide some sort of input (mouse movement, clicks, and key presses). Slate will always tick when the user is active.
        - Therefore, if the logic in a given widget's Tick is only relevant in response to user action, there is no need to register an active tick.
    2. Register an Active Tick. Currently this is an all-or-nothing situation, so if a single active tick needs to execute, all of Slate will be ticked.

- The purpose of an Active Tick is to allow a widget to "drive" Slate and guarantee a Tick/Paint pass in the absence of any user action.
    - Examples include animation, async operations that update periodically, progress updates, loading bars, etc.

- An empty active tick is registered for viewports when they are real-time, so game project widgets are unaffected by this change and should continue to work as before.

- An Active Tick is registered by creating an FWidgetActiveTickDelegate and passing it to SWidget::RegisterActiveTick()
    - There are THREE ways to unregister an active tick:
        1. Return EActiveTickReturnType::StopTicking from the active tick function
        2. Pass the FActiveTickHandle returned by RegisterActiveTick() to SWidget::UnregisterActiveTick()
        3. Destroy the widget responsible for the active tick

- Sleeping is currently disabled, can be enabled with Slate.AllowSlateToSleep cvar
- There is currently a little buffer time during which Slate continues to tick following any input. Long-term, this is planned to be removed.
    - The duration of the buffer can be adjusted using Slate.SleepBufferPostInput cvar (defaults to 1.0f)

- The FCurveSequence API has been updated to work with the active tick system
    - Playing a curve sequence now requires that you pass the widget being animated by the sequence
    - The active tick will automatically be registered on behalf of the widget and unregister when the sequence is complete
    - GetLerpLooping() has been removed. Instead, pass true as the second param to Play() to indicate that the animation will loop. This causes the active tick to be registered indefinitely until paused or jumped to the start/end.

[CL 2391669 by Dan Hertzka in Main branch]
2014-12-17 16:07:57 -05:00
Max Preussner
67daf9ac6a SessionServices: Made public headers compilable individually
[CL 2387548 by Max Preussner in Main branch]
2014-12-12 17:38:18 -05:00
Nick Darnell
90e793745c Slate - ESlateCheckBoxState has been renamed to ECheckBoxState.
[CL 2384008 by Nick Darnell in Main branch]
2014-12-10 14:24:09 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Jaroslaw Surowiec
0478fb7c10 Stats - Memory profiling using stats system (preliminary version)
#codereview Robert.Manuszewski

[CL 2371821 by Jaroslaw Surowiec in Main branch]
2014-11-28 05:01:41 -05:00
Jamie Dale
e856661aed Fixed code relying on SLATE_TEXT_ATTRIBUTE for SHeaderRow::FColumn
Made sure everything was using FText rather than FString.

[CL 2370913 by Jamie Dale in Main branch]
2014-11-26 12:46:05 -05:00
Chris Gagnon
0e6d657c3d Refactor to unify keyboard and controller input and focus.
Native controller navigation support.

[CL 2345039 by Chris Gagnon in Main branch]
2014-10-30 12:29:36 -04:00
Jaroslaw Surowiec
48a437b5d7 Stats - Added better mechanism for flushing the stats messages, should reduce the amount of the stat packets, will also reduce the memory usage, improve performance, will
happen only once per frame

#codereview Robert.Manuszewski

[CL 2340901 by Jaroslaw Surowiec in Main branch]
2014-10-27 07:55:20 -04:00
Wes Hunt
31e2bb00ac Removed a bunch of stuff from Slate standard include, created SlateBasics.h
* Moved Slate.h into SlateBasics.h and began shifting less commonly used headers into SlateExtras.h.
* Slate.h now simply includes SlateBasics.h and SlateExtras.h.
* Slate.h includes a deprecated warning now to indicate that SlateBasics.h + specific includes should be used instead.
* Moved dozens of inlined functions using Slate widgets into .cpp files to avoid header dependencies.
* All code samples now include SlateBasics.h and SlateExtras.h so future shifts will not break most those projects, but not trigger the deprecation warning of including Slate.h.
#BUN

[CL 2329610 by Wes Hunt in Main branch]
2014-10-14 22:50:06 -04:00
Jaroslaw Surowiec
01ef82e508 Core - TTP# BLOCKER: CRASH: MAIN: Client crashes when server times out when loading into a second zone (reworked a few parts of the stat system to avoid allocating large chunks of memory)
#codereview Robert.Manuszewski

[CL 2328438 by Jaroslaw Surowiec in Main branch]
2014-10-14 10:31:04 -04:00
Jaroslaw Palczynski
0e294aaa73 TArray::FindMatch deprecation as it does the same as TArray::IndexOfByPredicate.
#codereview Robert.Manuszewski, Nick.Atamas

[CL 2314177 by Jaroslaw Palczynski in Main branch]
2014-09-30 11:35:57 -04:00
Jaroslaw Surowiec
4f5daf9c89 Profiler - Removed unused code
[CL 2314057 by Jaroslaw Surowiec in Main branch]
2014-09-30 06:15:17 -04:00
Jaroslaw Surowiec
7a346bb52b Profiler - Removed unused code
[CL 2313076 by Jaroslaw Surowiec in Main branch]
2014-09-29 12:55:45 -04:00
Jaroslaw Palczynski
65ba5d456f TArray documentation and a coupld of methods deprecation.
Changes mostly in Array.h. The changes in other files are only renames for deprecated functions.

[CL 2312616 by Jaroslaw Palczynski in Main branch]
2014-09-29 04:23:44 -04:00
Wes Hunt
69cbf8177d Implement GetTypeHash(FVector4) for use in hashing functiond (and GetTypeHash(FLineaerColor) to get around ambiguities that introduced).
* Doing so exposed an ambiguity in GetTypeHash(FLinearColor) because previously it was relying on an implicit conversion to FColor. Once an overload for FVector4 was provided, it became ambiguous because there is ALSO an implicit conversion to FVector4!
* Resolved this by implementing GetTypeHash(FLinearColor) directly instead of relying on implicit conversion to FColor.
* This exposed a situation where SDataGraph inlined a local definition of GetTypehash(FLinearColor), and was now in conflict with the real, global one.
  * This was a nono in the first place because depending on how UBT decided to combine cpp files, this could CHANGE THE MEANING of GetTypeHash(FLinearColor)!!!
  * Turns out that the function was completely unused in that file anyway, so never needed to be added in the first place.Thus, I removed it.
  * Arguably, the implementation in SDataGraph is better, but I left the old way so as not to change the meaning of any existing serialized hashes of colors that might be in data files.
#codereview:rob.manuszewski,Jaroslaw.Surowiec

[CL 2302959 by Wes Hunt in Main branch]
2014-09-18 16:43:05 -04:00
Chris Gagnon
e9fc0ada9d Removed Whitespace from usernames.
Added new buttons on the lauch profile results screen ( rerun, and cancel without closing).
Fixed possible crash when trying to populate a non existant profiler window.
#codereview matt.kuhlenschmidt

[CL 2295572 by Chris Gagnon in Main branch]
2014-09-12 16:57:10 -04:00