Also fixes an ensure that would hit upon entering this visualization mode.
#rb graham.wihlidal
#jira UE-146824, UE-146993
#preflight 623b8e1e10251d53d58a1846
#lockdown cristina.riveron
#ROBOMERGE-AUTHOR: jamie.hayes
#ROBOMERGE-SOURCE: CL 19486970 in //UE5/Release-5.0/... via CL 19487640
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v936-19480137)
[CL 19488955 by jamie hayes in ue5-main branch]
The VisualizeLevelInstance pass needs the view uniform buffer, but didn't set it.
#jira UE-126680
#rnx
#rb graham.wihlidal
[CL 17534432 by mihnea balta in ue5-main branch]
- Refactored RDG to support free-threaded execution of passes.
- Refactored renderer to use specific RHI command list variants in pass lambda. Immediate command list passes are forced to stay on the render thread, while other variants can be parallelized.
#rb christopher.waters
[CL 16838717 by zach bethel in ue5-main branch]
==
* Added instance offset and count to primitive data, along with GetPrimitiveUniformShaderParameters() diffs
* Remaining FInstanceCullingManager& hooks through functions
* Various todo comments to address later
* Calls to (disabled for now) BuildRenderCommands()
* Mutability of FViewInfo in some spots
* Additional instance culling draw params in a few places
* EVertexInputStreamType cleanup
* UseVirtualShadowMaps() feature capability helper function
#authors ola.olsson, graham.wihlidal
#rb graham.wihlidal
#fyi brian.karis, rune.stubbe
[CL 15092149 by graham wihlidal in ue5-main branch]
- View / InstancedView uniform buffers are now bound through RDG directly from the FViewInfo, or created on-demand for cases like jitter-free custom depth.
- Removed most of the custom persistent view uniform buffers. Left one in Lumen to be done in a later CL.
- ReflectionCapture uniform buffer is now bound at the RDG pass level.
#rb christopher.waters
[CL 14873982 by zach bethel in ue5-main branch]
Applies a post processing effect to all actors which do not belong to the currently editing LevelInstance. Can be toggled with the Viewport show options under visualization.
#rb patrick.enfedaque graham.wihlidal jeremy.moore
#jira none
#ROBOMERGE-OWNER: roey.borsteinas
#ROBOMERGE-AUTHOR: roey.borsteinas
#ROBOMERGE-SOURCE: CL 14322972 in //UE5/Release-5.0-M2/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-M2 -> Main) (v738-14305781)
[CL 14323217 by roey borsteinas in ue5-main branch]