Extended option that controls per-state texture compression, to support uncompressed textures when no runtime parameter is used.
Removed deprecated operation "MeshSubtract".
Removed unused NodeObjectState.
#preflight 640839b58c0039bbf7151c88
#rnx
[CL 24556449 by jordi rovira in ue5-main branch]
Pull fixes for the missing event graph call to subsequents and also for the extra null pointer checks on operation data.
[FYI] [at]gerard.martin
[FYI] alexei.lebedev
#rnx
#preflight 63e354b61b44ee7cb121b502
[CL 24069839 by jordi rovira in ue5-main branch]
- Added logs for more image acquire failure cases.
- Now the external images to be cached are obtained from the mutable parameters and not from the descriptor.
[REVIEW] [at]alexei.lebedev, [at]gerard.martin
#preflight 63d167bb574ab9cae4c5ef5b
#rnx
[CL 23865670 by genis sole in ue5-main branch]
+ Fix MipDataProvider not freeing instances after an update.
+ Fix static analysis warnings.
#rnx
#rb gerard.martin
[CL 23848779 by pere rifa in ue5-main branch]
+ Base implementation of a new kind of update that allows reusing data from previous updates (currently disabled)
+ Refactor of the CustomizableObjectInstance update workflow and code clean up
#rnx
#rb alexei.lebedev
#rb gerard.martin
#preflight 63ce4a8c3a03cb0bbfa3c47a
[CL 23829312 by pere rifa in ue5-main branch]
* Updated private files with IWYU for all plugins which had 3 or less changes made in ue5 main since last integration to fn
#preflight 63bf8d8b577437afe607dc72
#rb none
[CL 23659643 by henrik karlsson in ue5-main branch]