This is required to update the default visual studio version, however that change is currently on hold due to a compiler issue
#rnx
#rb trivial
#preflight 6328f2df826e0c2fe90f097a
[CL 22088638 by joe kirchoff in ue5-main branch]
#fyi Joe.Kirchoff
Original CL Desc
-----------------------------------------------------------------
UnrealBuildTool: Set VS2022 as default compiler and generated solution if all available platforms are supported
Add messaging when generating if the default solution must be downgraded to VS2019 due to a platform that does not support VS2022
Unban 17.3-14.33
#rb Francis.Hurteau
#rb Josh.Adams
#preflight 63080ed91670d55ad5de0945
#preflight 630fb22c660db81edbbe7d12
[CL 21732165 by joe kirchoff in ue5-main branch]
Add messaging when generating if the default solution must be downgraded to VS2019 due to a platform that does not support VS2022
Unban 17.3-14.33
#rb Francis.Hurteau
#rb Josh.Adams
#preflight 63080ed91670d55ad5de0945
#preflight 630fb22c660db81edbbe7d12
[CL 21728329 by Joe Kirchoff in ue5-main branch]
#fyi Joe.Kirchoff
#rnx
Original CL Desc
-----------------------------------------------------------------
UnrealBuildTool: Ignore VCProjectFileSettings.MaxSharedIncludePaths for VS2022
#rnx
#rb none
#preflight 62b62e6fa072cea0b5989414
#preflight 62b9b58bba62f4498a3209c2
[CL 20830204 by Tim Smith in ue5-main branch]
- Don't make solution folders if there are no projects anywhere in them
- Fixed MemProfiler2.csproj to open on VSMac (although now with the above it is skipped anyway because it requires windows - but if we make it not require windows, we'd need this fix to match what UBT does)
#jira none
#rb tim.smith
#preflight 6255a8bfcd5ed4dd091a8ece
[CL 19725910 by Josh Adams in ue5-main branch]
-The build machine was trying to use a locally installed toolchain that did not have the arm64 toolchain installed.
-We now identify toolchains with arm64 support and select from only those for arm64 builds.
#rb Joe.Kirchoff, Josh.Adams
#jira UE-136919
#preflight
#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 18665835 in //UE5/Release-5.0/... via CL 18665840 via CL 18665864
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)
[CL 18665888 by jeff fisher in ue5-main branch]
Variable, function and class renames only. XML-facing variables included deprecated support for the old names.
Renaming of the MasterProjectName.txt file will be handled in a subsequent change.
#jira none
#preflight 61d8a162ec35d1b940f74818
#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18550269 in //UE5/Release-5.0/... via CL 18550308
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18550325 by jonathan adamczewski in ue5-release-engine-test branch]
#rb dave.belanger
[FYI] Jonathan.Adamczewski
#preflight 61b0cdbf7177ccd1a12fe73e
#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 18406142 via CL 18406661 via CL 18407277 via CL 18407281 via CL 18434891 via CL 18437287
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18437342 by rex hill in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]