Commit Graph

8 Commits

Author SHA1 Message Date
Ben Ingram
1897f1a238 #jira UE-89039
Don't crash when loading cooked shader maps (where frozen content most likely doesn't match runtime layout)
#rb none

[CL 12158100 by Ben Ingram in 4.25 branch]
2020-03-12 20:18:35 -04:00
Ben Ingram
4d75655e49 #jira UE-89915
Fix recompileshaders running on target with COTF server
#rb none
#fyi Yuriy.ODonnell

[CL 11892983 by Ben Ingram in 4.25 branch]
2020-03-03 19:38:02 -05:00
Ben Ingram
f447d27a5c #jira none
Fix inconsistent operator new/FMemory:Free pair when deleting frozen shaders
- Also fix leaked memory when deleting frozen shaders
#fyi brandon.schaefer
#rb none

[CL 11850249 by Ben Ingram in 4.25 branch]
2020-03-02 20:25:18 -05:00
Ben Ingram
6c800d8ef5 #jira none
Fix generation of shader debug data
#rb none

[CL 11850208 by Ben Ingram in 4.25 branch]
2020-03-02 20:18:10 -05:00
Arciel Rekman
bbcd93796e Allow missing shader resources for other shader platforms (UE-89441).
#rb Ben.Ingram
#jira UE-89441
#fyi Carl.Lloyd, Jeff.Fisher

[CL 11611017 by Arciel Rekman in 4.25 branch]
2020-02-25 13:38:40 -05:00
Ben Ingram
f7de3b4f6b #jira UE-88436
Convert some checks() into checkf(), to hopefully gather more information about failing check
#rb none

[CL 11355736 by Ben Ingram in Main branch]
2020-02-11 16:05:35 -05:00
Josh Adams
5032cf8753 - Fixed copyright notices
#rb trivial
#jira UE-88281

[CL 11291818 by Josh Adams in Main branch]
2020-02-07 11:01:05 -05:00
Josh Adams
aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00