Todd Eckert
79e183780f
Merging Dev->Main up to CL#2479653 using UE4-Fortnite-To-UE4.
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*because of tons of changes, I will supply the changelists in the email because it was too large for this checkin*
[CL 2483008 by Todd Eckert in Main branch]
2015-03-18 10:12:32 -04:00
Michael Trepka
693bdb1b6a
Stage Mac Steam lib when packaging a game that uses it
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[CL 2480268 by Michael Trepka in Main branch]
2015-03-16 12:46:31 -04:00
Matthew Griffin
d44418207a
[INTEGRATE] Change 2449448 by Ben.Marsh@Ben.Marsh_T3245_Clean on 2015/02/17 19:00:41
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Conditionally stage CEF3 for Mac too. (UE-9983)
[CL 2450042 by Matthew Griffin in Main branch]
2015-02-18 09:19:43 -05:00
Terence Burns
6f98decbcd
UE-8433
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Added an error code for missing ue4game binaries when packaging a non code project.
Added a check in main frame actions to determine whether we display a dialog with the error message in it.
Fix for incorrect IOS stub path being logged
Fix for incorrect Android apk path being generated for non ue4game renames in ::GetFinalApkName
[CL 2427458 by Terence Burns in Main branch]
2015-02-01 12:33:30 -05:00
Michael Trepka
6554b3b486
Support for using CEF framwork in packaged games (changed CEF3 target to use framework in Binaries/ThirdParty, removed extra copy in Source/ThirdParty, switched the framework and libs to use rpaths instead of hardcoded path). Re-enabled UE4Game dependency on WebBroswer module in Rocket on Mac.
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#codereview Ben.Marsh, Matthew.Griffin
[CL 2415823 by Michael Trepka in Main branch]
2015-01-22 16:20:44 -05:00
Matthew Griffin
69e5147031
Missed files from CEF3 Win32 checkin
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[CL 2408751 by Matthew Griffin in Main branch]
2015-01-16 09:04:57 -05:00
John Abercrombie
4e9ac6444a
Merging using UE4-Fortnite-To-UE4 @ CL 2382284
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[CL 2388856 by John Abercrombie in Main branch]
2014-12-15 15:29:48 -05:00
Michael Trepka
98dc0aa5fe
Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
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[CL 2388812 by Michael Trepka in Main branch]
2014-12-15 15:28:22 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ben Marsh
959cfa782d
Add missing copyright notices to source files.
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[CL 2379212 by Ben Marsh in Main branch]
2014-12-06 19:14:20 -05:00
Michael Trepka
715ac08f35
Initial Mac-specific project settings (splash screen and icon for now), including minimal implementation of ImageWrapper for .icns files
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[CL 2345090 by Michael Trepka in Main branch]
2014-10-30 12:36:31 -04:00
Saul Abreu
44baed0ff7
Added settings for staging internationalization presets. Updated staging logic to stage ICU internationalization data presets from commandline arguments or settings. Added default settings for internationalization presets.
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[CL 2341735 by Saul Abreu in Main branch]
2014-10-27 19:33:51 -04:00
Saul Abreu
a05e2d523e
Corrected platform-specific ICU data staging logic that was using the old paths.
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[CL 2339348 by Saul Abreu in Main branch]
2014-10-23 19:42:28 -04:00
Peter Sauerbrei
bcaa096da8
fix for Tappy Chicken not launching past splash screen on iOS
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fix for Android unable to launch projects via UFE
fix for Project Launcher default roles settings not being used
TTP347511, TTP347613, TTP347768
#ue4
[CL 2311418 by Peter Sauerbrei in Main branch]
2014-09-26 15:27:39 -04:00
Ben Zeigler
67566bb0f2
Merging changes to UAT from UE4-Fortnite branch, up to CL #2256868 :
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Add BuildOnlyPlatforms_MonolithicOnly to the RulesCompiler, to specify platforms that we want to compile but not cook
Add concept of "Dependent platform" to UAT, where the cooked data comes from a source platform, and is duplicated at stage time
Updated brutal submit to handle the same changes already being submitted during a build.
Brutal submit now considers it as success when it attempts to reconcile with latest in P4 and finds no files are different in its workspace.
Fix formatting on automation.cs files to avoid future integration issues, unify as tabs-as-tabs instead of spaces
#codereview kellan.carr
[CL 2261070 by Ben Zeigler in Main branch]
2014-08-18 13:29:39 -04:00
Robert Manuszewski
e6072fb050
UnrealBuildTool: Added UnrealHeaderTool version checking when checking if it's up to date.
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#change UBT will check for API version of all UnrealHeaderTool binaries to detect partial syncs
#change Added BuildHostPlatform class for runtime platform abstraction
[CL 2245408 by Robert Manuszewski in Main branch]
2014-08-06 07:05:15 -04:00
Saul Abreu
bd93ea7dfd
Swapped ICU 51.2 for 53.1 when using the ICU module. Updated preprocessor definitions when using the ICU module to match updated ICU build without transliteration functionality. Implemented common data file open/close callbacks in UE4 and hooked into ICU. Added memory stats for ICU data files. Updated number formatting tests to validate new CLDR data. Updated checks to ensure the new ICU common data directory is present and fallback appropriately where possible.
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[CL 2109697 by Saul Abreu in Main branch]
2014-06-18 16:27:48 -04:00
Saul Abreu
7db7405411
Backed out ICU changes temporarily. To be resolved not-during-the-weekend.
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[CL 2105281 by Saul Abreu in Main branch]
2014-06-13 20:13:34 -04:00
Saul Abreu
00b58a5ea5
Swapped ICU 51.2 for 53.1 when using the ICU module. Updated preprocessor definitions when using the ICU module to match updated ICU build without transliteration functionality. Implemented common data file open/close callbacks in UE4 and hooked into ICU. Added memory stats for ICU data files. Updated number formatting tests to validate new CLDR data. Updated checks to ensure the new ICU common data directory is present and fallback appropriately where possible.
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[CL 2105058 by Saul Abreu in Main branch]
2014-06-13 17:16:14 -04:00
Gil Gribb
58d17bcb1f
build script, for app bundles to be copied back for the GUBP
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[CL 2057977 by Gil Gribb in Main branch]
2014-04-28 14:35:09 -04:00
Michael Trepka
a6db3a06e6
Added MacPlatform.RunClient to UAT to handle launching of self-contained, packaged games from UFE
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[CL 2055813 by Michael Trepka in Main branch]
2014-04-24 16:39:25 -04:00
Gil Gribb
c46ab3c148
build script, rework all email stuff to be hacker-style
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[CL 2055579 by Gil Gribb in Main branch]
2014-04-24 12:08:28 -04:00
Michael Trepka
3928536663
Fixed packaging Shipping games on Mac
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[CL 2052694 by Michael Trepka in Main branch]
2014-04-23 20:00:42 -04:00
Michael Trepka
e955c161ab
Fix for TTP #333180 CRITICAL: Unable to open packaged project
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[CL 2051645 by Michael Trepka in Main branch]
2014-04-23 19:53:47 -04:00
Michael Trepka
d16ad77e5d
One more Mac packaging fix
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[CL 2050445 by Michael Trepka in Main branch]
2014-04-23 19:44:12 -04:00