Ben Marsh
6251d1c57e
Change project 'upgrades' to be based on the format of the project file and nothing to do with engine version or association, and allow the UpdateGameProject commandlet to always write latest version information to the file.
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[CL 2072245 by Ben Marsh in Main branch]
2014-05-13 18:23:53 -04:00
Peter Sauerbrei
f83fcf5c96
fix for Memory Card, Black Jack, and Swing Ninja not launching properly after being packaged
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TTP334744
#ue4
[CL 2068161 by Peter Sauerbrei in Main branch]
2014-05-09 10:52:15 -04:00
Andrew Rodham
053528c62e
Out of date projects now appear faded-out on the project browser
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This is to highlight that they will need to be upgraded before they can be used in the current version of the engine. Currently there is no upgrade step, but this will be implemented shortly. This addresses some of TTP #333190 (Project Browser: Improved workflow for opening projects from earlier versions of the editor)
Reviewed by Ben Marsh
[CL 2066916 by Andrew Rodham in Main branch]
2014-05-08 09:20:52 -04:00
Ben Marsh
3aff5a9cc1
Add methods to determine whether a project or plugin's modules are up-to-date.
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[CL 2059943 by Ben Marsh in Main branch]
2014-04-30 10:48:13 -04:00
Peter Sauerbrei
7c39772019
#ue4
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#ios
* add extra messaging which links to documentation when uproject is not found (IOS-only)
TTP330364
[CL 2045203 by Peter Sauerbrei in Main branch]
2014-04-23 18:40:57 -04:00
Ben Marsh
8835780db3
Move functions for querying engine installations from Core to DesktopPlatform.
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[CL 2044626 by Ben Marsh in Main branch]
2014-04-23 18:32:52 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00