Marc Audy
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0f58e47a2d
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Fix bug where keys using the function based naming did not get flagged as axes correctly.
[CL 2070618 by Marc Audy in Main branch]
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2014-05-12 14:45:01 -04:00 |
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Marc Audy
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a6a83bfa46
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Remove misleading MouseWheelSpin Input mapping
[CL 2058709 by Marc Audy in Main branch]
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2014-04-29 10:16:00 -04:00 |
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Marc Audy
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2b3ba81a92
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Remove unimplemented GetKeyCodeFromKey
Add GetCodesFromKey function that mirrors GetKeyFromCodes
[CL 2058648 by Marc Audy in Main branch]
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2014-04-29 09:05:40 -04:00 |
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Marc Audy
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5941fea09b
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Make motion axes bindable
Begin generalization of some of the input binding common components to reduce duplicated code
[CL 2057796 by Marc Audy in Main branch]
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2014-04-28 11:24:25 -04:00 |
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Brian Anderle
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bddda2d29a
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#codereview jeff.campeau
Kinect system commands
[CL 2040312 by Brian Anderle in Main branch]
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2014-04-23 17:39:02 -04:00 |
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UnrealBot
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db494a6e69
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Engine source (Main branch up to CL 2037954)
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2014-04-02 18:09:23 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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