Commit Graph

513 Commits

Author SHA1 Message Date
David Harvey
e8f17d4e01 fix some WindowsHWrapper includes for RECT definitions on Microsoft platforms.
#jira UE-118341
#rnx
#rb eric.mcdaniel

[CL 16835277 by David Harvey in ue5-main branch]
2021-07-13 04:42:55 -04:00
robert seiver
1d3b24aee1 Linux now dispatches OnControllerConnectionChange when gamepad is connected/disconnected.
#jira UE-25696
#rb Brandon.Schaefer

[CL 16831480 by robert seiver in ue5-main branch]
2021-07-12 17:03:25 -04:00
robert seiver
0b5a8e7fd7 Accommodated SEditableText assumptions about Num Lock and Numpad Keys to match Windows
Fixed Blueprint node movement bug caused by similar assumption in SGraphPanel

#rb Brandon.Schaefer
#jira UE-83163

[CL 16712589 by robert seiver in ue5-main branch]
2021-06-17 17:39:53 -04:00
Matt Hoffman
afdbbebef0 Matinee: Misc cleanup (code comment changes, etc.)
#jira UE-105313
#rb Trivial
#preflight 60cb86666092ba00014e413d

[CL 16708963 by Matt Hoffman in ue5-main branch]
2021-06-17 14:56:54 -04:00
Florin Pascu
765b14e43b RG11B10 + SceneDepthAux 16/32F + Alpha Propagate
For Forward ES31
 Default SceneColor RG11B10 + R16F\32F Depth texture
 With PropagateAlpha on RGBA16F + R16F\32F
 PostProcess we sample SceneDepthAux for Depth
For Deferred ES31
 SceneDepthAux only for Metal
 PropagateAlpha not working yet
 PostProcess we sample SceneDepthTexture for Depth

cvar to change Depth texture from 16 to 32Fr.Mobile.SceneDepthAux
cvar for AlphaPropagate r.Mobile.PropagateAlpha
#jira UE-98033
#rb Dmitriy.Dyomin, Carl.Lloyd, Jack.Porter

[CL 16644095 by Florin Pascu in ue5-main branch]
2021-06-11 13:46:35 -04:00
aurel cordonnier
e0ad4e25df Merge from Release-Engine-Test @ 16624776 to UE5/Main
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
Leon Huang
cdd4aa9832 Introduced the screen reader and Slate screen reader plugins for Windows. Provides basic screen reader
functionality for Slate where focused widgets are announced to the user when the screen reader is active.
The screen reader plugin sets up the screen reading framework and the Slate screen reader plugin provides concrete implementations of provided interfaces and base classes.
#jira: UETOOL-1493
#rb: patrick.boutot

[CL 16600597 by Leon Huang in ue5-main branch]
2021-06-09 00:06:27 -04:00
robert seiver
7d09c12286 Pull request #7677 to give actual OS version name data instead of previously hardcoded OS name
#jira UE-106398
#review @Brandon.Schaefer
#rb Brandon.Schaefer

[CL 16474875 by robert seiver in ue5-main branch]
2021-05-26 16:28:01 -04:00
will damon
a05c170798 Move UI call to main thread.
#rb dave.hunter
#jira none
#rnx

[CL 16304535 by will damon in ue5-main branch]
2021-05-12 15:39:24 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
David Harvey
36acd31e38 fix for errors when compiling against newer Windows SDKs.
#jira UECON-528
#rb luke.thatcher
#rnx

[CL 16123332 by David Harvey in ue5-main branch]
2021-04-27 08:22:08 -04:00
Johan Torp
e8bf7ac777 Add missing include
#rb trivial
#rnx

[CL 16074739 by Johan Torp in ue5-main branch]
2021-04-21 11:46:04 -04:00
Johan Torp
0288593c81 Remove ~15% of allocations during game startup of an internal demo
#preflight 607d9fce29083200014b8d7e
#rb pj.kack

[CL 16059702 by Johan Torp in ue5-main branch]
2021-04-20 07:53:26 -04:00
dave hunter
c5d0d332ca Remove UE4 references
This removes a variety of low-risk UE4 references.

#jira UE-112113
#rb will.damon

[CL 16052742 by dave hunter in ue5-main branch]
2021-04-19 13:44:33 -04:00
dave hunter
b2c7ef5a31 Remove UE4 references
This removes a variety of low-risk UE4 references.

#jira UE-112113
#rb will.damon

[CL 16023965 by dave hunter in ue5-main branch]
2021-04-15 14:09:49 -04:00
louise rasmussen
41c2ae4be9 Fix Mac Splash Screen
#JIRA UE-99406
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606f85411e3c6700016db42c

#ROBOMERGE-SOURCE: CL 15961981 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15979491 by louise rasmussen in ue5-main branch]
2021-04-12 13:09:07 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
richard wallis
7e639da934 Clone of CL 15874941.: Call out to update isOnActiveSpace per FCocoaWindow when the app becomes active. Works around unrespostive crash reporter on Catalina when coming from a full screen app crash. First call to isOnActiveSpace in OnActiveSpaceDidChange() during startup returns false on Catalina but true on BigSur.
#jira UE-104930
#rb will.damon
[FYI] will.damon
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 15939090 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15939102 by richard wallis in ue5-main branch]
2021-04-07 06:56:35 -04:00
matt kuhlenschmidt
73b19626b1 Update splash screen images
#lockdown simon.tourangeau

#ROBOMERGE-SOURCE: CL 15931697 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15931703 by matt kuhlenschmidt in ue5-main branch]
2021-04-06 12:26:28 -04:00
brandon schaefer
8ce02c22cb Fix up LinuxSplashScreen changes
#jira UE-99406
#rb none
[FYI] Matt.Kuhlenschmidt, Michael.Sartain
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 15925984 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15926032 by brandon schaefer in ue5-main branch]
2021-04-05 21:44:25 -04:00
matt kuhlenschmidt
29756c447f Fix static analysis
#lockdown  simon.tourangeau

#ROBOMERGE-SOURCE: CL 15925525 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15925530 by matt kuhlenschmidt in ue5-main branch]
2021-04-05 20:55:30 -04:00
matt kuhlenschmidt
fd2d59745e Updated windows splash screen. Mac and Linux may not look correct but will be fixed by engineers familar with those platforms
[FYI] louise.rasmussen

#ROBOMERGE-SOURCE: CL 15919682 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15921227 by matt kuhlenschmidt in ue5-main branch]
2021-04-05 15:05:46 -04:00
rolando caloca
be099b06aa UE5EA - Remove ue4 reference
#rb trivial
#jira UE-112109

#ROBOMERGE-SOURCE: CL 15883241 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15889281 by rolando caloca in ue5-main branch]
2021-04-01 10:44:17 -04:00
mark lintott
81585e858b #jira UE-112114
#jira UE-111136
#rb trivial
[FYI] jack.porter
Removed references to UE4 in WindowsApplication source

#ROBOMERGE-SOURCE: CL 15878170 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15878185 by mark lintott in ue5-main branch]
2021-03-31 13:28:19 -04:00
jack porter
946b30a59a Remove UE3/UE4 references
#jira UE-112108
#jira UE-111469
#jira UE-111456
#jira UE-111451
#jira UE-111331
#jira UE-111149
#jira UE-111136
#jira UE-110941
#jira UE-104701
#rb trivial
[FYI] Chris.Babcock
#preflight 606446947a99880001b3cbac

#ROBOMERGE-SOURCE: CL 15872931 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15872932 by jack porter in ue5-main branch]
2021-03-31 06:40:14 -04:00