ben hoffman
54d7dba4d2
Disable warning for uncooked blueprint functions that are placed in runtime blueprints. This warning was accidently turned on by a previous change and is invalid.
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#jira none
#rb phillip.kavan
#rnx
#fyi max.chen
[CL 16888305 by ben hoffman in ue5-main branch]
2021-07-19 16:20:50 -04:00
aditya ravichandran
eb6fbea0ed
Made ColorPicker buttons pop out and fixed an issue that caused the picker to resize
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#jira UE-97849
#jira UE-97766
#rb lauren.barnes
#preflight 60f5902f94fcd00001e96237
[CL 16884577 by aditya ravichandran in ue5-main branch]
2021-07-19 12:03:13 -04:00
aurel cordonnier
868ea34066
Fix for wrong capitilization in include file name
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#rb trivial
#rnx
[CL 16878471 by aurel cordonnier in ue5-main branch]
2021-07-17 16:36:45 -04:00
aurel cordonnier
2db2c58493
Fixing no unity compile errors
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#rb trivial
#rnx
[CL 16878415 by aurel cordonnier in ue5-main branch]
2021-07-17 15:59:50 -04:00
vincent beauchemin
de613ddec7
Fix missing ' for WorldPartitionConvertCommandlet isn't set as the default Commandlet Class in newly-created projects
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#rb jeanfrancois.dube
[FYI] tim.gautier
#jira UE-116640
#ROBOMERGE-SOURCE: CL 16873616
#ROBOMERGE-BOT: (v836-16769935)
[CL 16873636 by vincent beauchemin in ue5-main branch]
2021-07-16 13:44:52 -04:00
ben hoffman
8db01bec86
Add a fallback method of determining the instanced component to use as an asset override in the event that a subobjec thas been added but is not a part of the generated class yet. Do this by checking if the archetype of the GEN_VARIABLE subobject and one on the instance are the same.
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#jira UE-119138
#rb trivial
#rnx
#preflight 60f0b58a57b3020001337e09
[CL 16869367 by ben hoffman in ue5-main branch]
2021-07-15 19:42:26 -04:00
Matt Peters
8917566ad9
EditorDomain: Fix assertion "It is invalid to save when nothing has been written" in GetPackageDigest when returning an error.
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[CL 16866019 by Matt Peters in ue5-main branch]
2021-07-15 15:29:12 -04:00
Christina TempelaarL
4e03004372
Add typed element selection set support to Editor gizmo manager. Add toggle to enable new TRS gizmo.
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#jira UETOOL-3562
#rb jamie.dale, brooke.hubert
#preflight 60efbbdb1a88600001ff7180
[CL 16864376 by Christina TempelaarL in ue5-main branch]
2021-07-15 13:17:53 -04:00
Jamie Dale
cb53ea97d6
Consider the dirty state of BuiltData when saving the main Map package
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#jira UE-119080
#rb Rex.Hill
#preflight 60ef27d1ef22fa0001a40dfa
[CL 16863734 by Jamie Dale in ue5-main branch]
2021-07-15 12:32:37 -04:00
Patrick Boutot
b1ce8cd2eb
Fix component picker. Only show the actors that have a valid component.
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#rb roey.borsteinas
#preflight 60f04f52ef22fa0001c73e94
[CL 16863725 by Patrick Boutot in ue5-main branch]
2021-07-15 12:32:13 -04:00
Zousar Shaker
c50196f2cc
Use a hierarchical versioning scheme for texture build functions.
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#rb devin.doucette
[CL 16861933 by Zousar Shaker in ue5-main branch]
2021-07-15 09:58:48 -04:00
Matt Peters
9eb7198ad0
BulkDataRegistry: Store PayloadIds in separate cache key from BulkDataList, because updating the BulkDataList cache value with new data breaks the rule that cache values are immutable.
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#rb Devin.Doucette
#rnx
[CL 16861915 by Matt Peters in ue5-main branch]
2021-07-15 09:56:38 -04:00
Matt Peters
686e35b862
Generalize IPackageResourceManager::OnEndLoad into FCoreUObjectDelegates::OnEndLoadPackage for use by the BulkDataRegistry, and add UPackage::bHasBeenEndLoaded for BulkDataRegistry to know when a package has finished its initial load serialization.
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Add OnEndLoad calls for Async loaded packages, since the editor sometimes uses async loads.
#rb Francis.Hurteau
#rnx
[CL 16861817 by Matt Peters in ue5-main branch]
2021-07-15 09:48:56 -04:00
Thomas Sarkanen
d2f5a25ddd
Fix typo preventing changing the bShowHiddenPropertiesWhilePlaying from being changed in the UI
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#jira none
#rb Zach.Rammell
[CL 16860501 by Thomas Sarkanen in ue5-main branch]
2021-07-15 06:44:46 -04:00
zahra nikbakht
1d79ad25dd
Exclude Widget Reflector window from debugging #RB patrick.boutot #jira ue-118804
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#preflight 60ef7ad8ef22fa0001b23651
[CL 16857938 by zahra nikbakht in ue5-main branch]
2021-07-14 21:22:16 -04:00
danny couture
1ff405cb3a
Skip FlushRenderingCommand in slowtask tick when there is nothing to cleanup
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#rnx
#rb Francis.Hurteau
[CL 16857570 by danny couture in ue5-main branch]
2021-07-14 20:20:41 -04:00
zahra nikbakht
ba1a65c179
- Cache Widget Thumbnail Render Target to prevent excessive memory usage #RB patrick.boutot #jira ue-119556
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#preflight 60ef54880123b700011b4e3c
[CL 16856687 by zahra nikbakht in ue5-main branch]
2021-07-14 18:36:21 -04:00
Zousar Shaker
381615ebbe
Add a configurable global timeout for all DDC2 remote execution work.
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#rb joe.kirchoff
[CL 16855595 by Zousar Shaker in ue5-main branch]
2021-07-14 17:17:42 -04:00
David Hibbitts
80e7afb272
Added function to get the current Content Browser path in editor blueprints and python
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#fyi malachi.duncan
#preflight 60ef39caef22fa0001a9a206
[CL 16855176 by David Hibbitts in ue5-main branch]
2021-07-14 16:53:19 -04:00
ben hoffman
03ec155896
Check not only the SimpleConstructionScript's DefaultSceneRootNode, but also the SceneRootComponentTemplate when determining if a subobject is the default scene root. This handles cases where the DefaultSceneRoot node has been updated (like when you drag/drop a new scene component onto it in the Subobject Editor)
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#jira UE-117876
#rb marc.audy
#rnx
[CL 16854920 by ben hoffman in ue5-main branch]
2021-07-14 16:37:36 -04:00
ben hoffman
1dbcb0df0c
Check if the old scene root was the default scene root that is generated by every BP to determine if it should be deleted or not. This makes the behavior consistent with the old SCS Editor
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#jira UE-117876
#rb trivial
#rnx
[CL 16854709 by ben hoffman in ue5-main branch]
2021-07-14 16:24:16 -04:00
ben hoffman
5bd5f2561c
CIS fix. Remove ParentObjData from an if statement because there is already a "check" on the variable above. Having it in the if statement was causing other uses of it to flag PVS
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#jira none
#rb trivial
#rnx
[CL 16854427 by ben hoffman in ue5-main branch]
2021-07-14 16:06:13 -04:00
Zousar Shaker
b866ed60eb
Expand texture build functions to all current texture formats.
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Expand texture build workers to all current platform specific texture formats, or added build functions to the base build worker. Workers are buildable, but not discoverable yet as discovery will be refactored soon to use Target Receipts.
Reduce boilerplate involved in setup of build worker.
#rb devin.doucette
[CL 16853856 by Zousar Shaker in ue5-main branch]
2021-07-14 15:26:40 -04:00
semion piskarev
ce16fa691f
MeshModelingTools: Change mode manager's HoveredViewportClient back to acting as LastHoveredViewportClient, to work around MouseLeave/MousEnter mismatch when flying in viewport. Also fix to GizmoBoxComponent not using correct position for scale calculation.
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#rb Ryan.Schmidt
#rnx
#jira UE-119476
[CL 16850746 by semion piskarev in ue5-main branch]
2021-07-14 11:44:25 -04:00
Per Larsson
cd7e077d77
Simplify command line arguments when running COTF with Zen loader/storage server
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- changed Cooker arguments from -CookOnTheFly -IoStore to -CookOnTheFly -ZenStore
- changed Zen host argument from -StorageServerHost to -ZenStoreHost
- updated UAT to support running CBTB with -ZenStore
- updated StorageServerConnection to handle multiple hosts from command line
Cooker:
CBTB: -ZenStore
COTF: -ZenStore -CookOnTheFly
Game:
CBTB: -ZenStoreHost=<ip> or <ip1,ip2>
COTF: -ZenStoreHost=<ip> or <ip1,ip2> -CookOnTheFly
#rb CarlMagnus.Nordin
#jira none
#rnx
[CL 16849969 by Per Larsson in ue5-main branch]
2021-07-14 10:38:23 -04:00