Commit Graph

20 Commits

Author SHA1 Message Date
aurel cordonnier
d17d20ca36 Merge from Release-Engine-Test @ 16758890 to UE5/Main
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)

[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00
aurel cordonnier
e0ad4e25df Merge from Release-Engine-Test @ 16624776 to UE5/Main
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
Phillip Kavan
dfa32e9708 Extends the class viewer module to support multiple custom class filters along with an optional associated view option flag.
Additional changes:
- Deprecates the previous method for specifying a singular custom class viewer filter and updates all existing occurrences of this pattern in engine code.
- Extends the property editor utilities interface to expose custom class filter(s) that can be applied to the class picker widget used for editing class property values.
- Adds an implementation of this interface to SDetailsView such that additional class filter(s) can now be configured to be applied to all underlying class property nodes.

#jira UE-108316
#rb Lauren.Barnes
#preflight 60c2102e8ae8960001110d50

[CL 16623084 by Phillip Kavan in ue5-main branch]
2021-06-10 10:31:37 -04:00
brooke hubert
7655a7b154 Use slate common FOnDrop delegate in SDropTarget and deprecate the one off delegate version.
#Jira none
#review-16522125
#rb lauren.barnes jeremie.roy max.chen patrick.boutot
#fyi frank.fella
#preflight 60b8ee03ae46a100018c62f5

[CL 16549602 by brooke hubert in ue5-main branch]
2021-06-03 13:22:59 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
aurel cordonnier
8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
jonathan bard
0270cbb1ae Fixed crash when dropping a BP actor with a nested water body actor in a map with a landscape but no water brush and/or water mesh actor: in that case, the addition of the actor will trigger a UWorld::SpawnActor to create the missing actors, which is forbidden during a construction script :
* Changed the API of the actor factory's CreateActor/SpawnActor in order to take a FActorSpawnParameters in parameter, so as to expose UWorld::SpawnActor's own option to the factory user.
* The level pointer is still part of the function prototypes in order to make it explicit to the user that he needs to pass in a valid ULevel (rather than relying on FActorSpawnParameters's OverrideLevel, which is easy to miss). In the case where OverrideLevel is indeed passed within FActorSpawnParameters, the functions validate that the pointer is the same as the level param
* Also, removed automatic creation of water mesh actor on map load : this is not playing well with world partition because it will keep on creating new actors if the level containing the water mesh actor is not loaded

#rb marc.audy, kevin.ortegren
#jira none
#tests editor + full build preflight

[CL 16219600 by jonathan bard in ue5-main branch]
2021-05-06 08:19:17 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
jeremie roy
3d71d3886b Merge cl from Release-Engine-Staging (15741694) to fix CIS issue
#rb simon.therriault
#jira UE-112918

[CL 15943461 by jeremie roy in ue5-main branch]
2021-04-07 13:56:34 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Jamie Dale
d424d1ae98 Deprecated UEditorEngine::OnObjectsReplaced in favor of FCoreUObjectDelegates::OnObjectsReplaced
Also removed the UEditorEngine::BroadcastBlueprintCompiled that took a map of objects, as nothing calls it

#rb Brooke.Hubert

[CL 15402078 by Jamie Dale in ue5-main branch]
2021-02-13 14:49:21 -04:00
Marc Audy
bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
sebastian nordgren
8dfcdabae8 Details rows now have a toolbar widget on the right that collapses any overflowing extension buttons into a dropdown menu.
Changed how global extension buttons are registered to restrict the available functionality. Instead of being able to register arbitrary widgets, only buttons are now possible.

Details view scrollbar is now displayed against a dark background.

Updated Remote Control UI usage of global extension widgets.

#jira UETOOL-2814
#b lauren.barnes

[CL 15019787 by sebastian nordgren in ue5-main branch]
2021-01-08 11:41:02 -04:00
Marc Audy
a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Marc Audy
68150e0be7 Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
This represents UE4/Main @ 14594913

[CL 14612291 by Marc Audy in ue5-main branch]
2020-10-29 13:38:15 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marc Audy
50a3d7d368 Merge Release-Engine-Staging to Main @ CL# 14467590
This represents UE4/Main @ 14432125 + some cherrypick fixes

[CL 14468207 by Marc Audy in ue5-main branch]
2020-10-09 22:42:26 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00