- Add FrontendGraphBuilder support for generating VariableNodes for DefaultLiterals if no connection is provided on External/Output nodes
- Move node names to be guids (they're never seen by the user and this will be easier to migrate later)
- Fix DisplayName logic to be unique against one another SEPARATELY from node name logic
- Fix for MetaSounds not compiling if trigger outputs do not have input connected
- MetaSound Document Transform Support
- Fix for for MetaSound Generators not stopping source if failed to create generator due to build errors
#rb phil.popp
#jira UE-112951
#jira UE-116172
#jira UE-116174
#jira UE-116176
#jira UE-116178
#preflight 60b11e7b7e4e6a0001b81c21
#preflight 60b1292d072a1d000164b470
#ROBOMERGE-SOURCE: CL 16502735 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v826-16501804)
[CL 16502750 by rob gay in ue5-main branch]
- Moved TAccessPtr<> member accessors to their own implementation file.
- Implemented specific derived classes for TAccessPtr<> to metasound frontend document sturctures.
- Fixed broken unit test
#jira UEAU-780
#rb Rob.Gay
#preflight 6099b8030ab4b200016c89f7
[CL 16259814 by phil popp in ue5-main branch]
- LogTemp & LogMetasound to LogMetaSound
- Hide Import/Export UI options (to/from Json) for EA from editor as its halfbaked
- Reorder node right-click context menu entries to follow suit with BP
- Add new dedicated metasound icon
#rb trivial
#jira none
#preflight 6066b882e0e94d0001afa196
#ROBOMERGE-SOURCE: CL 15899641 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15899642 by rob gay in ue5-main branch]
- Added frontend search engine to cache frontend queries
- Allowing frontend queries to be updated in place.
- Tracking node registration transactions to allow incremental runtime checks of newly registered nodes.
- Create public RegistryContainer interface and hide implementation to allow for further optimizations without changing public headers
#jira UEAU-749
#rb Max.Hayes, Jimmy.Smith
#preflight 606399a6e05c4e0001a0d173
#ROBOMERGE-SOURCE: CL 15868737 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15868744 by phil popp in ue5-main branch]
- Add ExecutableDataType statics required for updating and ownership of triggers on Receive and Input nodes to avoid triggers spamming when set from boolean literals (Could potentially be useful for AudioBuffer inputs transmission).
- Misc clean-up
#jira UEAU-740
#rb phil.popp
#preflight 60596c28216649000137e147
#ROBOMERGE-SOURCE: CL 15773055 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
[CL 15785846 by rob gay in ue5-main branch]
- Reduced Metasound Time Types to single FTime
- Show AudioBuffer as just "Audio" in UI/UX in preparation for nuking mono/stereo type ("mono" will be implicit for single audio type)
- Removed Frequency type
- Removed exposition of Gain as registered type (left code for potential use in node development)
- Added Nodes to convert accordingly between removed types
#rb phil.popp
#jira UEAU-699
#ROBOMERGE-SOURCE: CL 15415392 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15415399 by rob gay in ue5-main branch]
- Rig up metasound OnPlay/OnFinished triggers
- Add typedefs for BopRead/WriteRef to begin deprecating Bop and using Trigger
- Fix-up Periodic Bop node to have activate/deactivate
- Rename to 'PeriodicTrigger'
#rb aaron.mcleran phil.popp
#jira UEAU-627 UEAU-628
[CL 15039777 by Rob Gay in ue5-main branch]
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound
#rb Max.Hayes
#jira UEAU-487
[CL 14919511 by phil popp in ue5-main branch]
Initial implementation of the metasound transmission systems, as well as send and receive nodes.
#rb phil.popp
[CL 14272158 by Ethan Geller in ue5-main branch]
Implement UMetasoundSource, Archetype registry, and implement Archetype support in the metasound editor.
#rb rob.gay, phil.popp
#fyi rob.gay, phil.popp
[CL 13940440 by Ethan Geller in ue5-main branch]