Renamed UReplicationGraphNode_ConnectionDormanyNode to UReplicationGraphNode_ConnectionDormancyNode to correct the typo in name
[RN] deprecation Engine/Network
#jira UE-72706
#rb Ryan.Gerleve, Jake.Leonard
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 6055110 via CL 6055784 via CL 6055839
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 6063983 by louisphilippe seguin in Dev-VR branch]
-Removes sqrt call in critical path when RepGraph does actor culling.
#rb Ryan.Gerleve
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5764309 via CL 5764873 via CL 5764954
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5779010 by louisphilippe seguin in Dev-VR branch]
-This forced GC will only trigger if more than 100 cells were destroyed.
#rb Ryan.Gerleve
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5675634 via CL 5675635 via CL 5675636 via CL 5675637 via CL 5677067 via CL 5677098
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5681229 by louisphilippe seguin in Dev-VR branch]
-When the optional grid bound is set we clamp player view locations to the closest grid in the bounded region instead of growing the grid list to his location.
-When adding actors we limit the available cells to coordinates inside the region.
#rb Ryan.Gerleve
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5649386 via CL 5651161 via CL 5651324
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5662427 by louisphilippe seguin in Dev-VR branch]
-Added RemoveChildNode function to ReplicationGraph
-Add ensureMsg to help track DataChannels crashing due to null actor ptrs in FORT-157380
#rb Ryan.Gerleve, Bart.Hawthorne
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5471101 via CL 5479098 via CL 5479188
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5506509 by louisphilippe seguin in Dev-VR branch]
[REVIEW]
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ryan.gerleve
#ROBOMERGE-SOURCE: CL 5086556 via CL 5086603 via CL 5086605 via CL 5086912 via CL 5089580
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5208852 by ryan gerleve in Dev-VR branch]
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: mike.fricker
#ROBOMERGE-SOURCE: CL 5035570 via CL 5035571 via CL 5035572 via CL 5035592 via CL 5041876
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5131137 by mike fricker in Dev-VR branch]
-Always prioritize connections' ViewTargets and OwningActors, since they're usually the most important and could get starved out by other actors.
-Increase the default MaxDistanceScaling from 30m to 600m, since 30m didn't have much effect.
#rb brian.bekich, david.ratti
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ryan.gerleve
#ROBOMERGE-SOURCE: CL 4921040 via CL 4921042 via CL 4921044 via CL 4921247 via CL 4926818 via CL 4927017
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5018242 by ryan gerleve in Dev-VR branch]