Kellan Carr
d846dd312f
build script, fix sticky preconditions being added as runconditions
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[CL 2557479 by Kellan Carr in Main branch]
2015-05-19 14:56:40 -04:00
Peter Sauerbrei
83c97adf27
fix for pak files from a previous run sticking around during incremental deploy
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UE-13112
[CL 2557352 by Peter Sauerbrei in Main branch]
2015-05-19 13:52:33 -04:00
Richard Fawcett
15bc0b3790
Add named parameter to SetFileAttributes call in BuildPlugin UAT script to clarify intent.
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#codereview Ben.Marsh
[CL 2557191 by Richard Fawcett in Main branch]
2015-05-19 12:09:26 -04:00
Ben.Marsh
a830a7cb33
[INTEGRATE] Change 2557122 by Ben.Marsh@ben.marsh_A3068 on 2015/05/19 11:38:07
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Make all staged plugin files writable after we copy them.
#codereview Richard.Fawcett
[CL 2557179 by Ben Marsh in Main branch]
2015-05-19 12:01:19 -04:00
Ankit Khare
bd6ee8ccad
UE-8662: unresponsive script warning when using development buids.
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- don't include debuggin info / minify development builds - cuts development binary size from 200Mb to 69Mb.
- generate symbols file
- modify template to download this symbols file on the fly on a crash and use it generate an unmangled and unminified callstack. ( we now have real callstacks for shippign builds!)
#codereview josh.adams , james.moran
[CL 2556055 by Ankit Khare in Main branch]
2015-05-18 18:27:24 -04:00
Kellan Carr
c2c724b2ac
fix for brutal resolve hang
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[CL 2555762 by Kellan Carr in Main branch]
2015-05-18 16:05:22 -04:00
Saul Abreu
3d894a214f
Added word count and conflict report generation step into UE4 localization configuration scripts. Deleted word count localization configuration script and removed it from localization automation.
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[CL 2555695 by Saul Abreu in Main branch]
2015-05-18 15:41:33 -04:00
Ben Marsh
3e5cdc8732
Copy raw EXE and DLL files to the network so that crash reporter can use them.
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[CL 2554945 by Ben Marsh in Main branch]
2015-05-18 10:03:36 -04:00
Justin Hair
cd1d39433a
Changing the commandline used to runall tests to use the new commandline argument makeup.
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[CL 2554885 by Justin Hair in Main branch]
2015-05-18 09:32:22 -04:00
bozaro
c341e01f8f
PR #986 : Search IncrediBuild xgConsole.exe in PATH enviroment variable (Contributed by bozaro)
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[CL 2554700 by Terence Burns in Main branch]
2015-05-18 06:03:21 -04:00
Ben Marsh
429151bc7c
[INTEGRATE] Change 2554277 by Ben.Marsh@Ben.Marsh_T3245_Main on 2015/05/17 09:44:35
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Remove pseudo-dependency from tools node to root editor node for Orion, since it prevents us starting cooks sooner.
[CL 2554278 by Ben Marsh in Main branch]
2015-05-17 09:45:42 -04:00
Ben Marsh
bbc5940c9a
Allow game branches to remove monolithic dependencies for cook nodes.
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[CL 2554190 by Ben Marsh in Main branch]
2015-05-16 18:58:05 -04:00
Ben Marsh
233122c313
Allow removing targets from internal tools nodes.
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[CL 2554182 by Ben Marsh in Main branch]
2015-05-16 18:28:09 -04:00
Ben Marsh
9dcf26549c
Disable precompiling all editor and plugin modules, and building feature packs, if we're not building the engine for distribution.
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[CL 2554145 by Ben Marsh in Main branch]
2015-05-16 17:45:08 -04:00
Daniel Lamb
d61dd2a30b
Cooker now checks project settings cook map list then all maps, still handles mapsinisection if provided on commandline. Stopped UAT from passing in mapsinisection=AllMaps.
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[CL 2553265 by Daniel Lamb in Main branch]
2015-05-15 14:12:11 -04:00
Peter Sauerbrei
07426ef2d3
Back out reading the command line txt file on windows and mac. Updated rocket determination by looking for a file in Engine/Build
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UE-15396
#codereview ben.marsh
[CL 2552720 by Peter Sauerbrei in Main branch]
2015-05-15 10:23:40 -04:00
Richard Fawcett
3f35a91aa0
UAT: Add support for checking equality of engine versions
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[CL 2552590 by Richard Fawcett in Main branch]
2015-05-15 09:31:31 -04:00
Peter Sauerbrei
df9cf40e72
addition of message to alert the user when they have not properly installed their certificates on the remote mac
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UE-15490
#ios
[CL 2550177 by Peter Sauerbrei in Main branch]
2015-05-13 22:55:37 -04:00
Peter Sauerbrei
bc45f411e4
disable content as code builds in binary release
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UE-11636
#ios
[CL 2549995 by Peter Sauerbrei in Main branch]
2015-05-13 20:14:59 -04:00
Justin Sargent
f0c754fa1c
Added the new Category and Keywords loc targets to the OneSky automation
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[CL 2549755 by Justin Sargent in Main branch]
2015-05-13 17:39:49 -04:00
Kellan Carr
99173df9b1
build script, remove vs express test compilation
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[CL 2549361 by Kellan Carr in Main branch]
2015-05-13 15:11:52 -04:00
Peter Sauerbrei
51ec2beedd
fix for project on the command line and in UE4CommandLine.txt
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UE-15445
[CL 2549231 by Peter Sauerbrei in Main branch]
2015-05-13 14:02:20 -04:00
Terence Burns
8824bbf6e5
Added the architecture to Project Params.
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Specify the windows XP arch from the package project option
#ReviewedBy Ben.Marsh
[CL 2549140 by Terence Burns in Main branch]
2015-05-13 12:27:09 -04:00
Ben Marsh
dac98bacfc
Create a mini-version of the Rocket install to generate DDC, since shader and static mesh DDC keys are different without PS4 and Simplygon respectively.
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[CL 2548172 by Ben Marsh in Main branch]
2015-05-12 19:21:10 -04:00
Kellan Carr
57c9cfd8a7
build script, force fortnite monolithic compiles to top end machines in fort branch
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[CL 2548130 by Kellan Carr in Main branch]
2015-05-12 18:36:53 -04:00