#jira UE-115383
#review-16367561 @lauren.barnes
FLayoutSaveRestore
- DuplicateConfig added to handle JSON files when loading an existing layout as well.
- MigrateConfig updated to handle JSON files.
- GetSectionFromConfig and SetSectionFromConfig now also handle JSON files.
#preflight 60a529417370d30001542482
[CL 16387468 by sebastian nordgren in ue5-main branch]
Either enabling the 'thread safe' checkbox for a function or overriding an already thread safe (either native or BP) function will enable compile-time checking for thread safety.
Checks are based around the complied statement list rather than the bytecode itself.
#rb Phillip.Kavan,Jurre.deBaare
[CL 16382389 by Thomas Sarkanen in ue5-main branch]
Correctly sort non-scene components to the bottom of the component tree.
This is some logic that was missed during the SCS editor refactor and is known to work already.
#jira UE-115776
#rb trivial
#rnx
#preflight 60a40b42292e32000148e10b
[CL 16374996 by ben hoffman in ue5-main branch]
This fixes confusing UI behavior where it would dirty the blueprint as you saved it, and keeps function defaults that were set before being connected to a delegate
#rb phillip.kavan
[CL 16373685 by ben zeigler in ue5-main branch]
* Will prevent AWS buildmachines from holding an exclusive lock on actor files in case of a crash & if the Horde process doesn't cleanup checked out file properly (often the case)
* All p4 operations were temporary during those two steps those anyway
* Much faster setup step
The last step, -SubmitHLODs will obviously require source control to be enabled
#rb jeanfrancois.dube
#ROBOMERGE-OWNER: sebastien.lussier
#ROBOMERGE-AUTHOR: sebastien.lussier
#ROBOMERGE-SOURCE: CL 16365501 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v804-16311228)
#ROBOMERGE-CONFLICT from-shelf
[CL 16370860 by sebastien lussier in ue5-main branch]
Either enabling the 'thread safe' checkbox for a function or overriding an already thread safe (either native or BP) function will enable compile-time checking for thread safety.
Checks are based around the complied statement list rather than the bytecode itself.
#rb Phillip.Kavan,Jurre.deBaare
[CL 16367405 by Thomas Sarkanen in ue5-main branch]
Added cubemap support when importing a dds file into interchange.
Changed the default behavior when importing a dds cubemap into the editor to only preserve the existing mipmap when there is more than one mipmap.
#Jira UETOOL-3244
#rb Alexis.Matte
[CL 16367281 by Julien StJean in ue5-main branch]