Fix locations that include the headers to use the "Experimental" subfolder and re-sort includes. No functional change, purely a move, search+replace, and sort of includes.
#rb matt.peters
#preflight 63939eebc415e8dc78d35d63
[CL 23468934 by Zousar Shaker in ue5-main branch]
-Start ZenDashboard visible (even if it is operating as a system tray app) unless it is run with -Minimized on the commandline.
#rb none,Trivial
#preflight 638fd67d5624e6da5e28667b
[CL 23420546 by Zousar Shaker in ue5-main branch]
- Service status & controls
- Version information
- GC status & control
Depends on https://p4-swarm.epicgames.net/reviews/23337377
#rb matt.peters
#preflight 638fa4a167018b14b5be45b5
[CL 23415939 by Zousar Shaker in ue5-main branch]
- Changed the very high level loop over targets and architectures to move the Architecture as innermost loop - this allows each target to compile with different architectures in the case of mutli-target compiling
- Added [Editor]DefaultArchitecture to Mac ini's - the [Editor]TargetArchitecture property is now what the target _supports_, and Default is what it will be built with if no architecture is specified (usually will be "Host" to indicate that whatever the current host platform is will be what is compiled. "All" can be used to compile Fat binaries by default.
- Updated the LinkEnvironment constructor that takes another LinkEnvironment and an Architecture, to filter the input files for that architecture, and removed the similar code from MacToolchain
- Updates for Programs for Mac compilation, either:
- Adding an .ini and a .uproject files - programs need a .uproject for UBT to be able to find their Config directory in a standard way)
- Marking the Target as not supporting Mac (some programs call Windows code directly)
- Updating libs to be fat (intel+arm)
#rb david.harvey
#preflight 638e47395624e6da5e9658d6
[CL 23397419 by Josh Adams in ue5-main branch]
Removed ZenCacheStatistics from the DDC Editor Module as it is no longer required
#rb trivial
[FYI] per.larsson, devin.doucette
#preflight 61d58abec65e66487b1b2384
#ROBOMERGE-AUTHOR: mark.lintott
#ROBOMERGE-SOURCE: CL 18517627 in //UE5/Release-5.0/... via CL 18517629
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18517632 by mark lintott in ue5-release-engine-test branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]