Maciej Mroz
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94197986df
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GetBaseStructure was replaced with TBaseStructure<>::Get()
Related to: https://udn.unrealengine.com/questions/244398/blueprint-struct-with-vector-member-crashes-editor.html
#codereview Robert.Manuszewski, Jaroslaw.Palczynski, Nick.Whiting
[CL 2538645 by Maciej Mroz in Main branch]
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2015-05-05 23:07:23 -04:00 |
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John Pollard
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48eb523b3e
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UE-4679 - Remove CPF_RepRetry
[CL 2507484 by John Pollard in Main branch]
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2015-04-09 18:10:40 -04:00 |
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bruce nesbit
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7b75d989df
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added missing #pragma once to BlueprintCompilerBackend.h
[CL 2496866 by bruce nesbit in Main branch]
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2015-03-31 03:06:22 -04:00 |
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bruce nesbit
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af5562165a
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Fixed non-unity compile in BlueprintCompilerCppBackendModule.cpp
#codereview Maciej.Mroz
[CL 2496840 by bruce nesbit in Main branch]
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2015-03-31 02:49:50 -04:00 |
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Maciej Mroz
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88e52ed2a6
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#ue4: Blueprint Compiler Cpp Backend moved to its own module
#codereview Michael.Noland
[CL 2495920 by Maciej Mroz in Main branch]
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2015-03-30 14:10:13 -04:00 |
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