Moved GetTypeHash function to be hidden friend instead of put directly in global namespace.
Note that the function/operator needs to be fully inlined in the type or placed in the cpp. If the function is added as friend but then implemented outside the type then hidden friend optimization won't work.
This should improve compile time somewhat according to msvc devs.
#rb Steve.Robb
#preflight 6360b7052b5338aceb26471b
[CL 22889837 by henrik karlsson in ue5-main branch]
This is required for c++ modules/header units in order to decide if constexpr/const value should be available to outside module
#preflight 635c0b5c1803be35c767e0ea
#rb none
[CL 22835882 by henrik karlsson in ue5-main branch]
Handle loaded objects being moved to another (transient) package by cleaning up all public export state when removing a loaded package.
Handle reloading of a package with internally renamed objects by allowing StoreGlobalObject to replace the previous public export.
Note: Renaming of loaded packages is still only supported via the delegate GetOnLeakedPackageRenameDelegate.
Compile all debug verification in all builds and make it possible to toggle with s.VerifyUnreachableObject=0/1 and s.VerifyObjectLoadFlags=0/1, while enabling it by default it debug and development builds.
#jira UE-167186, FORT-524537
#rb carlmagnus.nordin
[FYI] robert.millar
#preflight 63526bdc9e14ee3c798aa429, 63527f560313c24974216206
#rnx
[CL 22710443 by pj kack in ue5-main branch]
- This change removes the explicit usage of the package resource manager when loading bulk data from loose files or the Editor Domain. A new
I/O dispatcher backend reads data from the package resource manager with a new I/O chunk type constructed from a package name/package segment. When
serializing bulk data the I/O chunk type is set to the correct chunk type depending on whether the package is cooked or not.
#rb CarlMagnus.Nordin, Paul.Chipchase
#jira none
#preflight 633bdbc66b10157eac8e1807
[CL 22523877 by Per Larsson in ue5-main branch]
Flags have moved into FCookedData to avoid padding, and there is now a static_assert on the size.
A new constructor allows creating references from the private FCookedData, and FLinkerSave now returns FDerivedData instead of FCookedData.
#preflight 633ef62f2a0a2c1ead2f4061
#rb Zousar.Shaker
#rnx
[CL 22377528 by Devin Doucette in ue5-main branch]
The new FCookedData has been used to clean up the FLinkerSave API and the implementation of FDerivedData.
#preflight 63344bde0530d7c4b9c115d0
#rb Zousar.Shaker
#rnx
[CL 22221553 by Devin Doucette in ue5-main branch]
- FDerivedDataIoBatch::Compress requests the entire compressed value.
- FDerivedDataIoResponse::GetCompressedData gets the compressed buffer from the response when available.
- FDerivedDataIoResponse::GetCacheValueId has been added to get the FValueId when available.
- FDerivedDataIoResponse::GetCacheKey has been fixed to return a non-null cache key when appropriate.
- Asserts about FDerivedData now log the derived data reference too.
#preflight 631a5f6fa60c539c98ab5fa9
#rb Zousar.Shaker
[CL 21920523 by Devin Doucette in ue5-main branch]
- This change fixes an issue when batching bulk data I/O requests where the bulk data is layed out contiguous in the chunk/file. Internally
the max read size was previously capped to the size of the bulk data but when merging read requests we read past the first bulk data
instance, i.e. from first to last. This is safe as long as the range is stored contiguously in the same chunk/file.
#rb Paul.Chipchase
#jira UE-162910
#preflight 6314d66ba20b67673bca3713
[CL 21788475 by Per Larsson in ue5-main branch]
#rb CarlMagnus.Nordin, Paul.Chipchase
#jira none
#preflight 62fdf44787319bacfb44bdcb
- deprecated and replaced the usage of StartAsyncLoading and CreateStreamingRequestForRange with a new batch API for requesting bulk data. The
new API fits better with the I/O dispatcher API and does not assume that the bulk data resides in the same I/O chunk. The new API also
removes state handling away from the bulk data instances.
[CL 21439218 by Per Larsson in ue5-main branch]
Replace FinalizeInitialLoad with CompleteRegistrationEvent and use the same code path with/without the async loading thread.
Strip the FindAllScriptObjects logic from test and shipping builds.
Optimize initial load NotifyRegistrationEvent handling by passing the finished object instead of looking it up by name.
#jira FORT-492925
#rb carlmagnus.nordin
#rnx
#preflight 62fb3e5b4b04bcb92d500a68
[CL 21402146 by PJ Kack in ue5-main branch]
- Array.h is not needed by CompactBinarySerialization.h because the use of TArray is in a template function.
- SharedBuffer.h is not needed by DerivedData.h because its types are only used as return types or function parameters.
- FString and FCompositeBuffer are both declared in Fwd.h headers and do not need duplicate forward declarations.
#rb none
#rnx
#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 21391840 via CL 21394622 via CL 21395405
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)
[CL 21398955 by devin doucette in ue5-main branch]
Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed.
#ushell-cherrypick of 21065896 by bryan.sefcik
#preflight 62d4b1a5a6141b6adfb0c892
#jira
#ROBOMERGE-OWNER: Bryan.sefcik
#ROBOMERGE-AUTHOR: bryan.sefcik
#ROBOMERGE-SOURCE: CL 21150156 via CL 21151754 via CL 21154719
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
#ROBOMERGE-CONFLICT from-shelf
[CL 21181076 by Bryan sefcik in ue5-main branch]