Commit Graph

22145 Commits

Author SHA1 Message Date
tyler staples
3b43312f37 PerfReportTool - Add support for regression and other column filters.
+ Additional column filters can now be created by implementing ISummaryTableColumnFilter and adding it to the list in Program.MakeAdditionalColumnFilters.
+ Moved stat threshold checks into an additional filter.
+ Added a column filter to hide metadata columns.
+ Added a column filter to only show columns where the most recent build has regressed by more than a given threshold.
+ You can now use 'debugShowFilteredColumns' to have columns be grayed out instead of removed. Hovering over them will show the reason they were filtered out (which filter and the reason). This is for debugging purposes and sanity checks to make sure you're not missing important information, especially when iterating on new filters. Some additional settings were added to SummaryTableColumn to support this.
+ Filters can also mark individual cells as 'invalid' to indicate they are not taken into consideration for that filter. These are grayed out with a tooltip when debugShowFilteredColumns is enabled. Currently this does not work in collated views.
+ Added the ability to set tooltips for column headers.
+ Added the ability to add a color modifier for the entire column or individual cells.

#rb ben.woodhouse

[CL 22890943 by tyler staples in ue5-main branch]
2022-11-01 16:30:42 -04:00
buildmachine
090964fd20 Localization Automation using CL 22863492
[CL 22877526 by buildmachine in ue5-main branch]
2022-11-01 00:44:27 -04:00
antoine guilbaud
b32e214446 PCG: Moved the unexposed Attributes and Param BP nodes to the Deprecated subfolder, keeping redirectors to avoid breaking existing graphs.
[FYI] adrien.logut, julien.lheureux, jeansebastien.guay
#rnx
#preflight none

[CL 22876146 by antoine guilbaud in ue5-main branch]
2022-10-31 20:56:35 -04:00
antoine guilbaud
df3ee59d4f PCG: Unexposed most of the Attributes and Param nodes from the palette, as they are now replaced by their native counterparts.
Remaining nodes to be eventually removed/replaced:

-CombineParamData
-CombineParamsAndInput
-ParamDataToInt
-SelectParamData

[FYI] adrien.logut, julien.lheureux, jeansebastien.guay
#rnx
#preflight none

[CL 22875516 by antoine guilbaud in ue5-main branch]
2022-10-31 20:04:35 -04:00
Alexis Matte
e4938c9725 Fix automation test for alternate skinning
#jira UE-167202
#rb trivial
#rnx

[CL 22865982 by Alexis Matte in ue5-main branch]
2022-10-31 12:55:40 -04:00
Helge Mathee
82414c7afb Control Rig: Pose based testing framework
#rb sara.schvartzman
#fyi halfdan.ingvarsson
#jira UE-168338
#preflight https://horde.devtools.epicgames.com/job/635aa84d7515720a5f6fc0c1

[CL 22861137 by Helge Mathee in ue5-main branch]
2022-10-31 08:59:12 -04:00
kerim borchaev
39518512a6 [3ds Max Exporter] Datasmith ribbon is now available on localized versions of max
#jira UE-166152
#preflight 635929222c60aa44331c4eaf
#rb JeanLuc.Corenthin benoit.deschenes

[CL 22857135 by kerim borchaev in ue5-main branch]
2022-10-31 01:45:58 -04:00
joe hudson
a59c0277b6 #changelist validated
#virtualized

[CL 22852396 by joe hudson in ue5-main branch]
2022-10-29 12:17:23 -04:00
buildmachine
90bcf88af3 Documentation for build tools
#rb none

[CL 22850217 by buildmachine in ue5-main branch]
2022-10-29 00:41:40 -04:00
buildmachine
296159910d Localization Automation using CL 22839932
[CL 22850207 by buildmachine in ue5-main branch]
2022-10-29 00:38:30 -04:00
antoine guilbaud
9aa9281b97 PCG: Updated BP Attributes and Param operators to select the last attribute of their input datas instead of the first one.
This makes them compatible with the new native nodes and helps with the conversion of graphs to the new attributes nodes / removal of the old ones.

[FYI] adrien.logut, julien.lheureux, jeansebastien.guay
#rnx
#preflight none

[CL 22836370 by antoine guilbaud in ue5-main branch]
2022-10-28 15:57:05 -04:00
joe pribele
001a6a10f1 [UnrealVS] missing files from CL# 22833331
#preflight 635c17593c0af539fd57079d

[CL 22835323 by joe pribele in ue5-main branch]
2022-10-28 15:19:13 -04:00
dan pearson
3735483a2b Niagara static bool NOT dynamic input
[CL 22835076 by dan pearson in ue5-main branch]
2022-10-28 15:06:26 -04:00
joe pribele
6c9a016275 [UnrealVS] changed TestAdapater to report durations
refactored projects to share files avoiding having to duplicate changes between VS2019 and VS022
added menu to improved discoverability of features
added option to use P4V diff instead of VS diff
#preflight 635c17593c0af539fd57079d

[CL 22833331 by joe pribele in ue5-main branch]
2022-10-28 14:15:27 -04:00
andreas suika
a71cecdd90 [Templates] Add mapping input context moved to BeginPlay event so it works also for multiplayer. (Note: TopDown has SimpleMoveTo which would need a a more complex setup for multiplayer telling the server to move than we want for a template; holding the mouse with movemet component works tho) Updated the feature packs.
#jira UE-168536
#preflight none
#content only
[FYI] mitchell.wilson

[CL 22832213 by andreas suika in ue5-main branch]
2022-10-28 13:40:28 -04:00
dan pearson
f5e5f53db1 Fluid Base Emitter: Renamed emitter.g to emitter.gravity
[CL 22831371 by dan pearson in ue5-main branch]
2022-10-28 13:10:28 -04:00
Brice Criswell
72b52ab743 Dataflow : Render toggle button
#rb none
#preflight 635c0517df01edd149f9c5fa

[CL 22830690 by Brice Criswell in ue5-main branch]
2022-10-28 12:41:02 -04:00
dan pearson
26ebe01764 Fluid Base Emitter: Add option to write to transient attribute in advection module.
[CL 22830359 by dan pearson in ue5-main branch]
2022-10-28 12:21:48 -04:00
dan pearson
60650d6bff Niagara Fluids: Base emitter update.
- New module to create and initialize all grids, grid indices and render target.
- Lighting grid can now be toggled off.
- Heterogeneous material is now used when lighting grid is off.
- Option to add temperature grid as needed.
- get/resample fluid attributes optionally write to Transient name space to make it easier to handle density or density plus temperature.
- Fixed bug in grid resolution module to make sure cell count is updated with the resolution multiplier.
- Added functions for semi-lagranian advection and dissipation. Base modules converted to use functions.
- Added advect fluid attribute module for named grid advection.

[FYI] Devon.Penney

[CL 22830357 by dan pearson in ue5-main branch]
2022-10-28 12:21:42 -04:00
chris constantinescu
6e6801dd11 Cmake version 3.24 upgrade
#rnx
#preflight skip

[CL 22828061 by chris constantinescu in ue5-main branch]
2022-10-28 09:57:08 -04:00
Jerome Delattre
7a2ce5f698 Fix docstring for python API reference documentation
#rnx
#jira none
#rb trivial
#preflight skipped

[CL 22827956 by Jerome Delattre in ue5-main branch]
2022-10-28 09:50:51 -04:00
devon penney
89bca4f87f fix kernel normalization
fix default bandwidth

[CL 22822828 by devon penney in ue5-main branch]
2022-10-27 22:08:59 -04:00
Brice Criswell
8a9c47b0d8 Dataflow : Node Rendering
#rb none
#preflight 635b193e1b7de936a53457dd

[CL 22820992 by Brice Criswell in ue5-main branch]
2022-10-27 20:00:50 -04:00
buildmachine
61a7f84749 Localization Automation using CL 22815999
[CL 22816863 by buildmachine in ue5-main branch]
2022-10-27 16:02:15 -04:00
Laura Hermanns
ef9a7c3a2c Fixed infinite loop in DXC rewriter and rebuild ShaderConductor for all desktop platforms.
#rb JeanNoe.Morissette
#fyi Jason.Nadro
#jira UE-167206
#preflight 635ad9110b08a07d8a539004
#rnx

[CL 22816120 by Laura Hermanns in ue5-main branch]
2022-10-27 15:24:30 -04:00