Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
sebastian kowalczyk
5805456393
Binary file format for Visual Logger (Log Visualizer can still load old file format)
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Removed old Visual Logger class and files. Minor cleanups in code.
[CL 2341032 by sebastian kowalczyk in Main branch]
2014-10-27 08:35:45 -04:00
sebastian kowalczyk
64c75fc0bc
Bunch of fixes for Visual Logger (ttps: #349696 , 349692, 349679, 349636, 349624) #ue4
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[CL 2333012 by sebastian kowalczyk in Main branch]
2014-10-17 10:07:57 -04:00
sebastian kowalczyk
496433601e
Visual Loggger refactor - first pass. #ue4
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- new interface. Old FVisualLog class is used only as a devce for visual logger - only to store logs and to communicate with LogVisualizer for now (this class is going to be removed soon).
- added first basic automation tests
- added first simple Blueprint interface
- kept old functionality. ToggleAILogging cheat and EnableAILogging command line works too.
[CL 2321094 by sebastian kowalczyk in Main branch]
2014-10-07 07:36:49 -04:00
Bob Tellez
fa1a7542ca
Merging Dev->Main using CL#2312419 UE4-Fortnite-To-UE4
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[CL 2313759 by Bob Tellez in Main branch]
2014-09-29 21:43:13 -04:00
Jaroslaw Palczynski
65ba5d456f
TArray documentation and a coupld of methods deprecation.
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Changes mostly in Array.h. The changes in other files are only renames for deprecated functions.
[CL 2312616 by Jaroslaw Palczynski in Main branch]
2014-09-29 04:23:44 -04:00
Marc Audy
07043e64e0
Convert uses of FActorIterator to TActorIterator where appropriate
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[CL 2300029 by Marc Audy in Main branch]
2014-09-16 16:22:01 -04:00
sebastian kowalczyk
36c53b1fc3
Fixed removing ALogVisualizerDebugActor from scene after closing LogVisualizer window. #ue4
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[CL 2256228 by sebastian kowalczyk in Main branch]
2014-08-14 10:59:17 -04:00
sebastian kowalczyk
18e05d9c84
Added EQS Logging to Visual Logger #ue4
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[CL 2256107 by sebastian kowalczyk in Main branch]
2014-08-14 09:13:50 -04:00
Daniel Broder
9f50173ccf
Merging using UE4-Fortnite-To-UE4 from CL 2236347
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Unshelved this merge from Stephan and then completed the merge with additional fixes and testing.
Hand fixed some WorldExp compile issues due to changes to OnPaint() signature.
#Integration
[CL 2245992 by Daniel Broder in Main branch]
2014-08-06 16:12:41 -04:00
Fred Kimberley
739ee0d8e9
Merging using UE4-Fortnite-To-UE4
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Merged from CL 221481.
[CL 2227500 by Fred Kimberley in Main branch]
2014-07-22 16:23:09 -04:00
Mikolaj Sieluzycki
de6a6e0c8f
Back out changelist 2121706
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[CL 2121856 by Mikolaj Sieluzycki in Main branch]
2014-06-30 10:25:10 -04:00
Mikolaj Sieluzycki
1bb08f711a
Remove superfluous headers, part 1 of n.
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#codereview Robert.Manuszewski
[CL 2121706 by Mikolaj Sieluzycki in Main branch]
2014-06-30 06:39:08 -04:00
Laurent Delayen
a377ef0cf4
Dev to Main from cl #2110143
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[CL 2118596 by Laurent Delayen in Main branch]
2014-06-26 17:26:58 -04:00
sebastian kowalczyk
aaa7d2d093
Removed FLogVisualizer (and other parts of visual logger) from compilation for builds with disabled logging #UE4
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It fixes TTP #313754 "FLogVisualizer is being compiled when NO_LOGGING is defined"
[CL 2117823 by sebastian kowalczyk in Main branch]
2014-06-26 06:25:26 -04:00
Ben Zeigler
3f7149bdb0
Merging using UE4-Fortnite-To-UE4 Up to Changelist #2080066
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[CL 2082174 by Ben Zeigler in Main branch]
2014-05-22 14:14:52 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00