Commit Graph

291 Commits

Author SHA1 Message Date
matt peters
557cfe0225 IterativeCooker: Add initial set of allowed and blocked classes for incremental cooking, and some utility functions that we needed to implement it.
ModuleManager: Add version of ModuleExists that also returns the discovered filename of the .dll.
PackageName: Add TryConvertScriptPackageNameToModuleName.
#rb Zousar.Shaker
#rnx

[CL 30600379 by matt peters in ue5-main branch]
2024-01-12 14:28:27 -05:00
jeanfrancois dube
15f5616d17 Remove CleanupExternalObjectsEmptyFolders since it's now supposed to have zero impact with 29525768.
#rb sebastien.lussier

[CL 29681286 by jeanfrancois dube in ue5-main branch]
2023-11-13 07:54:18 -05:00
jon olick
70cf6470df OodleWav -> UEWavComp
[CL 29372243 by jon olick in ue5-main branch]
2023-11-02 14:01:08 -04:00
jon olick
2a17446e02 UE Jpeg: name change
#p4v-preflight-copy 29191952
#rb dan.thompson

[CL 29237577 by jon olick in ue5-main branch]
2023-10-30 12:46:08 -04:00
matt peters
cd6018f359 Cooker: SkipOnlyEditorOnly: Turn SkipOnlyEditorOnly on by default for all projects and all licensees in 5.4. If it causes a problem, and it is not obvious how to fix it, turn it back off again by editing DefaultEditor.ini:[CookSettings]:bSkipOnlyEditorOnly=true, and please send a UDN asking for help in fixing the issue.
[RN] Major, Cooking
#rb Zousar.Shaker

[CL 29134658 by matt peters in ue5-main branch]
2023-10-26 10:27:28 -04:00
jon olick
4df1588d6d Oodle WAVE: enable for use
#jira

[CL 28815321 by jon olick in ue5-main branch]
2023-10-16 16:13:29 -04:00
jon olick
36f77ad392 Oodle WAVE: store Raw wave editor bulk data in a better way to improve compression performance.
#jira
#p4v-preflight-copy 28810120

[CL 28814637 by jon olick in ue5-main branch]
2023-10-16 15:56:34 -04:00
tiantian xie
1772ab328b Add neural post processing (experimental).
* Add neural profile to config which neural network to use. Texture index is used by default where [-1,3,H,W] is supported. Use Buffer index to support [-1,C,H,W]. Need to config the batch size override or the tile size correspondingly.
* Config in the post process material which neural profile to use and enable `used with neural network`.
* Use neural input/output to control the input and output of the neural network. For neural input, [B,C, U, V] is the index, input0 takes 3 effective channels, mask determines if we should use it as input to the network. Only one node can be used per material; Multiple neural outputs can be used. For texture indexing, automatic bilinear downscaling and upscaling is applied. For Buffer indexing, the user has full control to access the value ( user needs to perform their own filtering).

#jira UE-197119
#rb aleksander.netzel,nico.ranieri,jason.nadro,massimo.tristano

[CL 28569169 by tiantian xie in ue5-main branch]
2023-10-07 11:23:58 -04:00
aleksander netzel
55a54ee800 [Backout] - CL28467774
[FYI] Tiantian.Xie
Original CL Desc
-----------------------------------------------------------------
Add neural post processing (experimental).
* Add neural profile to config which neural network to use. Texture index is used by default where [-1,3,H,W] is supported. Use Buffer index to support [-1,C,H,W]. Need to config the batch size override or the tile size correspondingly.
* Config in the post process material which neural profile to use and enable `used with neural network`.
* Use neural input/output to control the input and output of the neural network. For neural input, [B,C, U, V] is the index, input0 takes 3 effective channels, mask determines if we should use it as input to the network. Only one node can be used per material; Multiple neural outputs can be used. For texture indexing, automatic bilinear downscaling and upscaling is applied. For Buffer indexing, the user has full control to access the value ( user needs to perform their own filtering).

#jira UE-197119
#rb aleksander.netzel,nico.ranieri,jason.nadro,massimo.tristano

[CL 28506280 by aleksander netzel in ue5-main branch]
2023-10-05 13:25:55 -04:00
tiantian xie
9dadc7bcb5 Add neural post processing (experimental).
* Add neural profile to config which neural network to use. Texture index is used by default where [-1,3,H,W] is supported. Use Buffer index to support [-1,C,H,W]. Need to config the batch size override or the tile size correspondingly.
* Config in the post process material which neural profile to use and enable `used with neural network`.
* Use neural input/output to control the input and output of the neural network. For neural input, [B,C, U, V] is the index, input0 takes 3 effective channels, mask determines if we should use it as input to the network. Only one node can be used per material; Multiple neural outputs can be used. For texture indexing, automatic bilinear downscaling and upscaling is applied. For Buffer indexing, the user has full control to access the value ( user needs to perform their own filtering).

#jira UE-197119
#rb aleksander.netzel,nico.ranieri,jason.nadro,massimo.tristano

[CL 28494917 by tiantian xie in ue5-main branch]
2023-10-05 08:26:23 -04:00
matt peters
1a8eaab11d Cooker: Make "Cooker has been blocked" message severity configurable per project so it can be downgraded to display for contended farm machines.
#rnx
#rb Zousar.Shaker

[CL 28463509 by matt peters in ue5-main branch]
2023-10-04 13:21:08 -04:00
matt peters
382dd2ad72 Cooker: Upgrade severity of "Content is missing from cook" message to Error, but make it configurable per project.
#rnx
#rb Francis.Hurteau

[CL 28437999 by matt peters in ue5-main branch]
2023-10-03 18:54:07 -04:00
viktor chlumsky
2ee761b197 Slate MSDF text rendering feature including effect support, disabled by CVar, support for mitered outlines
[REVIEW] [at]Yohann.DosSantos, [at]Vincent.Gauthier, [at]Patrick.Boutot, [at]Christian.Savoie, [at]JC.Authier, [at]Daren.Cheng

#rnx <Release Notes exclude>

[CL 28008156 by viktor chlumsky in ue5-main branch]
2023-09-19 15:28:40 -04:00
matt peters
e586e60db2 IterativeCooking: Temporarily disallow Materials to be iteratively skipped in incremental cooks or in iterative++ cooks. If hlsl shader files change the materials need to be recooked, but the iterative and incremental systems do not yet detect that dependency.
#jira UE-194968
#rb None, trivial
#rnx

[CL 27932738 by matt peters in ue5-main branch]
2023-09-15 16:41:23 -04:00
matt peters
b513e324a2 Editor: Add an environment variable "UE_EditorUIPid" to indicate that the current process or a parent process is the editor UI.
Cooker: When launched from the editor, use a different setting for cookprocesscount, so licensees can reduce amount of cookprocesses (and therefore the amount of memory) used when the editor is running.
#rnx
#rb Zousar.Shaker
#jira UE-191615

[CL 27900751 by matt peters in ue5-main branch]
2023-09-14 18:59:22 -04:00
jon olick
fdeed47cb2 Oodle JPEG format support. Smaller UASSETs and much more hardened security focus by using Oodle as a backend.
#jira

[CL 27842762 by jon olick in ue5-main branch]
2023-09-13 14:47:22 -04:00
robert millar
d1504d4efb Disable CleanupExternalObjectsEmptyFolders as it seems to be taking a very long time for some people.
#rb none

[CL 27692818 by robert millar in ue5-main branch]
2023-09-07 18:28:20 -04:00
josh adams
dfbca5dd63 Restored the following change, after fixing up some issues found with FN builds
- Added system to only save config sections, to user Saved/Config files, that are opted in
- Currently disabled, allowing people to test locally by setting a bool in Base.ini (affects all hierarchical configs)
#rb gwennael.arbona

[CL 27589933 by josh adams in ue5-main branch]
2023-09-04 18:06:04 -04:00
josh adams
3094a829b3 [Backout] - CL27544349
#fyi Josh.Adams
Original CL Desc
-----------------------------------------------------------------
- Added system to only save config sections, to user Saved/Config files, that are opted in
- Currently disabled, allowing people to test locally by setting a bool in Base.ini (affects all hierarchical configs)
#rb gwennael.arbona

[CL 27546792 by josh adams in ue5-main branch]
2023-08-31 22:40:32 -04:00
Josh Adams
3ce7be40b1 - Added system to only save config sections, to user Saved/Config files, that are opted in
- Currently disabled, allowing people to test locally by setting a bool in Base.ini (affects all hierarchical configs)
#rb gwennael.arbona

[CL 27544349 by Josh Adams in ue5-main branch]
2023-08-31 19:38:56 -04:00
justin hare
a0c6f25ff3 Added angular speed units (deg/s, rad/s) for display in editor and conversion
#rb ben.hoffman

[CL 27492784 by justin hare in ue5-main branch]
2023-08-30 14:38:26 -04:00
Matt Peters
2e9b5d4a76 IncrementalCooking: Move initialization of the EditorDomainOplog to after engine startup, and only when cooking, to avoid crashing because project name is not available.
#jira UE-192170
#rnx
#rb Zousar.Shaker

[CL 27014776 by Matt Peters in ue5-main branch]
2023-08-10 18:10:19 -04:00
Matt Peters
db91644a10 EditorDomain: Disable the EditorDomainOplog for new incremental cooking until we have fixed initialization to occur at cook startup rather than too early in engine startup.
#jira UE-192170
#rb None, trivial
#rnx

[CL 26908707 by Matt Peters in ue5-main branch]
2023-08-07 21:21:47 -04:00
jamie dale
6f1025d873 Added a Content Browser file data source for Portable Object (PO) files contained within the Localization folder
#jira
#rb Rex.Hill

[CL 26150707 by jamie dale in ue5-main branch]
2023-06-21 11:25:20 -04:00
matt peters
cf8d2a71e2 Cooker SkipOnlyEditorOnly: Change commandline parsing to allow true/false values so we can override it back to off if config has turned it on.
Change commandline and config arguments to match the new name: OnlyEditorOnly -> SkipOnlyEditorOnly.
#rb Zousar.Shaker
#rnx

[CL 26139495 by matt peters in ue5-main branch]
2023-06-20 19:57:49 -04:00