Ben Marsh
60fb2115fb
Horde: Upgrade all NuGet packages to latest.
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#preflight 630cf402e1124837752f0cb3
[CL 21682720 by Ben Marsh in ue5-main branch]
2022-08-29 13:34:15 -04:00
Ben Marsh
a38d9cf47a
EpicGames.Core: Fix some serialization issues with IMemoryReader/IMemoryWriter, and add a class to build ReadOnlySequence<T> objects.
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#preflight 62bbbdc6ee7cb716b4185c45
[CL 20868832 by Ben Marsh in ue5-main branch]
2022-06-28 22:57:08 -04:00
Ben Marsh
cbd0f5ea19
Add a common interface for reading/writing to memory (IMemoryReader/IMemoryWriter), which is implemented by the legacy MemoryReader/MemoryWriter classes as well as the newer ByteArrayBuilder.
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Also moves VarInt into EpicGames.Core.
#preflight 62bb5e3efd06251187efd3d7
[CL 20863839 by Ben Marsh in ue5-main branch]
2022-06-28 16:14:51 -04:00
Ben Marsh
498726433b
Horde: Fix comparison of semver objects with identical pre-release fields.
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#preflight none
[CL 19608867 by Ben Marsh in ue5-main branch]
2022-04-04 10:36:47 -04:00
Ben Marsh
151e320a17
C#: Add a SemVer class for parsing and comparing version strings ( https://semver.org/ ).
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#preflight none
[CL 19589975 by Ben Marsh in ue5-main branch]
2022-04-01 12:16:34 -04:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00