ryan hummer
68517f7b6f
Unshelved from pending changelist '22074449':
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Adding another SignTool matcher
SignTool outputs two errors for a failure
#rnx
#jira UE-164299
#rb none
#preflight none
[CL 22086931 by ryan hummer in ue5-main branch]
2022-09-19 21:54:31 -04:00
Ryan Hummer
b224e9e97b
Setup a systemic match for SignTool timestamp errors
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Don't raise to an error as retries kick in and will throw when there are no retries left.
#rnx
#jira FORT-514357
#rb ryan.durand
#preflight none
[CL 21982447 by Ryan Hummer in ue5-main branch]
2022-09-13 10:28:28 -04:00
Ben Marsh
81d512d2f3
Horde: Add matchers for shader compiler errors.
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#preflight none
#jira UE-160189
[CL 21517122 by Ben Marsh in ue5-main branch]
2022-08-23 15:28:32 -04:00
Ryan Durand
a5c717fe00
Add "host is down" I/O exception to systemic errors.
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#rnx
#jira UE-160064
#rb ryan.hummer
#preflight
[CL 21404052 by Ryan Durand in ue5-main branch]
2022-08-16 09:24:33 -04:00
Ben Marsh
9ddd9b05a3
Horde: Remove matchers for generic "BUILD FAILED" messages in UAT. These do not contain any useful information.
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#preflight none
[CL 20662461 by Ben Marsh in ue5-main branch]
2022-06-14 20:46:54 -04:00
Ben Marsh
1cdcec3c9e
Horde: Restore functionality to ignore systemic events downstream of specific fingerprinted events.
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#preflight none
[CL 20581116 by Ben Marsh in ue5-main branch]
2022-06-09 13:58:13 -04:00
Ben Marsh
3e3deac9d0
BuildGraph: Reformat output from Docker to allow regular pattern matchers to work correctly, and add an MSTest event matcher.
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#preflight none
[CL 20580176 by Ben Marsh in ue5-main branch]
2022-06-09 13:18:32 -04:00
Ben Marsh
19e2005b6c
Revert change to treat localization paths as relative to the workspace root directory.
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This change was prompted by copying output from the Horde dashboard, which does not reflect the actual output from the engine.
#preflight none
[CL 20575166 by Ben Marsh in ue5-main branch]
2022-06-09 09:34:06 -04:00
Ben Marsh
dec22014c5
Match multi-line localization errors as a single log event.
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#preflight none
[CL 20563573 by Ben Marsh in ue5-main branch]
2022-06-08 16:37:49 -04:00
Ben Marsh
fc6a2e9130
Remove direct access to log buffer lines; use standard methods to determine whether lines are valid or not.
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#preflight none
[CL 20485159 by Ben Marsh in ue5-main branch]
2022-06-03 08:51:06 -04:00
Ben Marsh
2ef074e314
Reformat shader compilation errors so that Horde can include them in issues.
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#preflight 62996deb2230bd91402b2fd8
[CL 20485140 by Ben Marsh in ue5-main branch]
2022-06-03 08:48:15 -04:00
Ben Marsh
f495c3e4c9
Horde: Add a systemic error code for missing XGEControlWorker, and generalize issue handler to match any event id within the range 700-799.
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#preflight none
[CL 20443692 by Ben Marsh in ue5-main branch]
2022-05-31 18:32:57 -04:00
Ben Marsh
878f74458e
Horde: Use long-lived regex instances for matching patterns.
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#preflight 62963a2b95336ad2bfbfe846
[CL 20438090 by Ben Marsh in ue5-main branch]
2022-05-31 12:02:25 -04:00
Ben Marsh
26b158eaef
Horde: Fix error matchers not skipping over log timestamps from the engine.
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#preflight none
[CL 20435740 by Ben Marsh in ue5-main branch]
2022-05-31 08:06:56 -04:00
Ben Marsh
ab142f400f
Horde: Use a parsable format for localization errors, allowing us to link files for build health issues.
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#fyi leon.huang
#preflight 62912405f6625a3541a0b1ea
[CL 20400528 by Ben Marsh in ue5-main branch]
2022-05-27 18:27:52 -04:00
Ryan Durand
8f713106cc
Add failure to check in a RoboMerge gate file due to gate being locked to systemic errors.
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#rnx
#jira UE-127714
#rb ben.marsh
#preflight
[CL 20380405 by Ryan Durand in ue5-main branch]
2022-05-26 12:09:20 -04:00
Ben Marsh
7514d30d9b
Move the remaining log matchers into AutomationUtils.
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#preflight 6286a7049016c6dd899f2fb8
[CL 20286961 by Ben Marsh in ue5-main branch]
2022-05-19 16:29:37 -04:00