Ben Marsh
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6f927647b1
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Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
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2020-12-21 23:07:37 -04:00 |
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Ryan Durand
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9ef3748747
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Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870955 by Ryan Durand in Main branch]
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2019-12-26 23:01:54 -05:00 |
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Mitchell Wilson
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f0a83e9112
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Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
#rb none
#rnx
[CL 9551884 by Mitchell Wilson in Main branch]
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2019-10-11 16:59:16 -04:00 |
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Ben Marsh
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a22b952aa9
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Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx
[CL 4718806 by Ben Marsh in Main branch]
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2019-01-14 12:11:24 -05:00 |
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Ben Marsh
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7598af0532
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Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden
[CL 4662404 by Ben Marsh in Main branch]
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2018-12-14 13:41:00 -05:00 |
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Ben Marsh
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561cd02aa3
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Fix missing or incorrect copyright notices.
#rb none
#rnx
#lockdown Nick.Penwarden
[CL 4661905 by Ben Marsh in Main branch]
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2018-12-14 11:21:22 -05:00 |
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ben marsh
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f86f5b92f8
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Sanitize the contents of all the receipts in the installed engine build, to make sure they don't reference any files we don't distribute.
#rb none
#jira UE-56424
#rnx
#ROBOMERGE-SOURCE: CL 4403163 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4403168 by ben marsh in Staging-4.21 branch]
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2018-09-27 16:45:42 -04:00 |
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