Commit Graph

14 Commits

Author SHA1 Message Date
Bob Tellez
d45afc096c Merging using CL#2104122 UE4-Fortnite-To-UE4
[CL 2107706 by Bob Tellez in Main branch]
2014-06-16 23:03:48 -04:00
sebastian kowalczyk
11f70e150d Fixed differen issues for GameplayDebugger and fixed missing features we had before moving to separate module.
[CL 2101734 by sebastian kowalczyk in Main branch]
2014-06-11 09:13:09 -04:00
Eric Newman
43162b12dc Weekly UE4-Fortnite=>UE4 merge using UE4-Fortnite-To-UE4 of approved cl# 2098745
[CL 2100757 by Eric Newman in Main branch]
2014-06-10 16:45:28 -04:00
sebastian kowalczyk
bcf63d6e0f Moved Gameplay Debugging Tool to separate module. It's GameplayDebugger module now. Will have to bring back some functionality later (connection with BT debugger, etc.) #ue4
[CL 2100589 by sebastian kowalczyk in Main branch]
2014-06-10 13:56:35 -04:00
Mieszko Zielinski
3d8938a8ab Added a little sanity check preventing LogVisualizers from crashing when deleting vlogs #UE4
[CL 2099002 by Mieszko Zielinski in Main branch]
2014-06-09 11:12:52 -04:00
Marc Audy
64c64f75d2 Shadow variable fixes
[CL 2095896 by Marc Audy in Main branch]
2014-06-05 12:16:00 -04:00
Billy Bramer
08ee797eb8 Merging using UE4-Fortnite-To-UE4 up to CL 2082758
Includes following engine CLs:

CL 2080462:
Added verbosity selection to category filters in Log Visualizer window

CL 2081939:
Fixed crash in Log Visualizer and missing entry on timeline with log containing only 2 entries.

CL 2082118:
Fixes and improovements for VisLogs
- fixed logs visualization for logs with only one entry (Log Visualizer window)
- fixed logs spam about missing json field  (Log Visualizer window)
- fixed crash with categories in Log Visualization window
- added category and verbosity serialization for vislog shape elements (vlog files)

CL 2080253:
Added categories to VisLog shapes

CL 2081762:
Fixes to Log Visualizer. Logs without any log lines but with geometry elements are set on timeline properly.

CL 2081859:
Added double click to Log Visualizer action, to move editor camera to view current log location

CL 2080159:
Gameply Tag Pin now only allows single select
#TTP 335383 - Editor: GameplayTag Pin should only allow a single selection
#proj UE4
#change Removes all other tags from the correct container when in single select mode, was a missed variable change from a previous TTP

CL 2081306:
Made changes to navigation filters that allow for usage of virtual verstion dtQueryFilter #UE4
The scary part here is that having a dtQueryFilter contan a vftable was messing up FRecastQueryFilter's vftable it was getting from INavigationQueryFilterInterface. Reversing order of parent clas declaration of FRecastQueryFilter fixed the issue, but it's scary and looks like a compiler issue.

[CL 2088758 by Billy Bramer in Main branch]
2014-05-29 17:46:51 -04:00
Michael Trepka
8671a16e29 Renamed SFilter and SFilterList classes in LogVisualizer to solve linking conflicts on Mac
[CL 2083388 by Michael Trepka in Main branch]
2014-05-29 16:52:25 -04:00
Ben Zeigler
3f7149bdb0 Merging using UE4-Fortnite-To-UE4 Up to Changelist #2080066
[CL 2082174 by Ben Zeigler in Main branch]
2014-05-22 14:14:52 -04:00
Bob Tellez
5005cdb1f5 Merging Dev->Main CL#2066578 using UE4-Fortnite-To-UE4.
[CL 2073265 by Bob Tellez in Main branch]
2014-05-14 15:00:32 -04:00
Fred Kimberley
25ab7d8e19 Merging using UE4-Fortnite-To-UE4 using CL 2065232.
[CL 2066377 by Fred Kimberley in Main branch]
2014-05-07 20:37:19 -04:00
Bob Tellez
96c40b8974 Merging UE4-Fortnite -> Main using CL#2047477
[CL 2049479 by Bob Tellez in Main branch]
2014-04-23 19:29:53 -04:00
Justin Sargent
0bc686f251 Fixed up redundant FText .ToString() usage and some improper FText usage.
[CL 2042623 by Justin Sargent in Main branch]
2014-04-23 18:06:41 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00