* UnrealTypeDefinitionInfo - Explicitly added destructor to make sure code gen is not adding.
* Niagra - Fixed bug where function was declared as non-inline virtual but implemented as inline.
* RecastNavmesh - Made sure destructor is outside #ifdef for UHT to more easily parse the header and generate proper code
#rb Tim.Smith
#preflight 630660a4c00af5e2946af6a6
[CL 21555810 by henrik karlsson in ue5-main branch]
Remove special case handling of engine plugins in UHT for ObjectPtr behavior.
#rb none
#preflight 62ffc2690f7187ef8112f23f
[CL 21466661 by Zousar Shaker in ue5-main branch]
#fyi Zousar.Shaker
Original CL Desc
-----------------------------------------------------------------
Remove special case handling of engine plugins in UHT for ObjectPtr behavior.
#rb none
#preflight 62ffc2690f7187ef8112f23f
[CL 21461028 by Zousar Shaker in ue5-main branch]
#rb Daren.Cheng, Patrick.Boutot
#jira FORT-493770
#rnx
#robomerge FNMain
#preflight 62d99972c0180d8071489e9b
[CL 21205364 by Tim Smith in ue5-main branch]
Initial submit, compiled out by default.
#rb Peter.Engstrom,Mattias.Hornlund,Brian.Bekich,Ryan.Gerleve,John.Barrett
#jira UE-158381
#preflight /62cd6fc7ad490b52da0515a3
[CL 21068370 by Peter Engstrom in ue5-main branch]
2) Refactored how property specifiers are parsed due to above issue
3) Fixed issue where UClass derived types were not outputting correctly in event parameter lists
4) Added more diagnostic output to package files.
#rb self
#rnx
#robomerge emt
#preflight 62b5b9c548183a59a576eaf8
[CL 20808450 by Tim Smith in ue5-main branch]
[FYI] francis.hurteau, tim.smith
Original CL Desc
-----------------------------------------------------------------
Put optional class check back to proper errors now that all misbehaving classes that leaked through are fixed
#rb trivial
[FYI] Tim.Smith
#preflight 62a8d9b8a43e20b293569f4b
#ROBOMERGE-AUTHOR: francis.hurteau
#ROBOMERGE-SOURCE: CL 20655985 via CL 20658208 via CL 20658213 via CL 20659566
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)
[CL 20661627 by marc audy in ue5-main branch]