Commit Graph

495 Commits

Author SHA1 Message Date
joe kirchoff
c40bc8f0d5 [Backout] - CL21728329
#fyi Joe.Kirchoff
Original CL Desc
-----------------------------------------------------------------
UnrealBuildTool: Set VS2022 as default compiler and generated solution if all available platforms are supported
Add messaging when generating if the default solution must be downgraded to VS2019 due to a platform that does not support VS2022
Unban 17.3-14.33

#rb Francis.Hurteau
#rb Josh.Adams
#preflight 63080ed91670d55ad5de0945
#preflight 630fb22c660db81edbbe7d12

[CL 21732165 by joe kirchoff in ue5-main branch]
2022-08-31 19:25:13 -04:00
Joe Kirchoff
3384dbfc26 UnrealBuildTool: Set VS2022 as default compiler and generated solution if all available platforms are supported
Add messaging when generating if the default solution must be downgraded to VS2019 due to a platform that does not support VS2022
Unban 17.3-14.33

#rb Francis.Hurteau
#rb Josh.Adams
#preflight 63080ed91670d55ad5de0945
#preflight 630fb22c660db81edbbe7d12

[CL 21728329 by Joe Kirchoff in ue5-main branch]
2022-08-31 16:55:58 -04:00
Joe Kirchoff
b9d2ffdc2f UnrealBuildTool: Allow generating visual studio solutions even if no valid toolchains are installed, as the user can now open the solution to install those needed components.
#jira UE-162369
#rnx
#rb trivial
#preflight 630d395b556fc14dce5458d1

[CL 21690511 by Joe Kirchoff in ue5-main branch]
2022-08-29 18:18:18 -04:00
Joe Kirchoff
f8512512ba UnrealBuildTool: Generate .vsconfig that recommends Visual Studio components to be installed, this will prompt the user to run the installer in the Solution Explorer
PR #9185 (inspired by)

#rb Francis.Hurteau
#jira UE-151859
#preflight 63092a22e45e4787a3f889fb

[CL 21598167 by Joe Kirchoff in ue5-main branch]
2022-08-26 16:33:56 -04:00
Joe Kirchoff
2631ac5db7 UnrealBuildTool: Change VS2019 .NET project generation warning to information
#rnx
#rb trivial
#preflight 6307a3d92a56ec23c843ed40

[CL 21567513 by Joe Kirchoff in ue5-main branch]
2022-08-25 13:06:48 -04:00
Joe Kirchoff
929828c6f4 UnrealBuildTool: Disallow .NET projects in the generated VS2019 solution and warn when generating
#jira UE-160343
#rnx
#rb trivial
#preflight 63066534a45b007ea2ae28b3

[CL 21546950 by Joe Kirchoff in ue5-main branch]
2022-08-24 14:06:10 -04:00
Josh Adams
97c6a662ae - Restored some behavior I had left commented out by mistake
#jira UE-161891
#preflight skip
#rb trivial

[CL 21544991 by Josh Adams in ue5-main branch]
2022-08-24 13:22:18 -04:00
Josh Adams
2060045e96 - More work on "modern xcode" mode (automatic signing works well, xcode can generate plists/entitlements, shared settings between Mac/IOS/TVOS). Needs the bUseModernXcode ini setting (see BaseEngine.ini) to activate
- Indexing improvements
- No longer asks to auto-create schemes, since we create all schemes needed
- Sped up the run-only project generation to skip a lot of cruft

#preflight 63041e960061f895d0fe3ccf
#rb ian.fox,roman.dzieciol (i am submitting without their final sign-off)
#preflight 63051c23516bef57ffb5b1c2

[CL 21517539 by Josh Adams in ue5-main branch]
2022-08-23 15:40:10 -04:00
dmytro vovk
5bad8f37b7 Removed legacy Android Project Settings
#rb Chris.Babcock

[CL 21467626 by dmytro vovk in ue5-main branch]
2022-08-19 19:18:13 -04:00
chris constantinescu
0d0ad8e4c8 Remove faulty global GBlockLocalPrint, cleanup unused VS config
All platforms preflight 62f67851b66d5d9313f240b6
#rb Devin.Doucette
#preflight 62f67866bd746abb99c0be54

[CL 21362093 by chris constantinescu in ue5-main branch]
2022-08-12 15:45:37 -04:00
Josh Adams
c038650013 - First version of support for allowing a project to have a template project that GenProjectFiles will merge the generated project into the template project to be the final project. This allows for standard Xcode poject setup for signing, extensions, asset catalogs, etc. There are alot of edge cases still to deal with (conflicting settings from UBT vs Xcode, moving more stuff out of UBT since Xcode can do it, stuff like that).
- The merging of xcode project files is done with PlistBuddy, but with the amount of operations we do now, it takes seconds to make one project. This will need to change
- This is still only enabled when GPF is run with -xcconfig
#rb self
#preflight skip

[CL 21322780 by Josh Adams in ue5-main branch]
2022-08-10 14:30:33 -04:00
UnrealBot
73409369c0 Branch snapshot for CL 21319338
[CL 21319338 in ue5-main branch]
2022-08-10 16:03:37 +00:00
Josh Adams
d80d08dc9e - Cleaned up Xcconfig file creation/writing (needed for re-using when using a Template project, which is coming up)
- Deleted remnants of Extension code
#rb self
#preflight skip

[CL 21274809 by Josh Adams in ue5-main branch]
2022-08-08 16:21:20 -04:00
Josh Adams
f2d201d09b - Rewrote the XcodeProjectFile class to not be spagetti of string maniuplation and guid passing [still requires opt-in via -xcconfig option to GenerateProjectFiles]
- Now each project node is its own class, and they can reference each other
- Projects with only one sub index target now have it rolled up into the main Index target
- Extension support is removed (will return later with an entirely new way to handle unique cases like that)

- Allowed an exception for UHT when disabling plugins on arm64, since Indexing needed the headers to have been generated
#rb self
#preflight skip

[CL 21269167 by Josh Adams in ue5-main branch]
2022-08-08 11:11:04 -04:00
darksylinc
96174281a4 PR #6739: Fixed QMake project generator defines (Contributed by darksylinc)
#jira UE-89821
#preflight 62db00223122bf80ae4e612b
#fyi Brandon.Schaefer

[CL 21228340 by darksylinc in ue5-main branch]
2022-07-22 16:02:35 -04:00
Josh Adams
4a20becb00 - Moved everything over to .xcconfig files, with the exception of Extensions (a little-used IOS feature). It's possible, just not done yet, and is currently removed and will throw an exception
- Requires -xcconfig on the GenerateProjectFiles commandline
- Resurreceted the old non-xcconfig code in another namespace so that we can have both code paths side-by-side
- Had to change a little bit of XcodeProjectFileGenerator to manage the side-by-side classes
#preflight 62d61dbf164251d065b9388b

[CL 21164425 by Josh Adams in ue5-main branch]
2022-07-19 13:24:38 -04:00
Joe Kirchoff
2bd999b2e7 UnrealBuildTool: Update project specific makefile generator to build ProjectEditor instead of UnrealEditor
#jira UE-147562
#rb Brandon.Schaefer
#rnx
#preflight 62d1bc6fa6141b6adf513a58

[CL 21116398 by Joe Kirchoff in ue5-main branch]
2022-07-15 16:10:17 -04:00
Joe Kirchoff
52f52353ba Update terminology. Requires UGS update
#jira UE-158506
#jira UE-158507
#rnx
#rb trivial
#preflight 62c8a7958558075f42ac341d

[CL 21101128 by Joe Kirchoff in ue5-main branch]
2022-07-14 19:18:03 -04:00
josh adams
1ad2bc4cce - Restored the .xcconfig code that I reverted while fixing a bug
#rb trivial
#preflight 62d03e438e4b379590a22ffc

[CL 21093129 by josh adams in ue5-main branch]
2022-07-14 13:20:15 -04:00
josh adams
2bcab46051 [Backout] - CL21082773
#fyi Josh.Adams
Original CL Desc
-----------------------------------------------------------------
- Added support for .xcconfig files, currently for project and targets, but we can make specific config ones (Debug vs Development, etc)
#rb adam.king
#preflight skip

[CL 21091241 by josh adams in ue5-main branch]
2022-07-14 11:15:39 -04:00
Josh Adams
548bd12cd5 - Added support for .xcconfig files, currently for project and targets, but we can make specific config ones (Debug vs Development, etc)
#rb adam.king
#preflight skip

[CL 21082773 by Josh Adams in ue5-main branch]
2022-07-13 18:21:13 -04:00
SmelJey
88bf150c2f PR #9330: Add build information to Rider Project Model (Contributed by SmelJey)
#preflight 62ce1722c644c2b870dd0b0f

[CL 21066492 by SmelJey in ue5-main branch]
2022-07-12 20:57:59 -04:00
Tim Smith
12fc6759d5 [Backout] - CL20817342 - Preventing people from building UE5 or other large projects.
#fyi Joe.Kirchoff
#rnx

Original CL Desc
-----------------------------------------------------------------
UnrealBuildTool: Ignore VCProjectFileSettings.MaxSharedIncludePaths for VS2022

#rnx
#rb none
#preflight 62b62e6fa072cea0b5989414
#preflight 62b9b58bba62f4498a3209c2

[CL 20830204 by Tim Smith in ue5-main branch]
2022-06-27 09:55:34 -04:00
Joe Kirchoff
447f374426 UnrealBuildTool: Ignore VCProjectFileSettings.MaxSharedIncludePaths for VS2022
#rnx
#rb none
#preflight 62b62e6fa072cea0b5989414

[CL 20817342 by Joe Kirchoff in ue5-main branch]
2022-06-24 17:41:49 -04:00
Joe Kirchoff
89698ba820 UnrealBuildTool: Suppress duplicate key exception when generating vs code projects
#rnx
#rb trivial
#preflight skipped

[CL 20815980 by Joe Kirchoff in ue5-main branch]
2022-06-24 16:02:55 -04:00