#fyi Ben.Marsh
Original CL Desc
-----------------------------------------------------------------
Horde: Allow updating the job arguments when adding additional nodes during graph execution.
[CL 28031377 by ben marsh in ue5-main branch]
If the GC is running, then mark bits will definitely be committed. If it's not running, then the scavenger will eventually decommit them all. If the GC isn't running and you ask libpas to scavenge synchronously, then the mark bits will get decommitted.
This is designed so that in steady state, when GC runs regularly, the mark bits stay committed and nobody loops over them during GCs or scavenges. It's only if the GC goes idle that the scavenger will eventually loop over them, and of course the GC has to loop over them if we are re-committing.
#rb saam.barati
[CL 28022015 by phil pizlo in ue5-main branch]
v0.2.23
- Bugfix: Respect result from FinalizeRef in Jupiter oplog upload where it requests missing attachments
- Improvement: Increase timeout when doing import/export of oplogs to jupiter to 30 min per request
- Improvement: Better logging/progress report on oplog export
- Improvement: Ignore OOM errors in spdlog, just drop the error since we can't do anything useful if we run out of memory here
- Improvement: Try to catch any exceptions in spdlog error handling to avoid abort termination of process
- Improvement: Block cache access/write log from writing to log if disk is low on free space
#rb none
[CL 28016872 by dan engelbrecht in ue5-main branch]
Converted buttons to toggles.
Removed behavior that switches to asset details when clicking in empty viewport
#rb halfdan.ingvarsson
[CL 28014924 by kiaran ritchie in ue5-main branch]
UnrealTraceServer executable and debug files.
Version: 1.18
Platform: windows, mac, linux
Architecture: x64
Compiled with musl: false, (linux: true)
#jira UE-187849, UE-187620 and more
#rb none
[CL 27995213 by johan berg in ue5-main branch]
- use of main in JavaExe tasks
- jCenter references removed
#jira UE-193431
#android
[REVIEW] [at]Ben.Temple
#rb Ben.Temple
[CL 27985885 by chris babcock in ue5-main branch]
[FYI] Josh.Adams
[these dylibs don't load correctly on older Mac OSs]
Original CL Desc
-----------------------------------------------------------------
- Updated ShderConductor libs on Mac to build with new Min deployment version, to work around an issue with dylib linker in Sonoma
[FYI] carl.lloyd
#rb zack.neyland
[CL 27970181 by josh adams in ue5-main branch]